Titanfall to feature 256p textures in final build

  • 150 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for Locutus_Picard
#1 Edited by Locutus_Picard (4041 posts) -

Titanfall will have the Titanfall alpha's textures (256x256, 256p) in the final retail release. PC is unaffected by sub 720p trash.

TLHBO

Avatar image for silversix_
#2 Posted by silversix_ (26347 posts) -

"lets just wait until the game comes out to judge its graphics" LOL This game will be competing with Lococycle for the ugliest next generation title available on the market, be hyped.

Avatar image for Krelian-co
#3 Edited by Krelian-co (13274 posts) -

and lems think this is the second comming of jesus, LOL. Dat graphics and dat 6 v 6 against bots.

Avatar image for uninspiredcup
#4 Edited by uninspiredcup (26372 posts) -

The game looks like shit either way, my friend. Shit my man, older Source games look better. At least with Valve titles they put great art direction into it. Looks like COD with mechs. Very refreshing. The future of FPS right der.

Avatar image for hoosier7
#5 Posted by hoosier7 (4166 posts) -

Surely not, the textures are worse than last gen in areas atm, at least the PC version might be a bit better.

Avatar image for PhazonBlazer
#6 Posted by PhazonBlazer (12013 posts) -

Guys, remember it's all about the gameplay (brain-dead AI, 6v6 matches, and all that stuff)

Avatar image for silversix_
#7 Edited by silversix_ (26347 posts) -

"we're only using 25% of textures for our alpha"! I wouldn't be surprised if a game released in 08 called gears of wars 2 looked better than this pos on a next generation system

Avatar image for daious
#8 Posted by Daious (2315 posts) -

xbox one alpha textures are final assets doesn't sound to good. I am surprised a 7770 level gpu can't handle this game. But as I stated before, the game still looks really fun. I preordered it for PC.

16 maps on launch is freaking great. I am excited. This game will hold me over until Elder Scrolls Online

Avatar image for I_can_haz
#9 Posted by I_can_haz (6511 posts) -

*SIGH* Here we go again. Inb4 blackace, kuu2, and StormyJoe meltdown.

Avatar image for Locutus_Picard
#10 Edited by Locutus_Picard (4041 posts) -

I made a mistake, the resolution of the textures is even lower: 256x256

Avatar image for I_can_haz
#11 Posted by I_can_haz (6511 posts) -

@Locutus_Picard said:

I made a mistake, the resolution of the textures is even lower: 256x256

:O Holy shit! TLHBO

Avatar image for uninspiredcup
#12 Edited by uninspiredcup (26372 posts) -
@daious said:

16 maps on launch is freaking great. I am excited. This game will hold me over until Elder Scrolls Online

Since costs £50, not really. My friend, being a young console gamer you probably don't remember the old days. 15 maps was the minimum expected. A title cost £30 + a single player. Your warped sense of value highlights how brainwashed the gaming youth of today are.

Avatar image for Shewgenja
#13 Posted by Shewgenja (19905 posts) -

All that next-gen. Brought to you by Microsoft.

Avatar image for Locutus_Picard
#14 Posted by Locutus_Picard (4041 posts) -

@uninspiredcup said:
@daious said:

16 maps on launch is freaking great. I am excited. This game will hold me over until Elder Scrolls Online

Since costs £50, not really. My friend, being a young console gamer you probably don't remember the old days. 15 maps was the minimum expected. A title cost £30 + a single player. Your warped sense of value highlights how brainwashed the gaming youth of today are.

You played UT04...you must have. That was like, 52 maps?

Avatar image for silversix_
#15 Posted by silversix_ (26347 posts) -

Respawn knows that the audience of these games and X1 owners are so unaware about everything that they just release a last gen game on X1 and call it next gen. Bigger ripoff than TR Acceptable Edition.

Avatar image for CrownKingArthur
#16 Posted by CrownKingArthur (5262 posts) -

majority of textures in crysis 1 were 1024².

256² is a very poor showing.

Avatar image for daious
#17 Edited by Daious (2315 posts) -

@uninspiredcup said:
@daious said:

16 maps on launch is freaking great. I am excited. This game will hold me over until Elder Scrolls Online

Since costs £50, not really. My friend, being a young console gamer you probably don't remember the old days. 15 maps was the minimum expected. A title cost £30 + a single player. Your warped sense of value highlights how brainwashed the gaming youth of today are.

I said I preordered it on PC...

I have a 4770k/780ti in a computer I built...

16 maps is great for today standards when typically you are stuck rotating in less than 8 maps.

