Tomb Raider sold 11M * PC outsold console #PirateRace

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IvanGrozny

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#1  Edited By IvanGrozny
Member since 2015 • 1845 Posts

Dirty PC pirates pirated the game so much so it only sold 5M copies on PC, practically outselling every console original Tomb Raider had been released on: PC, PS3, Xbox 360, PS4 and Xbox One.

http://www.dsogaming.com/news/tomb-raider-sold-11-million-copies-almost-half-coming-pc-rottr-shifts-7-million-units/

In an interview with GamesIndustry, Square Enix revealed that Tomb Raider has sold 11 million copies worldwide so far. And while the publisher did not unveil any platform details, SteamSpy’s data reveals that almost half of them are coming from the PC.

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DrLostRib

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#2 DrLostRib
Member since 2017 • 5931 Posts

Yeah I think I bought it for $5

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DaVillain

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#3 DaVillain  Moderator
Member since 2014 • 56081 Posts

Glad I contribute when I purchase Tomb Raider on PC back in 2015 when it was on Steam sale.

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IvanGrozny

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#4  Edited By IvanGrozny
Member since 2015 • 1845 Posts

@drlostrib said:

Yeah I think I bought it for $5

2 years later ? I got it for 60 bucks at launch day. It was a popular game. There was a very big hype thread run by the mod AdobeArtist if I remember well. Good old days. Any way the game was 5 bucks on PSN as well and I believe it had been released on PSN Plus too. The game became dirty cheap on every platform.

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DrLostRib

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#5 DrLostRib
Member since 2017 • 5931 Posts

@ivangrozny said:
@drlostrib said:

Yeah I think I bought it for $5

2 years later ? I got it for 60 bucks at launch day. It was a popular game. There was a very big hype thread run by the mod AdobeArtist if I remember well. Good old days. Any way the game was 5 bucks on PSN as well and I believe it had been released on PSN Plus too. The game became dirty cheap on every platform.

No, apparently December 2013

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foxhound_fox

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#6 foxhound_fox
Member since 2005 • 98532 Posts

When it's always on sale for $5-10, or in a Humble Bundle, it's not hard to see why.

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IvanGrozny

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#7  Edited By IvanGrozny
Member since 2015 • 1845 Posts

@drlostrib said:
@ivangrozny said:
@drlostrib said:

Yeah I think I bought it for $5

2 years later ? I got it for 60 bucks at launch day. It was a popular game. There was a very big hype thread run by the mod AdobeArtist if I remember well. Good old days. Any way the game was 5 bucks on PSN as well and I believe it had been released on PSN Plus too. The game became dirty cheap on every platform.

No, apparently December 2013

You bought it for 5 bucks 8 month later ? Liar. It would not go so low on steam sale even by PC standards. 50% off, like 30 bucks ? Perhaps. 5 bucks the same year - no way. Make a pic of your steam purchase history of it.

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IvanGrozny

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#8  Edited By IvanGrozny
Member since 2015 • 1845 Posts

@foxhound_fox said:

When it's always on sale for $5-10, or in a Humble Bundle, it's not hard to see why.

It was not particularly expensive on xbox 360 and ps3 either. And those consoles had what ? 160M install base combined ?

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DrLostRib

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#9  Edited By DrLostRib
Member since 2017 • 5931 Posts

@ivangrozny said:
@drlostrib said:
@ivangrozny said:
@drlostrib said:

Yeah I think I bought it for $5

2 years later ? I got it for 60 bucks at launch day. It was a popular game. There was a very big hype thread run by the mod AdobeArtist if I remember well. Good old days. Any way the game was 5 bucks on PSN as well and I believe it had been released on PSN Plus too. The game became dirty cheap on every platform.

No, apparently December 2013

You bought it for 5 bucks 8 month later ? Liar. It would not go so low on steam sale even by PC standards. 50% off, like 30 bucks ? Perhaps. 5 bucks the same year - no way. Make a pic of your steam purchase history of it.

Lol, that's a bit harsh

I think it was actually $10 but I only paid $5 Nvm it was $5, and actually earned me a $5 dollar credit for later use

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DaVillain

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#10 DaVillain  Moderator
Member since 2014 • 56081 Posts

@ivangrozny said:

You bought it for 5 bucks 8 month later ? Liar. It would not go so low on steam sale even by PC standards. 50% off, like 30 bucks ? Perhaps. 5 bucks the same year - no way. Make a pic of your steam purchase history of it.

Tomb Raider is 80% off on Autumn Steam sale now. Only $4 bucks. (At the time of this post)

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JtoThaMtoThaP

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#11 JtoThaMtoThaP
Member since 2016 • 1016 Posts

I bought it on PC because it be the best

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nepu7supastar7

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#12 nepu7supastar7
Member since 2007 • 6773 Posts

@ivangrozny:

I bought it for $60 on 360 then again but Definitive Edition for $15 on Xbox One.

