Source
The game is released now and according to critics its really bad. its a movie game that can be complete in one sitting.
no idea why square enix wasted money on it.
Source
The game is released now and according to critics its really bad. its a movie game that can be complete in one sitting.
no idea why square enix wasted money on it.
Dam, it seems a Justin Bieber looking dude in an expensive looking coat riding around in a limbo with a milf beating up minorities didn't appeal to gamers.
Maybe he wasn't angst enough.
Dam, it seems a Justin Bieber looking dude in an expensive looking coat riding around in a limbo with a milf beating up minorities didn't appeal to gamers.
Maybe he wasn't angst enough.
you can complete it at one sitting.
square enix probably wasted money on actors and cinematics.
Why isn't Human Head making shooters ?
maybe they suck at shooters too. human head Prey was awful.
I agree. Why waste money on games that are not manly first person shooters... why even try!
lol its a game that wont even sell 1000 copies.. thats what i mean they waste the money.
square enix should have use this budget on JRPGs atleast they have fans.
"Early on, as an example, there's six minutes of largely pointless footage depicting Dane having a conversation with one of his criminal cohorts. A cheesy flashback establishes a shared trauma, and I sensed conflict and resentment beneath their kinship, but 20 seconds probably would've done it. Six minutes of guys drinking whiskey!
And it just goes on like that, with lengthy scenes that convey very little and nonsensical time-hopping in between. It feels like what a machine learning algorithm would create if you exclusively fed it Christopher Nolan movies, CSI: NY, racial stereotypes, and the insecurities of a teenage boy."
Day 1
I just watched a gameplay video and it was 90% embarrassing pre-rendered cut-scenes with real actors (not generated with the in-game engine) and 10% clunky fist fighting. Looks terrible and probably the most disappointing PS4 game I've seen so far. I rather just go play The Order: 1886 if that's the case.
damn, that sucks, i was semi interesed in this game..Guess i'll pick it up when it hits $2, which should be real soon.
Giant Bomb played through the game on their Extra Life stream. A lot of the time it was, "this is so bad it's amazing!" But it went on faaaaaaaaar too long
Not surprised, since live-action movie games have a history of being terrible. But there is at least one major exception to the general rule...
428: Shibuya Scramble - PS4 & PC (84 Metacritic, 8/10 GameSpot, 8/10 IGN)
If there's any game that proves live-action movie games can work, it's 428: Shibuya Scramble. A mixture of interactive-movie and visual-novel, 428 is quite possibly the most ambitious example of non-linear interactive storytelling ever made, with well-written parallel storytelling, multiple characters with interconnected stories, choices & consequences, over a hundred possible branching story paths, and 87 alternate endings.
Giant Bomb played through the game on their Extra Life stream. A lot of the time it was, "this is so bad it's amazing!" But it went on faaaaaaaaar too long
yea I was watching that, it was unintentionally pretty funny by my god, even though the game is like 60%+ cutscenes, the gameplay still managed to be insanely padded with the same fights with the same handful of enemies recycled over and over.
Looked like trash when it was shown at E3, so no surprises that it is trash. I think they were hoping that having a deaf protagonist would get it a free pass and everyone would buy it because if you don't then you are obviously just discriminatory against disabled people in video games.
Anybody who actually thought this would be good, please do me a favor and slap yourself. Thanks.
It's certifiably a head-scratcher how this thing came into fruition.
Anybody who actually thought this would be good, please do me a favor and slap yourself. Thanks.
It's certifiably a head-scratcher how this thing came into fruition.
There were probably a lot of illegal substances involved when they gave it the greenlight. LOL
Source
The game is released now and according to critics its really bad. its a movie game that can be complete in one sitting.
no idea why square enix wasted money on it.
Darn, I remember the E3 trailer which looked ok but seeing that Giantbomb video makes me glad I forgot all about it.
Wonder why Square even released this shit.
Dam, it seems a Justin Bieber looking dude in an expensive looking coat riding around in a limbo with a milf beating up minorities didn't appeal to gamers.
Maybe he wasn't angst enough.
Nailed it. It needed a solo crying scene.
Anybody who actually thought this would be good, please do me a favor and slap yourself. Thanks.
It's certifiably a head-scratcher how this thing came into fruition.
There were probably a lot of illegal substances involved when they gave it the greenlight. LOL
Genuinely curious. Hope some info gets dugs up.
Wonder why Square even released this shit.
this is what i have been thinking. square enix are not indie developers. they are billionaire. they wasted money on some actors performing bad acting and some mediocre fist fight and can complete it in one sitting.
so why release it?
Wonder why Square even released this shit.
this is what i have been thinking. square enix are not indie developers. they are billionaire. they wasted money on some actors performing bad acting and some mediocre fist fight and can complete it in one sitting.
so why release it?
Ya, it´s puzzling why a AAA publisher would even think of releasing a game like this, one thing is sure tho, someone in their QC department is out of a job.
