The Return of Microsoft Flight Simulator Was One of The Best Surprises of This Year E3

Avatar image for the_master_race
the_master_race

5130

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#1  Edited By the_master_race
Member since 2015 • 5130 Posts

Cyberpunk 2077 is not the only game that I'm so hyped for , Microsoft announcing Flight Simulator was a sweet surprise and it proves that MS heard the voice of PC gamers though the road's still long, I have a lot of good memories from playing this game with my uncle and I hope it won't the last MS title that we see coming back to PC

:)

It was revealed after Microsoft's Game Pass for PC announcement, and Spencer says Microsoft wanted to use the opportunity to put its PC games in the spotlight.

"I didn't know if the PC community was going to be watching or not, but we went Flight Sim, we went Age, we went Wasteland," he says. "We want to make sure we're building games and supporting games that the PC community... we want to respect what they love."

Avatar image for davillain-
DaVillain-

42906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#2 DaVillain-  Moderator
Member since 2014 • 42906 Posts

Yeah, it's about time we get a new Microsoft Flight Simulator. The graphics from that video presentation look a lot better than any simulator I have seen so far. Phil Spencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth. The trailer rushes past cities, swoops down so we can see elephants and giraffes hanging around and then soars the mountains for some truly incredible views.

Spencer warned the team: "You're going to have to put at the bottom that it's in-game, because nobody is going to believe that's in the game."

Avatar image for SecretPolice
SecretPolice

36331

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3  Edited By SecretPolice
Member since 2007 • 36331 Posts

Indeed, been wanting MS FS on a MS console forever. Gonna rock on Anaconda. :D

On a side note, same kind of nice surprise hearing PSO2 will make it to Xbox as well.

Avatar image for uninspiredcup
uninspiredcup

40502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#4 uninspiredcup
Member since 2013 • 40502 Posts

I really hope Dovetail aren't involved. But yea, great news.

Flight-sims use to get quite abit of coverage in the 90's and 2000, now they won't even get reviewed.

Avatar image for BenjaminBanklin
BenjaminBanklin

6303

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 BenjaminBanklin
Member since 2004 • 6303 Posts

It was the only game of that show that got my attention. It hope it turns out like it looks because it's pretty breathtaking. The scenery is amazing. This looks way more appealing than that X-Plane game ever did to me.

Avatar image for sts106mat
sts106mat

24920

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#6 sts106mat
Member since 2005 • 24920 Posts

Yep, this is super cool news. i am very happy this is coming to the X.

Avatar image for dzimm
dzimm

5902

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#7 dzimm
Member since 2006 • 5902 Posts

Maybe it'll be a proper flight simulator this time and not that casual arcade DLC laden crap that was Microsoft Flight, but then there's the fact that it's being advertised as an Xbox title, so...

Also notice that marketing focuses exclusively on eye-candy and doesn't say one word about flight physics.

Avatar image for vfighter
VFighter

7027

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 VFighter  Online
Member since 2016 • 7027 Posts

Yawn...glad its being made for the fans but they bore me to death.

Avatar image for uninspiredcup
uninspiredcup

40502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#9  Edited By uninspiredcup
Member since 2013 • 40502 Posts

@dzimm said:

Maybe it'll be a proper flight simulator this time and not that casual arcade DLC laden crap that was Microsoft Flight, but then there's the fact that it's being advertised as an Xbox title, so...

Also notice that marketing focuses exclusively on eye-candy and doesn't say one word about flight physics.

That's a good point. I think DLC spam at a high price point will be a give because, lets face it, that's the norm now regardless of game. It's shitty, but it is what it is.

Gameplay wise, this will be released on console. So that raises an eye-brow. I don't believe they can't appeal to both casual and proper enthusiasts, it's been done, but the limited controls of the Xbox pad make it impossible for anything other than a casual design unless it's allowing console users to hook up a mouse and keyboard. It's just factually too limited a control scheme.

Avatar image for Zero_epyon
Zero_epyon

14670

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#10 Zero_epyon
Member since 2004 • 14670 Posts

I just hope it's a real simulator like it used to be and not a simcade version.

