^
"We are behind in progression because Maroxad sucks"
I like that one.
GS SW, or System Wars would be acceptible though, in all seriousness and it gets the ponit across very quickly. I'd not join it, I'll just follow my WoW guild, of which plenty are going over, assuming they go to a low latency server, I'll NEVER AGAIN play on a 100+ ms server (mug'thol runs at 89-100, but I get spikes of 200-400 constently smh), ruins the feel of PvP so much. (I played the beta on a 45-68ms server :D)
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I say, it 'should' get around a 9-9.5:
WoW got an 9.5 here, it was pretty low on content and only an improvement on EQ. And it's PvP was honestly pretty bad, I remember being naked beating anyone on my rogue when I went Hemo, yay 'balance'.
SW:TOR has more worthwhile content (from what I understand) than WoW does now, WoW's content is only 1 raid, 1 pvp'raid' 3 instances, 5 bg's 3 PvEvP zones, 1 bs'world' pvevp zone and a few arenas, the existence of the previous raids/dungeons isn't really relevant.
And I'd also say, due to presentation, WoW's story shouldn't exactly be considered content, maybe it's 'half' a value of content. What ever a 'half value of content' is worth... :D
And swtor's got a couple Raids, a few PvP zones, and a fair amount of dungeon equivalents.
Unless the standards have changed from 'must be solid improvement, or just damn good' to 'must be game of the century/hype' to get a 9.
And, Rift got an 8, I played that in beta... liked it less than Aion(beta), and that sucked.
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