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Gaming-Planet

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#13 Gaming-Planet
Member since 2008 • 21064 Posts

It was $5 when I got it.

Came with a Square Enix $15 bundle for 3 games on Amazon.

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superbuuman

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#14 superbuuman
Member since 2010 • 6400 Posts

Pretty sure I got it on Steam sale few years back...still need to finish it though. :P

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rmpumper

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#15 rmpumper
Member since 2016 • 2133 Posts

That's because it has been discounted (5-7.5 USD/EUR/GBP) on Steam a hundred times by now so a lot of people got it just because why not. Looking at Steam Achievments, you can see that ~40% of the owners never even played the game

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freedomfreak

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#16 freedomfreak
Member since 2004 • 52426 Posts

It's only been on sale since forever. Hell, I picked it up, but didn't play it because it was so dirt cheap.

But yay.

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Grey_Eyed_Elf

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#17 Grey_Eyed_Elf
Member since 2011 • 7970 Posts

Console gamers buy pre-owned games after the first year of sales so the developers end up no seeing a penny, while PC gamer's after 1 or 2 years can get it for £10 or less on Steam or GMG. In the UK stores like CEX have far more customers inside them on a daily basis than Game, due to their buy prices and lower priced pre-owned games.

I just got Batman Arkham Knight for £5 on steam.

If they got rid of pre-owned games by locking a disk to a account then we would see much higher numbers on console.

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Diddies

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#18  Edited By Diddies
Member since 2007 • 2415 Posts

@ivangrozny said:
@drlostrib said:
@ivangrozny said:
@drlostrib said:

Yeah I think I bought it for $5

2 years later ? I got it for 60 bucks at launch day. It was a popular game. There was a very big hype thread run by the mod AdobeArtist if I remember well. Good old days. Any way the game was 5 bucks on PSN as well and I believe it had been released on PSN Plus too. The game became dirty cheap on every platform.

No, apparently December 2013

You bought it for 5 bucks 8 month later ? Liar. It would not go so low on steam sale even by PC standards. 50% off, like 30 bucks ? Perhaps. 5 bucks the same year - no way. Make a pic of your steam purchase history of it.

You can get most new games day one for almost 50% on PC on sites like kinguin, cdkeys, etc.

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R4gn4r0k

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#19 R4gn4r0k
Member since 2004 • 46254 Posts

Shame 11M copies wasn't enough for square-enix

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knight-k

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#20 knight-k
Member since 2005 • 2596 Posts

@R4gn4r0k said:

Shame 11M copies wasn't enough for square-enix

lol

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pelvist

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#21 pelvist
Member since 2010 • 9001 Posts

Before: "PC doesnt have cheaper games argument any more because console has better sales."

After game sells more on PC than all consoles combined: "Yeah but people bought it for $5".

Apparently units sold during sales dont count for consoles /rolleyes. It looks like "PC has cheaper games" argument has been given the ok again.

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NoodleFighter

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#22 NoodleFighter
Member since 2011 • 11792 Posts

And I bet Square Enix will still screw over PC gamers and try to make the next Tomb Raider as console focused as possible.

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Ghosts4ever

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#23 Ghosts4ever
Member since 2015 • 24915 Posts

Worst game of all time sold over 10 millions. Amazing.

tomb raider and rise of TR represent everything wrong about gaming today. apart from hand holding they couldnot even make combat good. and stealth was a joke.

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uninspiredcup

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#24 uninspiredcup  Online
Member since 2013 • 58911 Posts

Embarrassing.

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adsparky

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#25 adsparky
Member since 2006 • 2563 Posts

Apparently I helped with that; I dont remember buying it but it's there in my library probably from a square bundle or something like that.

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#26 DaVillain  Moderator
Member since 2014 • 56081 Posts

@R4gn4r0k said:

Shame 11M copies wasn't enough for square-enix

Yep and it's why SE went to MS for help on Rise of the Tomb Raider and we all know how they turn out in the end lol.

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deactivated-5cd08b1605da1

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#27  Edited By deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

For $3,99 on most Steam sales... no sh*t sherlock. Those are a lot of units sold but, I mean, how much profit can it turn when sold at that price?

If you show me the revenue ratio between consoles and PC, then you would have a case

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Gatygun

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#28 Gatygun
Member since 2010 • 2709 Posts

@Vatusus said:

For $3,99 on most Steam sales... no sh*t sherlock. Those are a lot of units sold but, I mean, how much profit can it turn when sold at that price?

If you show me the revenue ratio between consoles and PC, then you would have a case

Like this doesn't happen on console, with packins etc. oh buy a ps4 now and get tomb raider and this and that game for free.