Avatar image for lamprey263
lamprey263

37033

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#11  Edited By lamprey263
Member since 2006 • 37033 Posts

After Flight Simulator and Age of Empires returning I hope Close Combat is next.

Avatar image for raining51
Raining51

1151

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 Raining51
Member since 2016 • 1151 Posts

Sure it was...

Avatar image for R4gn4r0k
R4gn4r0k

34415

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#13 R4gn4r0k
Member since 2004 • 34415 Posts
@lamprey263 said:

After Flight Simulator and Age of Empires returning I hope Close Combat is next.

Mech Commander bro

Avatar image for R4gn4r0k
R4gn4r0k

34415

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 R4gn4r0k
Member since 2004 • 34415 Posts

@uninspiredcup said:

I really hope Dovetail aren't involved. But yea, great news.

Flight-sims use to get quite abit of coverage in the 90's and 2000, now they won't even get reviewed.

'reviewer': Can you guys send me a console copy?

Publisher: Ok, sure but the game plays best on PC tho...

'reviewer': Nevermind, too much effort

Avatar image for Sevenizz
Sevenizz

5149

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#15 Sevenizz
Member since 2010 • 5149 Posts

They cancelled the franchise after 9/11, right? I thought I read that somewhere because trolls were crashing their planes into various skyscrapers and making videos.

Avatar image for saltslasher
SaltSlasher

1505

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 SaltSlasher
Member since 2015 • 1505 Posts

Xbox been doing so many things to get me, a PC gamer, to just hype the shit out of everything they do. Hell, if I don't even buy Scarlett, I'm gonna be playing Xbox games all next gen.

I honestly didn't know what to think, I'm actually not a huge simulator guy these days, but I still love flying anything. I certainly cheered finding out it was Flight Simulator, but after reading about it, I'm absolutely stunned by this game, and type of game I'll sink endless hours into.

Avatar image for tdkmillsy
tdkmillsy

3571

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17 tdkmillsy
Member since 2003 • 3571 Posts

Day one via game pass for me :)

now to play it on PC or Xbox One X, hmmmm

The choices Microsoft offers.

Avatar image for BenjaminBanklin
BenjaminBanklin

6303

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 BenjaminBanklin
Member since 2004 • 6303 Posts
@Sevenizz said:

They cancelled the franchise after 9/11, right? I thought I read that somewhere because trolls were crashing their planes into various skyscrapers and making videos.

Uh, no. The last game was Microsoft Flight in 2012. A game that took place on the Hawaiian Islands. It wasn't well received by the audience, and they ended up putting the series on ice until now.

Avatar image for taylor12702003
taylor12702003

255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#19 taylor12702003
Member since 2005 • 255 Posts

This is great news. It looks fantastic and I hope it is a true sim.

Avatar image for Pedro
Pedro

41052

Forum Posts

0

Wiki Points

0

Followers

Reviews: 66

User Lists: 0

#20 Pedro
Member since 2002 • 41052 Posts

Not for me but it looks great.

Avatar image for Sevenizz
Sevenizz

5149

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#21 Sevenizz
Member since 2010 • 5149 Posts

@BenjaminBanklin: Interesting. I just assumed the franchise was dead because I remember it being heavily marketed with new iterations.

Avatar image for davillain-
DaVillain-

42906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#22 DaVillain-  Moderator
Member since 2014 • 42906 Posts

@Sevenizz said:

@BenjaminBanklin: Interesting. I just assumed the franchise was dead because I remember it being heavily marketed with new iterations.

Their were a few games that actually got effected after 9/11. Red Alert 2, Flight Simulator 2002, but MS had to change stuff for Flight Simulator 2002 like removing "World Trade Center" and remove the "crash damage" in the game. Ace Combat 04 Shatter Skies got delayed to change out similarities from World Trade Center skyscraper. Most flight games weren't cancelled or dead after 9/11, some had to take a hiatus until the world could finally move on and now it's 2019, MS can finally restart Flight Simulator from it's slumber.

Avatar image for R4gn4r0k
R4gn4r0k

34415

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#23 R4gn4r0k
Member since 2004 • 34415 Posts

@Sevenizz said:

They cancelled the franchise after 9/11, right? I thought I read that somewhere because trolls were crashing their planes into various skyscrapers and making videos.

