Meh, I don't like the list. The criteria is both exclusive and insufficient, which has to be like the worst conurbation for a top twenty five list. Without stating the qualifier that the list excludes console games it just seems myopic, particularly since I can and do play console games on my PC, and it can even be done legally with the original game disks.
Or at least it could on XP. I don't know if the software I purchased from a department store to play PS1 games still works on 7, but that largely seems irrelevant. Atlas and Enix have forgotten about RPGs I played legally on my PC that are better then many of the games on this list, so even if one presumes that the list is closed to games only legally playable on a console, there are some sadly forgotten titles. I played Suikoden II on the PC, and it should be near the top.
On top of that, how can games like Fallout One be left off while games like Stick of Truth and Divinity land on it? Both are stupid fun, but they have almost no nuance. They casually offer up options so overpowered that the options to customize are almost superfluous. Want to beat Stick of Truth without paying attention? Go for thrown weapons and status debufs and say goodbye to the already thin layer of challenge. And Divinity? Picking anything but an elemental mage is only going to harm your party, and that is despite the fact that Rogues are ridiculously overpowered (invisibility and charm? Holy crap). Divinity is the only game I have ever played where I looked at obviously overpowered combinations and thought "Yeah, but is it worth giving up one of my four clones...?"
Divinity is the most promising mod platform in the last five years (with the possible exception of the new Unreal) but as a stand alone game it is kind of a let down.
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