Sony still stubbornly sticking by that bad ergonomic design, eh?
Oh well, no worries for me - I don’t buy playstations.
Yeah they sticking wit the industry standard for years.👍
You cows need a black controller, this thing gonna be orange after all the Cheetos dust gets all over it.
Wonder what the thin button below the PS button is for...
To call your Mom over speakerphone to put the hot pockets in the oven.
“DualSense marks a radical departure from our previous controller offerings (...)"
Really Sony? Radical? It's the same controller. It's fine though, whatever.
You cows need a black controller, this thing gonna be orange after all the Cheetos dust gets all over it.
How many people eat Cheetos or even junk food while gaming?
It looks pretty sick, I honestly don't know why we ever needed a lightbar on a controller in the first place, I would say scrap that to prolong battery life.
It was a gimmick but not the worst of gimmicks. It would display the color of your health bar and things like that. Not necessary but was slightly interesting.
I think the light bar must be gone they would have shown it in the picture. I didn't have much of a problem with it to be honest I just dim it in the settings.
@SolidGame_basic:
The Xbox always had better controllers. The only advantage ps4/3 had was the fact that they don't use AA batteries.
Looks nice. I prefer the black mockup version (having a black main/white minor colour scheme would also be nice i think.). but looks grand. the only thing is the touch surface should probably be on the underside like on the Vita. that way you could use it without removing your thumbs from the sticks/face buttons.
It's disappointing in the same way the Xbox controller is disappointing though....no new ideas. Not even flappy paddle buttons as standard. they don't need to go as mad as Nintendo or anything but, functionally, these controller have not evolved since the dual shock 2/gamecube controller. in some ways they have even regressed. They are utter dinosaurs as controllers. That's a real shame.
Okay so is that white area somehow special? Most seem to be commenting on the looks of the controller, but does that white part do some weird feely-feely stuff to ones hands and ****, like magic electric haptic touchy crap etc.
Edit: Probably not... pretty stupid if not, that two-tone design doesn't make much sense then, oh well..
@Pedro: the average gamer probably doesn't, no - but the average gamer doesn't love lightbars either and that didn't stop Sony :-P
I think the whole light bar thing also had a use with PS Move if I remember.
@osan0: do we know it doesn't have bottom touch or flappy paddles? I don't think they've shown the bottom, at least
They didn't mention either at all. the side view doesn't give a great look at the bottom in fairness but there is nothing to suggest it does have flappy paddles.
i would think that if the controller had those features then Sony would at least mention them if not outright show them off. They are very nice to have on a controller.
It would be a nice surprise if it turns out it does have them though and Sony are just keeping quiet about them. if it also has a touch pad on the underside then even better.
One thing i must add. Just look at the spacing the touchpad has with the controller itself. The spacing will be collecting a lot of hand smegma 😒 and cleaning it will be a pain
Does anybody use the touchpad?
touchpad was the best thing on dual shock 4 because that was 99 percent of the time your inventory so much better than looking for that small little select button. when your in a panic in a game you can't miss it. the select button size sucked for that.
Dunno if this was posted, but here's a DS4 overlaying the Dualsense:
I'm happy that they lengthened the palm grips, as I always found the PS controllers to be too short, though the DS4 was far better than the DS3.
awesome thank you it makes it look even better with this over lay.
It looks more ergonomic for my hands, so that’s nice. But what does this mean for PSVR?
I assume you mean the lack of a light bar? Sony did away with that tracking tech. For PSVR2 they're going with a sonar-type tracking method, and finger-tracking. No lights on the controller (including new move controllers). They've filed for multiple patents, including a bunch of other new VR tech. Things might change, but that's where it stands now.
Please Log In to post.
Log in to comment