It's gorgeous looking and probably graphics king. It's a shame the game itself isn't a better experience.
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It's gorgeous looking and probably graphics king. It's a shame the game itself isn't a better experience.
Nopes... Finaru Fantasu still wins by a mile. Look how rectangular the bodies in the Order are! FF's chars had 100K polys for bodies and 200K and for the clothes alone and it shows.
No, the real-time graphics are still not there. Maybe next gen. =)
(not)
The once seemingly impossible for real time graphics Final Fantasy The Spirit Within CGI is pretty much now within spitting distance to be achieved in a video game, yes, with the advance of modern real time graphics technology and GPUs, we can finally be able to cross the boundary and step into a brave new world of offline prerendered CGI, at least the earlier ones. The Playstation 4 exclusive The Order 1886 is one such example. Of course in terms of raw numbers, FF TSW could still be well ahead but what could be perceived through your eyes tells a whole different story. When you carefully blend the right mixture of both tech and art..and a suitable amount of mustache, the end result is of the most revealing!
I think The Order has exceed TSW in some areas such as skin shader, SSS, eye shader and perhaps lighting. At this stage it might be unfair to compare a video game's graphics to The Order, we might have to start to use early CGI movies for comparison.
One of your best threads ever gpuking.
Pointless necro, but the timing of this necro isn't too bad, now that Kingsglaive: Final Fantasy XV is releasing in a few months and has set a new graphical benchmark for CGI movies:
...It will take a very long time for real-time video game graphics to catch-up to the CGI quality of Kingsglaive.
i feel like i posted here before but here it goes
compare the cg of today with today's games not with cg from 15 years ago
Pointless necro, but the timing of this necro isn't too bad, now that Kingsglaive: Final Fantasy XV is releasing in a few months and has set a new graphical benchmark for CGI movies:
...It will take a very long time for real-time video game graphics to catch-up to the CGI quality of Kingsglaive.
Very impressive indeed. Order: 1886 was soooo last year, this however looks amazing and almost to UC4 for that matter.
The real-time graphics of Uncharted 4 doesn't come anywhere close to the CGI quality of Kingsglaive:
...It will take at least another generation or two before real-time video game graphics come anywhere close to this.
Those look good. Wonder how long a single frame of that was rendered.
BTW, the Squenix DX12 demo "Witch" almost looks like this. At least, the characters do.
The lighting in Spirits Within hasn't aged very well in regards to some of the PBR standards we have in some games these days and neither have the environments as they look quite flat.
@MonsieurX:
When the game let's you play, it's actually quite great. The shooting itself is some of the best out there. Stresses patience and accuracy ---i like that.
It's gorgeous looking and probably graphics king. It's a shame the game itself isn't a better experience.
You think FF is graphics king? Ah no, there are plenty of other games that look better.
Why are you going through posts of mine that are a year old?
It's gorgeous looking and probably graphics king. It's a shame the game itself isn't a better experience.
You think FF is graphics king? Ah no, there are plenty of other games that look better.
Why are you going through posts of mine that are a year old?
I'm not. I am reading this thread that is being posted to. If you don't want people replying to your posts, then why are you posting at gamespot?
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