Except for the upcoming Cyberpunk 2077, I don't think any AAA games interest and excite me more than the myriad indie projects I've seen and read about and play. Why are independent games so unique? They are an avenue for innovations and risky gameplay designs that would never be attempted or deemed profitable by AAA publishers. The freedom and experimental nature of indies allow developers to focus on creating and honing their wildest or most creative ideas without compromises or being forced to appeal to the general gaming crowd. I still enjoy great graphics or a fun third person shooter or FPS but what I look for nowadays is innovation and originality. And thanks to the wonders of Kickstarter, Steam Greenlight, Indiegogo, and other sites, developers can appeal directly to fans and makes games that appeal to any crowd, no matter how niche.
There are several reasons why I feel indie gaming is so much more rewarding than its AAA counterpart. Perhaps the most evident is the closeness between developer and community. While Ubisoft, Rockstar, Square Enix may communicate with its fanbase through community managers and the like, more often than not, indie developers have a direct line of communication between themselves and their fans, through devlogs, Tumblrs, Twitters, and forums. It's this closeness and transparency that makes indie development, in many ways, feel like a conversation between creator and community, more intimate than the relationship between fanbase and publisher. The other reason and probably the one that intrigues me the most is the seemingly endless depth of originality and diversity that indie games offer.
Log in to comment