Sonic Forces and Mario Odyssey - will the rivalry be revived?

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SolidGame_basic

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#1 SolidGame_basic  Online
Member since 2003 • 45094 Posts

I'm personally excited that these two games are expected to release this holiday season. I'm hoping there will be a rivalry renaissance. I would love for Sonic to be relevant again. Do you think it's possible, SW? If you haven't seen it already, below are the reveal trailers for both games. Mario has a whopping 17 million views and it's destined to be sure fire hit. Sonic has about 600K after just a few days. The enthusiasm is definitely there.

Mario: https://www.youtube.com/watch?v=5kcdRBHM7kM
Sonic: https://www.youtube.com/watch?v=_Zm0FvEn5CU

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deactivated-5c18005f903a1

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#2 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

Mario is one of gaming best loved gaming series each one being a critical success and loved by fans.

Sonic however is a gaming joke that will not go away.

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deactivated-5c1d0901c2aec

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#3 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

I am looking forward to both. My preference is in Super Mario games. They always deliver on quality, fun and great level design.

I'm looking forward to Mario Odyssey more but Sonic Forces also looks fun.

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Ghosts4ever

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#4 Ghosts4ever
Member since 2015 • 24915 Posts

Sonic force will easily better game.

I used to prefer sonic over mario when i was kid. hated mario back then and still.

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Juub1990

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#5 Juub1990
Member since 2013 • 12620 Posts

@ghosts4ever: Sonic hasn't made a good console game in a while lol.

It won't be a batter game. Just because you have an irrational hatred for Nintendo doesn't mean their games are bad.

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KillOnSight

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#6 KillOnSight
Member since 2015 • 458 Posts

@boycie said:

Mario is one of gaming best loved gaming series each one being a critical success and loved by fans.

Sonic however is a gaming joke that will not go away.

Its not even funny anymore hes just lingering like a bad stink, we'll be lucky if Sonic Forces is as good as Super Mario Run..

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deactivated-5a7fcf5e55c95

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#7 deactivated-5a7fcf5e55c95
Member since 2011 • 2103 Posts

I don't think there's much of a rivalry. Mario is just perfecting itself and platforming even further while Sonic is grasping at the fundamentals again and trying to resurface with a respectable game. Sonic Forces could be good, but people thought that about many other games in the past.

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DaVillain

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#8  Edited By DaVillain  Moderator
Member since 2014 • 56080 Posts

I wish Sega would just make Sonic Adventure 3, I like the Adventure games more so then the latest Sonic games and I need to see more of Sonic Forces before I jump-in. For now, I'm more interested in Super Mario: Odyssey.

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Maroxad

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#9 Maroxad
Member since 2007 • 23905 Posts

Remember when Sonic was about platforming as opposed to just running?

Those were the days Sonic was actually better than Mario.

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deactivated-5c1d0901c2aec

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#10 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@Maroxad:

According to some but not all. ;)

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waahahah

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#11 waahahah
Member since 2014 • 2462 Posts

No, the new sonic game is likely going to be terrible, I don't think sonic will ever do well in 3d because the speed that made these games appealing turn them into mindless running.

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uninspiredcup

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#12 uninspiredcup
Member since 2013 • 58904 Posts

no.

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Bread_or_Decide

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#13 Bread_or_Decide
Member since 2007 • 29761 Posts

@Juub1990 said:

@ghosts4ever: Sonic hasn't made a good console game in a while lol.

It won't be a batter game. Just because you have an irrational hatred for Nintendo doesn't mean their games are bad.

Loading Video...

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BobRossPerm

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#14 BobRossPerm
Member since 2015 • 2886 Posts
@Maroxad said:

Remember when Sonic was about platforming as opposed to just running?

Those were the days Sonic was actually better than Mario.

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jg4xchamp

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#15 jg4xchamp
Member since 2006 • 64037 Posts

I didn't think Sonic was up to snuff with Mario in 2D, when Sonic games at least had an argument for being considered good. In 3d, it's been one giant blow out in favor of Mario. The Sonic Adventure are fucking trash people apologize for, because the dreamcast has to be paraded around as something it isn't. After that? People settled for Sonic Colors as an improvement, and that game is dullsville.

Even the most irritating of Mario games (Sunshine) or creatively dull (3D Land/World) are genuinely more enjoyable to play than Sonic the Hedgehog.

They fell way too in love with the idea that Sonic is speed first, and a platformer second.

