This happened during the PS1 to PS2 gen. They juggled two platforms. Back then, Sony supported the PS2 at the cost of PS3 support. They juggled two platforms. Now, we got a lot of PS3 support but at the cost of PS4 support. Again, Sony was juggling two platforms with exclusive 1st party support. Is it a good strategy? That depends on the person. This strategy is different than the one Nintendo or Xbox employ.
1st Party Studios are coming, but this stuff takes time. Some stuff is just not going to be announced until the teams are finally ready. Here's a few examples: The Gran Turismo or the The God of War teams? You think they are just sitting around? No, when they are ready, we will start hearing about their games, probably at E3 or Tokyo Game Show. Sucker Punch is obviously working on their next game. Quantic Dream is working on something. Unfortunately, I've been through this enough times in every Sony console generation so I expected this to a degree. Nothing has changed for the year. The games I knew that were releasing at E3 for Wii U, Xbone, and PS4 are still releasing.
There isn't any surprises on the releases for the systems this year. None of these companies can magically make more 1st party games appear THIS YEAR than what has been announced and planned for. If anything, this thread is months late as E3 was before/early Summer.
It's a cycle. It's going to happen again when the PS5 releases, PS4 will get support. The nature of deciding to support the old console with 1st party exclusives or abandon it.
I have all the machines and Nintendo has an advantage with 1st party software to me because they released their machine a year earlier and they tend to abandon old hardware really fast as far as 1st party exclusives go.
As far as the machines exclusives I'm buying?
I'm buying two games for Wii U this year, Bayonetta and Super Smash Bros.
I'm only interested in Sunset Overdrive for my Xbone, but I'm not entirely sold on a day one purchase just yet.
I'm only interested in Little Big Planet for my PS4, but I'm not entirely sold on a day one purchase just yet.
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As far as I can see, neither system is kicking ass yet. I'm glad Sunset is scoring in the low 80's at metacritic as Insomniac's last game, FUSE, bombed, but that's it for the whole year as far as exclusives go. I don't see this as a win for Xbone either, but for Nintendo Wii U as far as my wallet is concerned. Unfortunately, that came at the cost of Wii 1st party support and a machine that released sooner. We'll see how 2015 plays out. I'm far more excited for next year as 2014 has been the pits.
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