Discussing the differences between PS4 and Xbox One with Eurogamer, Stewart Gilray, who is working on a secret PS4 game at Just Add Water, said: "We might see slightly smoother framerates on PS4. We're working with Sony right now, and they're trying to actively push 60 frames per second, 1080p."
The article continues to state how the PS4 may lower game details in order to achieve 60fps, and states that because of this some games may look slightly worse than on XBOX ONE. Which do you guys think they'll go for, lower details at 60fps or higher details at 30fps?
The difference between 30fps and 60fps is like night and day. But I personally think that sarcrifices will still be made with next gen consoles.
Thief 30FPS cap: http://www.videogamer.com/ps4/thief/news/ps4_thief_capped_at_30fps_producer_suggests_60fps_not_a_necessity.html
Killzone SF 30FPS cap (apparently): http://www.vg247.com/2013/02/25/killzone-shadow-fall-demo-runs-at-30fps-digital-foundry-tests-suggest/
I think that as the console develops itself more exclusives will be 60fps. Multiplats though I feel will be capped at 30fps. I suspect the same for the Xbox One.