Avatar image for uninspiredcup
#18 Posted by uninspiredcup (26372 posts) -

@Locutus_Picard said:

@uninspiredcup said:
@daious said:

16 maps on launch is freaking great. I am excited. This game will hold me over until Elder Scrolls Online

Since costs £50, not really. My friend, being a young console gamer you probably don't remember the old days. 15 maps was the minimum expected. A title cost £30 + a single player. Your warped sense of value highlights how brainwashed the gaming youth of today are.

You played UT04...you must have. That was like, 52 maps?

Sadly my friend, I preferred Quake 3. This game was designed for hardcore people. UT always seemed a bit convoluted and lens flare.

Avatar image for Couth_
#19 Edited by Couth_ (10369 posts) -

only possible on xbone thanks to the cloud

Avatar image for Doolz2024
#20 Posted by Doolz2024 (9623 posts) -

Lems will eat it up regardless. They love paying more for inferior products and services.

Avatar image for lostrib
#21 Posted by lostrib (49999 posts) -

dafuq is this shit?

Avatar image for Locutus_Picard
#22 Posted by Locutus_Picard (4041 posts) -

@uninspiredcup said:

@Locutus_Picard said:

@uninspiredcup said:
@daious said:

16 maps on launch is freaking great. I am excited. This game will hold me over until Elder Scrolls Online

Since costs £50, not really. My friend, being a young console gamer you probably don't remember the old days. 15 maps was the minimum expected. A title cost £30 + a single player. Your warped sense of value highlights how brainwashed the gaming youth of today are.

You played UT04...you must have. That was like, 52 maps?

Sadly my friend, I preferred Quake 3. This game was designed for hardcore people. UT always seemed a bit convoluted and lens flare.

I googled and it was 121 maps! I see...both same concept, twitchy, skill-based instead of the auto-aim crap of today.

Avatar image for Nonstop-Madness
#23 Edited by Nonstop-Madness (9877 posts) -

*insert Christian Bale laughing gif*

Avatar image for CrownKingArthur
#24 Edited by CrownKingArthur (5262 posts) -

@uninspiredcup said:

@Locutus_Picard said:

@uninspiredcup said:
@daious said:

16 maps on launch is freaking great. I am excited. This game will hold me over until Elder Scrolls Online

Since costs £50, not really. My friend, being a young console gamer you probably don't remember the old days. 15 maps was the minimum expected. A title cost £30 + a single player. Your warped sense of value highlights how brainwashed the gaming youth of today are.

You played UT04...you must have. That was like, 52 maps?

Sadly my friend, I preferred Quake 3. This game was designed for hardcore people. UT always seemed a bit convoluted and lens flare.

speaking of quake 3, this story sparked my memory. i was sure that the quake 3 engine idtech3 supported textures of dimensions 512x512

http://www.techspot.com/previews/quake3/quake3-2.shtml

bear in mind the colour depth is 24bit not 32bit, but still.

i find this story baffling. it is so far fetched i struggle to believe it. i mean, a modern game on hardware several generations after quake 3 using textures 1/4 the size? i struggle to believe it, it just seems ... outlandish.

Avatar image for TwistedShade
#25 Posted by TwistedShade (3139 posts) -

Have never seen Cows get so butthurt over a game before. The amount of jelly they're producing is amazing.

Avatar image for Couth_
#26 Posted by Couth_ (10369 posts) -

@CrownKingArthur said:

@uninspiredcup said:

@Locutus_Picard said:

@uninspiredcup said:
@daious said:

16 maps on launch is freaking great. I am excited. This game will hold me over until Elder Scrolls Online

Since costs £50, not really. My friend, being a young console gamer you probably don't remember the old days. 15 maps was the minimum expected. A title cost £30 + a single player. Your warped sense of value highlights how brainwashed the gaming youth of today are.

You played UT04...you must have. That was like, 52 maps?

Sadly my friend, I preferred Quake 3. This game was designed for hardcore people. UT always seemed a bit convoluted and lens flare.

speaking of quake 3, this story sparked my memory. i was sure that the quake 3 engine idtech3 supported textures of dimensions 512x512

http://www.techspot.com/previews/quake3/quake3-2.shtml

bear in mind the colour depth is 24bit not 32bit, but still.

i find this story baffling. it is so far fetched i struggle to believe it. i mean, a modern game on hardware several generations after quake 3 using textures 1/4 the size? i struggle to believe it, it just seems ... outlandish.

Something has to have gone wrong.. It looks worse than a 360 game

Avatar image for hrt_rulz01
#27 Posted by hrt_rulz01 (15897 posts) -

Ahhhhh boy... Here we go again.

Avatar image for Shewgenja
#29 Posted by Shewgenja (19905 posts) -

'Dat cloud power yo!

