Since haze is now ps3 exclusive, i' think there is a possibility that UT3 will be only PC and Ps3.
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UT3 on PS3 will be 30fps or massively downgraded. that system just cannot handle games. it is made for something elseAreola54
Thanks for pulling that out of nowhere.
Not possible.
First it's their baby, second it's being marketed with Gears in mind *By the company behind Gears blah blah* so it'll most likely sell a lot on the 360. Other than that there's no logical reason for them to unless Sony has thrown a lot of money at them.
Which I doubt is the case.
Not possible.
First it's their baby, second it's being marketed with Gears in mind *By the company behind Gears blah blah* so it'll most likely sell a lot on the 360. Other than that there's no logical reason for them to unless Sony has thrown a lot of money at them.
Which I doubt is the case.
inertk
This is an exclusive agreement between sony and epic, so i think there is a possibility.
Sony doesn't buy exclusitvity they earn devolper's respect.
[QUOTE="niall077"]is it true Dev hasnt even started on the 360 port yet?
hurmatps3
yes it is true
Well if that is true then there is a possiblity it could happen, although i still think its not likely.Some people don't remember but back in 2003, Epic announced it was working on multiple new IPs one of them later became Gears the other is still unknown or in development possibly for the PS3. My feeling is Gears will remain exclusive to 360 and UT3 will be a PS3 only franchise especially since the mod community is much more open on the PSN and modding has been one the biggest strength of UT over the years.
It would be foolish to think 4 years ago when Epic was planning some of these games, it never showed anything to Sony. It was the console king back then with PS2 so naturally market share makes a big difference. I am pretty sure both Microsoft and Sony were pitched Gears and other new IPs. At some they came to an agreement on which game each would get. Gears went 360 exclusive only after Sony delayed PS3 launch and development kits were not readily available to 3rd party devs. That is what Sony acknowledged at E3 2007 and promised that Epic was optimizing Unreal Engine for PS3. Sony made a mistake by keeping early kits only to 1st party studios and not sharing enough info on PS3 hardware and programming. That is why a lot of developers went multiplatform in order to meet game release date and make up for develpment cost. Xbox 360's overall archtecture is similar to PC so developers could basically create everything with "place holders" and easily optmize it for 360 in 1-2 years. PS3 is a totally different concept and require great detail of work to sqeeze maximum efficiency. Look a Guerrilla, they've been exprimenting with PS3 kits since 2004 maybe even early. Even Insomniac said they had to completely change their work style in order to make full use of the Cell Engine.
well its not a port because it comes out in feb and allso oxm has played the 360 version and said it is runing verry good and looks better than gears of war now i know the ps3 version is going to be better and i wont lie about that but it will not be only on the ps3 and it will not be a portis it true Dev hasnt even started on the 360 port yet?
niall077
[QUOTE="hustler_151"]its not impossible seeing as epic and M$ dont really get along too welluser_nat
Epic is rolling in money thanks to Microsoft.. I think people like to forget that..
(Not that they didn't have a lot of money before Gears..)
GEArs itself was a great game, epic does not need microsoft to make a profit, if epic wanted to make more money they should have ported the gmae to the ps3
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