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All new information from Starfield:
- The game will give you a choice of location where you start your story, it can be a planet or a station
- ships will be able to control, fly with them and there are no air battles (rockets, lasers, rotators)
- ship modification
- the choice will be the basic model of the ship and it will be possible to replace engines, weapons, cargo space and cosmetic items that will change the whole appearance of the ship. Modifying a ship is like modifying a Power Armor in Fallout 4
- Nova Galactic is one of the shipbuilders, offering three models - Exploration, Cargo, Gunboat
- manufacturer Axion Energy offers two models of ships - Mining, Cargo
- shipbuilder Argos has one ship model - Science & Exploration
- weapons and armor will be customizable as in Fallout 4
- layered armor as in Fallout 4
- the player gets the opportunity to form a closer relationship with NPC characters
- perks work similarly to the arguments in Cyberpunk / Prey
- skill leveling works the same as in Skyrime
- The game will be from the age of 18, brutality similar to Fallout games
Planets, discovery, building
- gravity on different planets and stations will be different. Animals will be adapted to life on the planet - on planets with high gravity the animals will be smaller, stronger, on planets with low gravity they will be taller, lighter
- life on the planets and game mechanics are meant to "make sense" from a scientific point of view
- Gravity is a game mechanic, it can be switched off on the ship and everything that is not tied starts to fly
- artificial gravity exists at stations and ships
- intelligent life exists, but it's a mystery in the main story, 99% of the animals in the game are just primitive forms
- developers used procedurally generated environments to create planets
- building a base similar to that in Fallout 4 will be improved and used to establish colonies on planets
- you will be able to offer refugees housing in a new colony, where they will start setting up shops, workshops, landing areas
- it will be possible to establish colonies on virtually every planet
- ships use Helium 3 fuel in an internal combustion engine for manual flying in the environment and warp technology for flights between planets
- planet earth is a hole and cannot be landed on
- on Mars is the city of Cydonia, one of the largest cities in the system as it was the first colony in the world Starfield
- two pirate organizations: Black Fleet and Crimson Fleet, fight each other and the player gets a chance to join one of them and help them win
- the player can also join Vanguard, a faction of a kind of police that resolves conflicts and destroys both pirate organizations
- in the Kryx system there is a belt of asteroids, on one of the asteroids there is a city - neutral for all pirate organizations
- There is also a faction in the game that believes that Jesus / God came from the stars and they are looking for his real birthplace, you can join them
- the story revolves around the alien construction we saw in the trailer. The goal is to find a way to activate it if you will need to gain a lot of clues and knowledge
New Engine
- Creation Engine 2 will bring new rendering technology
- new animation system
- raytracing support
- Havok Engine is gone, physics developers have developed their own engine
- new AI
- new NPC character tracing
- new lighting
Liquor also mentioned that the release date of 11/11/2022 is uncertain and it is possible that they will postpone the game again.ID Software, which creates the FPS combat system, also collaborates on the game.
WOW that sound amazing. and collaborating with Id software to make shooting mechanics?? this feel like my Dream game. Space setting, FPS/RPG hybrid (also third person for those who dont like first person), Huge space exploration with flying ship and etc.
HOLY CRAP!! this is most ambitious game I have ever ever seen judging by info. it will be no less than 10/10.
Bravo Bethesda.
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