Avatar image for timbers_WSU
#30 Edited by timbers_WSU (6076 posts) -

Too bad Respawn called the leak bullshit. I am gonna believe them.

Avatar image for shawn30
#31 Posted by shawn30 (4409 posts) -

@timbers_WSU said:

Too bad Respawn called the leak bullshit. I am gonna believe them.

Yeah Respawn tweeted three times officially that the Alpha t3extires were only 25% Cows again jump the gun, lol.

Avatar image for Sharp-Shooter89
#32 Posted by Sharp-Shooter89 (128 posts) -

@Locutus_Picard said:

Titanfall will have the Titanfall alpha's textures (256x256, 256p) in the final retail release. PC is unaffected by sub 720p trash.

TLHBO

256p, lol i love console peasants trying to sound technical

256p textures

Avatar image for timbers_WSU
#33 Posted by timbers_WSU (6076 posts) -

LOL.....well the thread got locked over at Gaf after being proven wrong by Respawn themselves. Sorry Cows.

Avatar image for bobbetybob
#34 Posted by bobbetybob (19370 posts) -

Please explain to me how the textures are progressive scan.

Also the developers already said everything is downscaled for the alpha and the textures would be bigger in the final game.

Avatar image for BlessedChill
#35 Posted by BlessedChill (697 posts) -

This isn't good if true, titanfall already looks like complete utter shit. I guess they have to make sacrifices to get games running in 720p

Avatar image for Masculus
#37 Edited by Masculus (2878 posts) -

Well I be damned, 2003 called their textures back.

Avatar image for Gaming-Planet
#38 Edited by Gaming-Planet (19203 posts) -

Source engine has a pretty shitty AI. Rather exploitable AI's. I'm just throwing that out there. I hope the game is as fun as these big "journalists" say. The GPU horsepower on the Xbox One is sad for 2014, it's rated next to low end cards.

Avatar image for Chutebox
#39 Posted by Chutebox (43505 posts) -

The Cloud at work!

Avatar image for Tighaman
#40 Edited by Tighaman (1038 posts) -

Its crazy all of this great new comes out for the x1 and then this a hating ass fake ELIM want to be CBOAT comes in with that bullshit CER ZOMBIES everywhere spreading lies as usual because no one is talking about their system of choice.

Avatar image for Shielder7
#41 Posted by Shielder7 (5191 posts) -

@Locutus_Picard said:

I made a mistake, the resolution of the textures is even lower: 256x256

It doesn't matter it probably won't flop regardless, but it won't be something anyone will be playing in a year or two or something we'll remember.

Avatar image for Master_ShakeXXX
#42 Posted by Master_ShakeXXX (13361 posts) -


At this rate the Xbone is looking more in league with the Wii U than it is with PS4.

Avatar image for enviouseyezonme
#43 Posted by EnviousEyezOnMe (272 posts) -

It's amazing how people keep talking isssh when the thread already backfired. *SMH* Go back and play KillZone for the 50th time...you still have 2 months til Second Son.

Avatar image for lundy86_4
#44 Edited by lundy86_4 (49048 posts) -

So this was disproved?

Avatar image for Crypt_mx
#45 Edited by Crypt_mx (4739 posts) -

Uhm, I hope everyone here knows that Respawn already denied this on their twitter.

When asked if they lied about textures being better in the final game they responded:

"It doesn't benefit us to lie about that"

When someone mentioned the info was knowledge from an insider they said:

"I too have insider knowledge :)"

It's bull.

Edit: Also this...

When asked directly about the textures being the same as the alpha:

"No, we were very clear the Alpha textures were reduced to have a smaller Alpha download."

Avatar image for CrownKingArthur
#46 Posted by CrownKingArthur (5262 posts) -

@lundy86_4: yup. disproved afaik.

Avatar image for xhawk27
#47 Edited by xhawk27 (10463 posts) -

Another BS lie by the Sony farts on GAF! hhahahahaaa

Avatar image for NFJSupreme
#48 Posted by NFJSupreme (6558 posts) -

@lostrib said:

dafuq is this shit?

my sentiments exactly.

I'm sorry I came here ready to bash the xbone like everyone else but you gonna need more than a forum link to someone who is clearly illiterate or drunk (possibly both?) for me to feel some type of way about this.

Avatar image for silversix_
#49 Posted by silversix_ (26347 posts) -

@lostrib said:

dafuq is this shit?

Titanfall. Brace for impact. Also, HAVE YOU SEEN TITANFALL 256p TEXTURES!?

Avatar image for Krelian-co
#50 Posted by Krelian-co (13274 posts) -

it looks horrible but i doubt the textures will be so small. Still, lol at source engine in 2014, they will try to make it the nexxt cod.