Source
"Other people have explored the romance angle in different ways,” Boyarsky told Polygon. “We felt like sometimes it kind of waters down your roleplaying for your character because it turns into this mini game of how do I seduce this companion or that companion. So it was just one of the things we felt wasn’t really what we wanted to focus our time on.”
Thats actually a good news. it means they can focus on game design and immersion rather than mini game about romance.
tell that to bioware and CDPR who cant make a video game without it.
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