@Alucard_Prime said:
I was hoping for something like a Holodeck, though that may never exist in my lifetime lol. On a side note, can you imagine having a Star Trek food Replicator in your crib? Damn that would be incredible.
When I bought a 3D printer, I told me wife (who's a huge Star Trek fan) that this is basically a replicator. Her complaint was that if it doesn't also make meals then it's not a real replicator.
@commander said:
you have to pick this up if you're into vr, what is the point of vr if you can't run around in a virtual world. Railshooters, car and flying sims are not enough if you ask me.
Oh yeah or play games where your stuck to the size of room.
A rotating chair might be an option as well, but you'll need to automate that as well so you can turn it. Doing that with your feet will get cumbersome fast.
I don't know about motion sickness though, i stil haven't tried vr, so I can only dream...
Yeah, I get what you mean but different VR games use many different forms of locomotion what work in different ways. Excluding sims (like Elite, Project Cars, Dirt Rally, etc) and "room scale experience" games where your movement is real but is confined to the room scale alone (like The Blu, Fantastic Contraption, etc) there are other games that either use room scale or can use room scale. Oculus, for instance, doesn't have room scale so the recommended path for all the developers who develop for Oculus is to use controller based controls. Normal controller movement, but with VR perspective is how a lot of games work as well as games that added VR as an option like Dying Light or Alien Isolation. This works well, but depending on the movement it can be a bit rough from a nausea perspective. The only game that really got me like this was Windlands, which has you flying through the air and spinning to "Spiderman" your way through trees. This is the only game that messed with my sense of balance when standing so I had to play it sitting, but a swiveling chair worked pretty well.
But yeah, a omnidirection treadmill isn't an absolute requirement but I think it would add to the experience, plus I don't mind actually moving around a bit when gaming (I can work up a sweat playing Audioshield but that's one of the reasons I love it). However, I'm not sure that Omni's offering is the best one (although it might be the best one for me and my space as some of these get pretty big). This one looked better but probably also a lot larger and more expensive:
http://www.katvr.com/
Better design, not "diaper" based and allows you to sit in VR as well.
-Byshop
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