@quadknight said:
@commander said:
@quadknight said:
:P Is that a PSVR compliment from you? Sounds like you're warming up to your new PSVR dude.
not really I already knew the optics were better before I got it, sadly I don't use vr for seated vr, so I have to stick with the optics of the rift or get wildly frustrated by the psvr tracking, view range , resolution and so on.
I don't even understand why there isn't single headset out there besides the psvr that uses rgb oleds, they are much easier on the eyes.
People talk about the accomodation reflex but I know one thing, I could be in vr a lot longer with psvr's optics.
I actually even considered to use a psvr on the pc, but it's going to be a nightmare to get the tracking right, i'll have to buy shit like nolo vr, and in the end it will have to give up because I'll will be on the verge of a nervous breakdown trying to make it work properly
Don't worry, the second gen of VR headsets will soon arrive and hopefully take care of a lot of the issues we have now with VR. The number one thing I'm looking forward to going forward is better optics across the board. I'll probably get a PSVR 2.0 and and the next Vive next time around.
I don't think it's going to be that straightforward as you think. After all these companies want to make money this while the r&d costs are immense and the market for vr isn't very big.
Look at all the wmr headsets, none of them went with rgb oleds because there are no other headsets on the pc that use rgb oleds, so why go through the extra costs if no one else uses them. The few consumers that actually know the difference are not important enough from a business standpoint, most vr users know about one thing and that is resolution. So what do they do... increase the resolution.
There's also the issue of accomodation convergence conflict. Apart from the rift no one adresses the ac conflict, they're all busy with resolution. So what is oculus going to do? release a headset that breaks the bank with varifocals but shit lenses or a shit screen. . The conflict is defenitely a major problem but they already knew about the sd effect with the dk1 and dk2, I don't believe for a minute with all that facebook money they didn't look into rgb oleds.
Even eye tracking isn't going to solve this problem, sure everything will look a lot sharper, but even the pixmax 8k still shows sde, The fresnel lesnes strain your eyes more than the psvr lenses as well, because of the glares, and that issue is just bad as the ac conflict. There are reason why a lot of people can wear the psvr for hours , but not one of the pcvr headsets.
I surely hope your right, but it's kind of a big ass bummer you could have a pretty good headset right now, but no one has made it and it didn't even have to cost that much. Surely next gen is going to be better, but I'm affraid we'll just have the same problems like this gen and that is that every headset will have severe downsides.
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