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BobRossPerm

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#16 BobRossPerm
Member since 2015 • 2886 Posts

Love Sonic, but it's no Mario.

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Jag85

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#17 Jag85
Member since 2005 • 19543 Posts

I enjoyed Sonic Generations more than recent Mario games. And so far, Sonic Forces looks like it's shaping up to be another Generations, whereas Mario Odyssey is giving Sonic 06 vibes. Sonic Forces for me.

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Epak_

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#18 Epak_
Member since 2004 • 11911 Posts

Mario has a bigger chance at being good, but I'm excited for both.

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Renegade_Fury

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#19  Edited By Renegade_Fury
Member since 2003 • 21700 Posts

If Forces really is like Generations, then it isn't even worth thinking about to me: I'll take Sonic. Mario is also going in the opposite direction of what I want, the focused obstacle courses found in the Galaxy games. and is reverting back to the aimless 64 design.

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#20 Bread_or_Decide
Member since 2007 • 29761 Posts

@jg4xchamp said:

I didn't think Sonic was up to snuff with Mario in 2D, when Sonic games at least had an argument for being considered good. In 3d, it's been one giant blow out in favor of Mario. The Sonic Adventure are fucking trash people apologize for, because the dreamcast has to be paraded around as something it isn't. After that? People settled for Sonic Colors as an improvement, and that game is dullsville.

Even the most irritating of Mario games (Sunshine) or creatively dull (3D Land/World) are genuinely more enjoyable to play than Sonic the Hedgehog.

They fell way too in love with the idea that Sonic is speed first, and a platformer second.

Sonic's premise was practically designed for them to use the words BLAST PROCESSING. Now they're stuck with this hedgehog who runs fast. Since then Sega has been obsessed with reinventing him only to come across constant hits and misses. I'm not sure why they don't just stick to what works: i.e. Sonic Generations mixing both styles of gameplay.

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Jag85

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#21 Jag85
Member since 2005 • 19543 Posts

As far as 2D goes, 2D Sonic was better than 2D Mario, in almost every way, from the platforming mechanics, physics and level design to the graphics and music.

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#22  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@Jag85:

I completely disagree on all areas expect graphics and music. :P

Mechanics were floaty and inconsistent when slowed down, lead-room was bad, level design is only engaging when you are good at the game (lots of gimmicks for poor players and many ramps that stunt the game down to a snails pace), hit detection was poor and the enemy placement felt random. Too many leaps of faith, too little reaction time, design revolved around level memorization than skill with the mechanics, the sprites are too big and the color palette too similar (sometimes projectiles are hard to view against the high detailed backgrounds)

2D Mario > 2D Sonic. All day. :)

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#23 Renegade_Fury
Member since 2003 • 21700 Posts

@Jag85 said:

As far as 2D goes, 2D Sonic was better than 2D Mario, in almost every way, from the platforming mechanics, physics and level design to the graphics and music.

Indeed. I'll take Sonic and about 15 other platformer IPs before getting to Mario, which I consider to be middle of the pack.

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#24 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@Renegade_Fury:

What is it about Sonic that you prefer?

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jg4xchamp

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#25 jg4xchamp
Member since 2006 • 64037 Posts

@jumpaction said:

@Renegade_Fury:

What is it about Sonic that you prefer?

Might as well ask the Pope why he loves Jesus.

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#26  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@jg4xchamp:

Aww. No, come on. It's worth discussing. :P

I was always under the impression that Mario games were better designed than Sonic games. I still do feel this way but I'd like to get someone's perspective on the opposing opinion.

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jhcho2

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#27 jhcho2
Member since 2004 • 5103 Posts

History has thought us since the PS2 days....never get excited for a Sonic game. It'll more than likely be crap

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Ghosts4ever

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#28  Edited By Ghosts4ever
Member since 2015 • 24915 Posts

@jg4xchamp said:

I didn't think Sonic was up to snuff with Mario in 2D, when Sonic games at least had an argument for being considered good. In 3d, it's been one giant blow out in favor of Mario. The Sonic Adventure are fucking trash people apologize for, because the dreamcast has to be paraded around as something it isn't. After that? People settled for Sonic Colors as an improvement, and that game is dullsville.

Even the most irritating of Mario games (Sunshine) or creatively dull (3D Land/World) are genuinely more enjoyable to play than Sonic the Hedgehog.

