@pelvist:
Yea, it was released as sort of a beta and they used it for a patcher/anti- modding tool for Counter Strike, however, you didn’t have to have Steam to play Counter Strike, and most people just played off their own servers.
When Steam went full release it was REQUIRED for Half-Life 2, you can’t launch the game without it. It was strict DRM, and caused quit a fuss in the PC community at the time. Doom 3 came out at about the same time and of course didn’t require Steam....
As Valve started using Steam as a storefront to sell digital games DRM locked to Steam they faced a lot of backlash to begin with. They then started incorporating all the community features and what-not that in many cases they basically pulled from Xbox Live that was also just getting started up as a subscription service. Steam was able to offer browser based forums for games that proved popular as well as the friends lists and achievement tracking they pulled from Live. It kept growing and evolving over the late 2000’s and people started seeing as a “free PC gaming service” instead of what it actually was, a DRM launcher for a digital distribution site.
GOG.com came out as a place that sold old PC games but pledged to always be 100% DRM free, basically as a FU to Valve. They eventually started getting modern game licenses from the inroads they made with publishers and to my knowledge have always kept their DRM free promise. Of course the other thing that happened is GOG invested the money they made back into their production studio, CD Projekt, and they produced Witcher 2 and 3.... while Valve has pretty much left the developer side of the business.
Anyway. Yea. I was never a Steam fan, and still don’t use it, but that’s just out of old habit, and old habits die hard. I’m aware that its a much better service/launcher then it was back then, but I was never able to get that bitter taste out of my mouth from the original launch of Steam.
Now, if you can remember the uproar over DRM in the mid 2000’s just look where we are today, with the games as service model. Yuck. Once company’s figure they can take consumer rights away and still have them keep buying product it just snowballs on and on.
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