In responds to http://www.gamespot.com/forums/system-wars-314159282/according-to-sources-the-halo-games-cancellation-c-33376498/#21
http://ign.com/articles/2016/06/27/the-story-of-the-cancelled-daredevil-game
With Sony wanting something more, the developers attempted to make the game more open-world. At one point, much to the dismay of Marvel, Sony decided Daredevil: The Man Without Fear needed to capitalise on the popularity of the - wait for it - Tony Hawk’s series, which would see Daredevil exploring the whole of Hell’s Kitchen and being able to grind along railings and rooftops.
Despite having a clear direction, problems continued between Sony and Marvel. Sony wanted the game to be something full of new, or current, mechanics that are fun to play, while Marvel wanted something that’s true to the comics. Case in point - Daredevil grinding along rooftops isn’t exactly authentic.
Log in to comment