Nah, Microsoft was killing off all their PC franchises and developers because console gaming was 'the future'

Avatar image for davillain-
DaVillain-

42906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#24 DaVillain-  Moderator
Member since 2014 • 42906 Posts

@R4gn4r0k: That was also MS grave mistake, and now they see PC is becoming huge, they wanna jump back in and play nice because consoles are declining.

Avatar image for Pedro
Pedro

41052

Forum Posts

0

Wiki Points

0

Followers

Reviews: 66

User Lists: 0

#25 Pedro
Member since 2002 • 41052 Posts

@davillain- said:

@R4gn4r0k: That was also MS grave mistake, and now they see PC is becoming huge, they wanna jump back in and play nice because consoles are declining.

I disagree. They abandon the bulk of PC gaming during the 360 era and that was the time when the 360 was dominating. That foolishness would have continued if not for the hard flop the Xbox One release incurred. With that said, their new direction should've always been what the Xbox brand was and is about.

Avatar image for pyro1245
pyro1245

6502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#26 pyro1245
Member since 2003 • 6502 Posts

Yeah, as a big fan of flight sims back in the 90's and early 2000's, I was very happy to see that reveal.

Avatar image for BenjaminBanklin
BenjaminBanklin

6303

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 BenjaminBanklin
Member since 2004 • 6303 Posts
@R4gn4r0k said:

Nah, Microsoft was killing off all their PC franchises and developers because console gaming was 'the future'

That's why I honestly don't believe this game would have existed, or MS's refocus on gaming on PC had Xbox One been successful. Xbox consoles had to die for Flight Simulator to live. Heh heh.

Avatar image for raining51
Raining51

1151

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28  Edited By Raining51
Member since 2016 • 1151 Posts

Ok I take it back it' sawesome.

Avatar image for i_p_daily
I_P_Daily

16816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#29  Edited By I_P_Daily
Member since 2015 • 16816 Posts

Talk about boring, hopefully there's an option to join the mile high club by banging a stewardess in the dunny LOL..

Avatar image for p3anut
p3anut

6339

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 p3anut
Member since 2005 • 6339 Posts

Banjo on Smash and BOTW 2 were bigger better surprises.

Avatar image for xantufrog
xantufrog

13386

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#31 xantufrog  Moderator
Member since 2013 • 13386 Posts

I'd agree with that. It was a total surprise for me and I thought it looked great

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#32 ronvalencia
Member since 2008 • 29612 Posts

I plan to play this sim via game pass.

Avatar image for Litchie
Litchie

26117

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#33 Litchie
Member since 2003 • 26117 Posts

If you like Flight Simulators I guess. I personally couldn't be less interested.

Avatar image for vaidream45
Vaidream45

2116

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 Vaidream45
Member since 2016 • 2116 Posts

Damn! If this is compatible with my flight stick on pc I think I’m getting this. This takes me back to a simpler time where I not only flew planes but also won the war against the Kilrathi furbags.

Avatar image for speedfreak48t5p
speedfreak48t5p

13916

Forum Posts

0

Wiki Points

0

Followers

Reviews: 62

User Lists: 0

#35 speedfreak48t5p
Member since 2009 • 13916 Posts

@i_p_daily said:

Talk about boring, hopefully there's an option to join the mile high club by banging a stewardess in the dunny LOL..

10/10 Would play. Lol

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#36  Edited By ronvalencia
Member since 2008 • 29612 Posts

@i_p_daily said:

Talk about boring, hopefully there's an option to join the mile high club by banging a stewardess in the dunny LOL..

Go play some Unity3D based Japanese anime porn game. LOL. Ray-tracing mod for the RTX remake.

Avatar image for i_p_daily
I_P_Daily

16816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37  Edited By I_P_Daily
Member since 2015 • 16816 Posts

@ronvalencia said:
@i_p_daily said:

Talk about boring, hopefully there's an option to join the mile high club by banging a stewardess in the dunny LOL..

Go play some Unity3D based Japanese anime porn game. LOL. Ray-tracing mod for the RTX remake.