It's a sale and it's money. what profit they make on any sale nobody ever knows.

It just proofs there is a good playerbase for tomb raider still on PC and that they should cater towards it with better price points or other solutions.

I think a good solution would be something like a free to play model in there future games. As that's where pc gaming mostly is these days.

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xantufrog

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#29  Edited By xantufrog  Moderator
Member since 2013 • 17875 Posts

I also got it for 3.99, IIRC. I think it might have been two Black Fridays ago? Maybe 3? It dropped to almost free in very little time, and I had to at least try it. I liked it... I would have preferred an OG TR experience. As an Uncharted experience, I'd rank it as having a little better gameplay and much worse story delivery than UC4 (my favorite of the series/the only one I really liked)

*edit* here we go - $5 on BF 2015

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AnthonyAutumns

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#30 AnthonyAutumns
Member since 2014 • 1704 Posts

I think I bought it when it had around 90% off.

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Sam3231

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#31 Sam3231
Member since 2008 • 2948 Posts

$5 here too. March 29 of 2014.

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#32  Edited By ArchoNils2
Member since 2005 • 10534 Posts

Got it on launch, it wa ssome collectors edition with a figurine, for PC. Haven't finished it yet though

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nepu7supastar7

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#33 nepu7supastar7
Member since 2007 • 6773 Posts

@ArchoNils2:

TR13 was like, 4 hours long, tops! How could you NOT have finished it by now?!

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#34 NoodleFighter
Member since 2011 • 11792 Posts

@Gatygun said:
@Vatusus said:

For $3,99 on most Steam sales... no sh*t sherlock. Those are a lot of units sold but, I mean, how much profit can it turn when sold at that price?

If you show me the revenue ratio between consoles and PC, then you would have a case

Like this doesn't happen on console, with packins etc. oh buy a ps4 now and get tomb raider and this and that game for free.

It's a sale and it's money. what profit they make on any sale nobody ever knows.

It just proofs there is a good playerbase for tomb raider still on PC and that they should cater towards it with better price points or other solutions.

I think a good solution would be something like a free to play model in there future games. As that's where pc gaming mostly is these days.

Also localize and market the game for Chinese PC gamers.

Also we have no idea how many copies were sold at what specific prices. But if we assumed all 5 million were sold at $5 (even though it very likely didn't) than it would have made $25 million and $17.5 million after steam cuts. I'm pretty sure at least the first 1-3 million copies sold were between $20-$60 with probably most being $20 or $30. Assuming 3 million were sold for $20 than it would have made $60 million and $42 million after Steam cuts.

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Xabiss

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#35 Xabiss
Member since 2012 • 4749 Posts

I would love to see how many people actually played it after purchasing the game on steam sales. I stopped buying things on steam sales because my back log was just getting full of cheap games I purchased that I never even played. It was getting a little crazy, but I couldn't pass up on the deals I was getting. haha!

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ArchoNils2

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#36 ArchoNils2
Member since 2005 • 10534 Posts

@nepu7supastar7 said:

@ArchoNils2:

TR13 was like, 4 hours long, tops! How could you NOT have finished it by now?!

Oh it is? I have 3.4 hours on it, so I guess I'm close to the end then? xD

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ocinom

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#37 ocinom
Member since 2008 • 1385 Posts

Who here has a decent PC and still doesn't have TR 2013? What the hell is wrong with you?

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xantufrog

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#38  Edited By xantufrog  Moderator
Member since 2013 • 17875 Posts

@ArchoNils2: no, it's like 15 hours long unless you just barrel through to the end without any effort to interact naturally with the game. I'm pretty sure there is a solid hour worth of cutscenes alone.

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#39  Edited By pyro1245
Member since 2003 • 9397 Posts

I bought it for $10 at some point. Wish I hadn't though since it's not that good.

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#40  Edited By GarGx1
Member since 2011 • 10934 Posts

@xantufrog said:

@ArchoNils2: no, it's like 15 hours long unless you just barrel through to the end without any effort to interact naturally with the game. I'm pretty sure there is a solid hour worth of cutscenes alone.

For 100% completion you're looking at 20 to 30 hours

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DragonfireXZ95

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#41 DragonfireXZ95
Member since 2005 • 26645 Posts

@NoodleFighter said:

And I bet Square Enix will still screw over PC gamers and try to make the next Tomb Raider as console focused as possible.

To be fair, these guys actually put some work into the PC ports of their games. Rise of the Tomb Raider was a pretty good port, and they bolstered the graphics specifically for it on release.

Unlike the Arkham Knight, which runs amazing now, but was initially awful.

