@OhSnapitz: Try playing with the Mouse and Keyboard set up. It's not great. I tried getting my Xbox controller to work, but it's no good. Plus no mappable Keyboard Controls is a downside. It's very rough to play.
I don't know it looks way too oldschool, way too antiquated. Hopefully that like absorb or whatever it is mechanic makes the gameplay evolve in later parts of the game.
I'll consider picking it up on one of the consoles or on Vita. Really glad to see it's coming together for the fans who really want this game.
Some of the concept art looked just wonderful, and while the visuals are great I was hoping the game was going to take a hand-drawn approach similar to Dragon's Crown, or like the concept art! :P
@OhSnapitz: Try playing with the Mouse and Keyboard set up. It's not great. I tried getting my Xbox controller to work, but it's no good. Plus no mappable Keyboard Controls is a downside. It's very rough to play.
Looks great. I don't quite understand the bitching and moaning. The game more or less like the concept that was present from the start so I don't know why so many are reacting as though this is something new. And for the folks who are trapped in the ancient times, this game would NOT look better in 2D. What are you smoking? 3d is infinitely scalable and can look great at resolution. The same cannot be said about the static archaic nature of 2D sprite base games and that's a fact.
Looks great. I don't quite understand the bitching and moaning. The game more or less like the concept that was present from the start so I don't know why so many are reacting as though this is something new. And for the folks who are trapped in the ancient times, this game would NOT look better in 2D. What are you smoking? 3d is infinitely scalable and can look great at resolution. The same cannot be said about the static archaic nature of 2D sprite base games and that's a fact.
3D is much more scaleable yes, but 3D games tend to struggle a lot more with getting good art styles, which ultimately ages a lot better than higher resolutions do. I would take this,
Over the soulless art we saw in the gameplay footage. Now, there are 3D games that have great artstyles too, but Mighty Number 9 isnt one of them. The artstyle is hideous. So yes, sprite based graphics would be better for this game.
looking like shit. Inafune really is an untalented ****.
You can't possibly mean that. Really, if he was untalented there wouldn't even be a game in existence to play. Stop and think for a minute...what good does a post like that do in this world? So negative and angry. Over a video game no less. You need to take that energy and put it somewhere more productive.
i'm still waiting to find out if you can steal abilities from bosses because just shooting pew pew megaman seems lame. It was the same reason why i liked the Zero games on the GBA a lot more than rocketman and megaman X. Even though the abilities from the bosses were lame, there was excitement and tension fighting bosses.
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