Does not compute, error, error...………………………….reboot

Avatar image for dzimm
dzimm

5902

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#38  Edited By dzimm
Member since 2006 • 5902 Posts

Folks doing analysis of the graphics have determined that they're not nearly as impressive as the video suggests. The textures are being pulled from Bing satellite image data and mapped over 3D objects, sort of like how Google Earth accomplishes its trick. And while it looks great from certain angles and certain times of day, there are major disadvantages to this method, such as "baked in" shadows not matching in-game lighting, and textures being oddly stretched over objects. There's also the problem of procedurally generated roads not matching the satellite images, which results in roadways hovering over the landscape, or passing through buildings, and so on. There's also the issue of putting dynamic lighting inside buildings, because unless each building is hand detailed, you're going to have lights shining out of non-existent windows. Which is to say that while a cityscape can look stunning when viewed from a distance, the illusion quickly falls apart up close.

https://www.avsim.com/forums/topic/555616-new-ms-flight-sim-shown-at-e3/?page=26&tab=comments#comment-4017251

Also the fact that they're using Bing satellite images suggests that textures might be streamed over the internet instead of stored locally. This leads to speculation that this latest version of Flight Simulator could require a subscription.

Avatar image for SecretPolice
SecretPolice

36331

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 SecretPolice
Member since 2007 • 36331 Posts

@i_p_daily said:
@ronvalencia said:
@i_p_daily said:

Talk about boring, hopefully there's an option to join the mile high club by banging a stewardess in the dunny LOL..

Go play some Unity3D based Japanese anime porn game. LOL. Ray-tracing mod for the RTX remake.

Does not compute, error, error...………………………….reboot

Haha, and I think for that scenario you're looking for is only available on... The Sims...

lol :P

Avatar image for henrythefifth
henrythefifth

2502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#40 henrythefifth
Member since 2016 • 2502 Posts

Can you land on the Red Square like Mathias Rust?

Avatar image for Metallic_Blade
Metallic_Blade

549

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#41  Edited By Metallic_Blade
Member since 2005 • 549 Posts

Flight Simulator returns - Cool. Props to MS for still remembering this franchise.

Now when are they going to revive the real OG, Microsoft Combat Flight Simulator? Where the hell is my Fokker you fuckers?!

Avatar image for MirkoS77
MirkoS77

15398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#42 MirkoS77
Member since 2011 • 15398 Posts

If it’s on consoles, it’s not a simulator.

Avatar image for Pedro
Pedro

41052

Forum Posts

0

Wiki Points

0

Followers

Reviews: 66

User Lists: 0

#43 Pedro
Member since 2002 • 41052 Posts

@dzimm said:

Also the fact that they're using Bing satellite images suggests that textures might be streamed over the internet instead of stored locally. This leads to speculation that this latest version of Flight Simulator could require a subscription.

Why would it need a sub for data that is freely available?

Avatar image for BenjaminBanklin
BenjaminBanklin

6303

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44  Edited By BenjaminBanklin
Member since 2004 • 6303 Posts
@dzimm said:

Folks doing analysis of the graphics have determined that they're not nearly as impressive as the video suggests. The textures are being pulled from Bing satellite image data and mapped over 3D objects, sort of like how Google Earth accomplishes its trick. And while it looks great from certain angles and certain times of day, there are major disadvantages to this method, such as "baked in" shadows not matching in-game lighting, and textures being oddly stretched over objects. There's also the problem of procedurally generated roads not matching the satellite images, which results in roadways hovering over the landscape, or passing through buildings, and so on. There's also the issue of putting dynamic lighting inside buildings, because unless each building is hand detailed, you're going to have lights shining out of non-existent windows. Which is to say that while a cityscape can look stunning when viewed from a distance, the illusion quickly falls apart up close.

https://www.avsim.com/forums/topic/555616-new-ms-flight-sim-shown-at-e3/?page=26&tab=comments#comment-4017251

Also the fact that they're using Bing satellite images suggests that textures might be streamed over the internet instead of stored locally. This leads to speculation that this latest version of Flight Simulator could require a subscription.