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xantufrog

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#42 xantufrog  Moderator
Member since 2013 • 17875 Posts

@GarGx1: yeah you're right, it definitely took me over 20 hours, thinking back. It's been a while. At any rate, it's definitely not a 4 hour game

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Gatygun

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#43  Edited By Gatygun
Member since 2010 • 2709 Posts

@NoodleFighter said:
@Gatygun said:
@Vatusus said:

For $3,99 on most Steam sales... no sh*t sherlock. Those are a lot of units sold but, I mean, how much profit can it turn when sold at that price?

If you show me the revenue ratio between consoles and PC, then you would have a case

Like this doesn't happen on console, with packins etc. oh buy a ps4 now and get tomb raider and this and that game for free.

It's a sale and it's money. what profit they make on any sale nobody ever knows.

It just proofs there is a good playerbase for tomb raider still on PC and that they should cater towards it with better price points or other solutions.

I think a good solution would be something like a free to play model in there future games. As that's where pc gaming mostly is these days.

Also localize and market the game for Chinese PC gamers.

Also we have no idea how many copies were sold at what specific prices. But if we assumed all 5 million were sold at $5 (even though it very likely didn't) than it would have made $25 million and $17.5 million after steam cuts. I'm pretty sure at least the first 1-3 million copies sold were between $20-$60 with probably most being $20 or $30. Assuming 3 million were sold for $20 than it would have made $60 million and $42 million after Steam cuts.

This is nothing new, sales means nothing already for ages. They can heavily influence sale numbers if they want too. The real thing that counts is how much they actually made with the game and how much it actually costs them. And how many projects they failed to reach that one succesfull one.

I can fail 5 projects that cost me 100m each, and the 1 project that makes me 800m with 200m cost, still isn't going to help me out on any level. I just know where to focus on next.

Then you can see how healthy that company really is, and how they will move forwards.

It's the same as with mmo's that announce we have 4 million unique accounts that logged in the last month !.

For a game that has a monthly fee that sounds mighty impressive, yet they forgot to mention they had 3 weeks before they pushed the final numbers on paper, a free to play week for everybody to experience the game for totally free.

Hell even i made a account but stopped playing after a day or so. So yea, i paid nothing and still get counted into there success.

Same as with shipped versus sold etc etc.

If PC sales actually involve sales of any kind that brought in any level of money, then the conclusion we can have is that PC segment is still interested in tomb raider and they could focus on that. But if it brought in any money that sustains the company at any decent level, who knows.

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#44 APiranhaAteMyVa
Member since 2011 • 4160 Posts

@drlostrib said:

Yeah I think I bought it for $5

This is how it sold more on PC, but it is killing off devs by being cheap.

Playstation gamers of course bought it at the full $59.99 price tag, and in the process are responsible for saving gaming.

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DrLostRib

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#45  Edited By DrLostRib
Member since 2017 • 5931 Posts

@APiranhaAteMyVa said:
@drlostrib said:

Yeah I think I bought it for $5

This is how it sold more on PC, but it is killing off devs by being cheap.

Playstation gamers of course bought it at the full $59.99 price tag, and in the process are responsible for saving gaming.

As a Playstation Gamer i don't think I've bought any of my games full price

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glez13

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#46 glez13
Member since 2006 • 10310 Posts

In this day and age units sold is mostly useless. Hell, even companies that are going under will sometimes give games for free to "boost their numbers" while looking for buyers.

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APiranhaAteMyVa

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#47 APiranhaAteMyVa
Member since 2011 • 4160 Posts

@drlostrib said:
@APiranhaAteMyVa said:
@drlostrib said:

Yeah I think I bought it for $5

This is how it sold more on PC, but it is killing off devs by being cheap.

Playstation gamers of course bought it at the full $59.99 price tag, and in the process are responsible for saving gaming.

As a Playstation Gamer i don't think I've bought any of my games full price

That's because you are also a PC gamer. Valve has poisoned the well you drink from and you now controlled by the Steam deity.

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PCgameruk

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#48  Edited By PCgameruk
Member since 2012 • 2273 Posts
@nepu7supastar7 said:

@ArchoNils2:

TR13 was like, 4 hours long, tops! How could you NOT have finished it by now?!

  • Main Story
    11½ Hours
  • Main + Extras
    15½ Hours
  • Completionist
    20½ Hours
  • All Styles
    14½ Hours

I don't think you finished it either?

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ArchoNils2

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#49 ArchoNils2
Member since 2005 • 10534 Posts

@xantufrog: @PCgameruk: @GarGx1: Thank you all for clarifying it. It's my fault to belive something Nepu posted xD I remember liking the game, no idea why I never finished it. Probably because something released I was interested more into and lost my way back to it.

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GarGx1

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#50  Edited By GarGx1
Member since 2011 • 10934 Posts

@ArchoNils2: I couldn't tell you how many times I've moved on from a game before I finished it, even if I was kind of enjoying it.