MG1 and MG2 (MSX games), would be a far greater undertaking, really is that simple. Their overall events and some rough scenarios are in place. Otherwise creating whole new games from the ground up. Assuming you don't just mean some HD 2D remakes lol. But yeah if you're talking modern AAA MGS game(s), that's a lot.
Konami likely doesn't have the interest or even the talent to pull that off right now. But sure, given different circumstances, would be the next logical step outside a proper reboot.
MGS3 does seem random, sure. But it does kinda land itself in a sweet spot. Just old enough to noticeably benefit from a facelift, system tweaks, and some QoL. Still modern enough to hit with newer players without needing drastic changes. It really is the path of least resistance. And while it was the lowest selling of the mainline MGS games, it's typically the most well liked. If they truly nail it, could outsell its initial release.
But yeah tl;dr. Easiest possible remake vs hardest possible remakes.
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