Dam, it seems a Justin Bieber looking dude in an expensive looking coat riding around in a limbo with a milf beating up minorities didn't appeal to gamers.
Maybe he wasn't angst enough.
You felt the same way I did. I looked at the trailers for this game like, this doesn't feel right to me.
Not surprised, since live-action movie games have a history of being terrible. But there is at least one major exception to the general rule...
428: Shibuya Scramble - PS4 & PC (84 Metacritic, 8/10 GameSpot, 8/10 IGN)
If there's any game that proves live-action movie games can work, it's 428: Shibuya Scramble. A mixture of interactive-movie and visual-novel, 428 is quite possibly the most ambitious example of non-linear interactive storytelling ever made, with well-written parallel storytelling, multiple characters with interconnected stories, choices & consequences, over a hundred possible branching story paths, and 87 alternate endings.
It is interesting about 428 is that when it was released on the Wii a decade ago, Famitsu gave it a 40/40 score.
If it was a PS4 exclusive people on here would love it.
I agree, and it would be 90+ on Metashitic.
Not surprised, since live-action movie games have a history of being terrible. But there is at least one major exception to the general rule...
428: Shibuya Scramble - PS4 & PC (84 Metacritic, 8/10 GameSpot, 8/10 IGN)
If there's any game that proves live-action movie games can work, it's 428: Shibuya Scramble. A mixture of interactive-movie and visual-novel, 428 is quite possibly the most ambitious example of non-linear interactive storytelling ever made, with well-written parallel storytelling, multiple characters with interconnected stories, choices & consequences, over a hundred possible branching story paths, and 87 alternate endings.
It is interesting about 428 is that when it was released on the Wii a decade ago, Famitsu gave it a 40/40 score.
That's how I first heard about it as well. And back in those days, a 40/40 from Famitsu actually meant something... before the magazine went downhill and started giving 40/40 scores to numerous questionable games. But in 428's case, the score is well-deserved, since 428 represents the pinnacle of non-linear interactive storytelling to this day.
The same Chunsoft team also made a similar live-action movie-game/visual-novel for the Sega Saturn called Machi, which was voted by Famitsu readers in 2006 as one of their top 5 best games of all time. But that one has never been released in English. Also, 428's director Jiro Ishii was the producer of 999: Nine Hours, Nine Persons, Nine Doors, while 428's producer Koichi Nakamura was the co-creator of the Dragon Quest series.
Just bought the game today and finished it. Not sure what all the hate is, its actually not that bad a game. You guys should give it a chance and try it.
Thank you Jim Sterling for playing it so I didn’t have to. What a sorry excuse for a game. Shocked this came from Square Enix.
The protagonist looks like a disenfranchised antifa protester who couldn’t fight his way out of a paper bag. I could take him.
It’s not on the Xbox store so I’m guessing it’s a ps4 exclusive? I’d wait for a sale and who knows, maybe they’ll bundle it with the other ps4 gem, Life of Black Tiger!
Why oh why do developers insist on attempting FMV's into our video games!? WHY!?!
It hasn't been done well since the days of Westwood Studios, and even then it was intentionally campy.
Looked like trash when it was shown at E3, so no surprises that it is trash. I think they were hoping that having a deaf protagonist would get it a free pass and everyone would buy it because if you don't then you are obviously just discriminatory against disabled people in video games.
Pink hair Polygon hipster praised it.No surprise there.
He's deaf you know? HE'S DEAF!
I just watched a gameplay video and it was 90% embarrassing pre-rendered cut-scenes with real actors (not generated with the in-game engine) and 10% clunky fist fighting. Looks terrible and probably the most disappointing PS4 game I've seen so far. I rather just go play The Order: 1886 if that's the case.
It's also on PC, not just PS4.
I just watched a gameplay video and it was 90% embarrassing pre-rendered cut-scenes with real actors (not generated with the in-game engine) and 10% clunky fist fighting. Looks terrible and probably the most disappointing PS4 game I've seen so far. I rather just go play The Order: 1886 if that's the case.
It's also on PC, not just PS4.
I wouldn't even play it on PC. Unless it was giving to me for free, then I might give it a shot.
Looked like trash when it was shown at E3, so no surprises that it is trash. I think they were hoping that having a deaf protagonist would get it a free pass and everyone would buy it because if you don't then you are obviously just discriminatory against disabled people in video games.
Pink hair Polygon hipster praised it.No surprise there.
He's deaf you know? HE'S DEAF!
Lmao :)
When I saw the first trailer during E3, I thought it looked really, really bad. But it honestly was even worse then I'd imagine. Who wants to watch two to three hours of pretentious talking and exposition and not be able to hear ANY of it?! And how generous of them to STAPLE those talking/not-talking cutscenes over the already horrible game part of this "game". It really says something when the most positive critic score on Metacritic basically says "well it's severely flawed but at least its.....different?"
Also, the main character's love interest and mother are played by the same actress. That ALONE makes me not want to see what the voiced cutscenes reveal.
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