I already expected that it would use Bing as a source for the textures and whatnot. The 3D is made from a digital mesh captured by aerial flyovers with satellite photos overlaid on them. It's too much of a herculean task to do everything by hand. At the very least, they should be going for something that turns out better than Google Earth (which comes with its own Flight Sim mode, just really simple). It looks like it's using fully rendered bridges at least. All I ask is that it runs well.

Avatar image for Archangel3371
Archangel3371

31135

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#45 Archangel3371  Online
Member since 2004 • 31135 Posts

Depending how the final product turns out I may pick up the Xbox One version.

Avatar image for dzimm
dzimm

5902

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#46 dzimm
Member since 2006 • 5902 Posts
@Pedro said:
@dzimm said:

Also the fact that they're using Bing satellite images suggests that textures might be streamed over the internet instead of stored locally. This leads to speculation that this latest version of Flight Simulator could require a subscription.

Why would it need a sub for data that is freely available?

Rather, I suspect that the entire "Flight Simulator" package is going to be sold as a subscription.

Avatar image for uninspiredcup
uninspiredcup

40502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#47  Edited By uninspiredcup
Member since 2013 • 40502 Posts

@dzimm said:

Folks doing analysis of the graphics have determined that they're not nearly as impressive as the video suggests. The textures are being pulled from Bing satellite image data and mapped over 3D objects, sort of like how Google Earth accomplishes its trick.

They really don't need to be as 95% the player is in the air far away from the textures. Pretty much always been that way even in the most visually impressive games like DCS (which still manages to look largely photographic). Just a waste of time and resources.

Avatar image for dzimm
dzimm

5902

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#48  Edited By dzimm
Member since 2006 • 5902 Posts
@BenjaminBanklin said:
@dzimm said:

Folks doing analysis of the graphics have determined that they're not nearly as impressive as the video suggests. The textures are being pulled from Bing satellite image data and mapped over 3D objects, sort of like how Google Earth accomplishes its trick. And while it looks great from certain angles and certain times of day, there are major disadvantages to this method, such as "baked in" shadows not matching in-game lighting, and textures being oddly stretched over objects. There's also the problem of procedurally generated roads not matching the satellite images, which results in roadways hovering over the landscape, or passing through buildings, and so on. There's also the issue of putting dynamic lighting inside buildings, because unless each building is hand detailed, you're going to have lights shining out of non-existent windows. Which is to say that while a cityscape can look stunning when viewed from a distance, the illusion quickly falls apart up close.

https://www.avsim.com/forums/topic/555616-new-ms-flight-sim-shown-at-e3/?page=26&tab=comments#comment-4017251

Also the fact that they're using Bing satellite images suggests that textures might be streamed over the internet instead of stored locally. This leads to speculation that this latest version of Flight Simulator could require a subscription.

I already expected that it would use Bing as a source for the textures and whatnot. The 3D is made from a digital mesh captured by aerial flyovers with satellite photos overlaid on them. It's too much of a herculean task to do everything by hand. At the very least, they should be going for something that turns out better than Google Earth (which comes with its own Flight Sim mode, just really simple). It looks like it's using fully rendered bridges at least. All I ask is that it runs well.

I think Austin Meyer hit on a genius solution with X-Plane 11's "plausible world" where everything from the terrain and up is dynamically placed using detailed assets, and the illusion is fully maintained whether you're flying at 30-feet or 30,000-feet (heck, you can even see picnic tables and barbecue grills in the backyards of houses!).

Avatar image for EG101
EG101

2091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49  Edited By EG101
Member since 2007 • 2091 Posts

Day 1

Avatar image for jun_aka_pekto
jun_aka_pekto

25254

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#50  Edited By jun_aka_pekto
Member since 2010 • 25254 Posts

@BenjaminBanklin said:

I already expected that it would use Bing as a source for the textures and whatnot. The 3D is made from a digital mesh captured by aerial flyovers with satellite photos overlaid on them. It's too much of a herculean task to do everything by hand. At the very least, they should be going for something that turns out better than Google Earth (which comes with its own Flight Sim mode, just really simple). It looks like it's using fully rendered bridges at least. All I ask is that it runs well.

Not really new tech. We've been using online satellite topography images since the previous decade on FSX with TileProxy. Higher-res meshes would still be a big plus.