They fell way too in love with the idea that Sonic is speed first, and a platformer second.

back in genesis/snes days. sonic was easily better and more innovative. mario was just a platformers which many clones follow mario. sonic was different. its about speed and collected coins.

I always hated mario even as child and loved playing sonic back in days. they were very fun games. 2d sonic games were better than mario bros games at those times.

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mojito1988

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#29 mojito1988
Member since 2006 • 4726 Posts

oh common. This topic has to be a joke.

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#30 jg4xchamp
Member since 2006 • 64037 Posts

@ghosts4ever said:

mario was just a platformers which follow many clones.

That is the worst troll post you've ever made. I didn't even think you could pull this off, you are the fucking Michael Jordan of bad posts. The Tom Brady. The Muhammed Ali.

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Chutebox

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#31 Chutebox
Member since 2007 • 50552 Posts

Mario going to poop on Sonic. Not that Sonic will be bad, but Mario looks that good.

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#32 jg4xchamp
Member since 2006 • 64037 Posts

@jumpaction said:

@jg4xchamp:

Aww. No, come on. It's worth discussing. :P

I was always under the impression that Mario games were better designed than Sonic games. I still do feel this way but I'd like to get someone's perspective on the opposing opinion.

Don't let these crazy people fool you, **** sonic the hedgehog.

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#33 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@ghosts4ever:

2D Mario was the first of its kind to introduce the composite genre of action platformers by way of making the jump not just the primary mechanic of advancing through a level but also as a means of defeating enemies.

This is not to say that Sonic wasn't innovative but the idea that Super Mario Bros. wasn't innovative? I can't get behind that.

Loading Video...

No disrespect meant but I'd take Champ's advice on platformers over yours, man. :(

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#35 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@jg4xchamp:

I had a chat with @Maroxad about it before and he gave me a clear opinion. I didn't agree with him but we still had a nice chat about it. :)

But okay, fair enough. :P Thank you Champ.

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jg4xchamp

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#36 jg4xchamp
Member since 2006 • 64037 Posts

@jumpaction said:

No disrespect meant but I'd take Champ's advice on platformers over yours, man. :(

Disrespect intended. If Ghost wasn't a troll, and genuinely serious, there are STD's worth having than taking his opinion on anything. Not just games, **** that, anything. His opinion on cereal is probably terrible lol

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#37 jg4xchamp
Member since 2006 • 64037 Posts

@jumpaction said:

@jg4xchamp:

I had a chat with @Maroxad about it before and he gave me a clear opinion. I didn't agree with him but we still had a nice chat about it. :)

But okay, fair enough. :P Thank you Champ.

Nah, Renegade is chill. He's wrong, but he's chill lol

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#38  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@jg4xchamp: That made me laugh. Hahaha

I know him well though. He was on Gametrailers.com too. I generally don't take him seriously but I don't think we're supposed to.

I've never had a chat with @Renegade_Fury so I wouldn't know. That's why I'd like to hear him out. :)

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Ghosts4ever

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#39 Ghosts4ever
Member since 2015 • 24915 Posts

@jg4xchamp said:
@ghosts4ever said:

mario was just a platformers which follow many clones.

That is the worst troll post you've ever made. I didn't even think you could pull this off, you are the fucking Michael Jordan of bad posts. The Tom Brady. The Muhammed Ali.

in early 90s. there were many many mario clones. sidescroll platformers where you jump to kill enemies. it was very common. there were many clones that follow mario

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#40  Edited By jg4xchamp
Member since 2006 • 64037 Posts

@ghosts4ever said:
@jg4xchamp said:
@ghosts4ever said:

mario was just a platformers which follow many clones.

That is the worst troll post you've ever made. I didn't even think you could pull this off, you are the fucking Michael Jordan of bad posts. The Tom Brady. The Muhammed Ali.

in early 90s. there were many many mario clones. sidescroll platformers where you jump to kill enemies. it was very common. there were many clones that follow mario

Right, but the way you worded it....never mind, Sonic sucks. His lone good games are his racing games.

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Ghosts4ever

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#41  Edited By Ghosts4ever
Member since 2015 • 24915 Posts

@jumpaction: i know every single one on GT. who were you on GT my dear friend?

@jg4xchamp said:

Right, but the way you worded it....never mind, Sonic sucks. His lone good games are his racing games.

2d sonic games were easily better than mario games. now i dont play platformers anymore especially modern platformers absolutely suck but early sonic were best platformers ever. cant stand mario even when i was kid. always prefer sonic.

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#42  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@ghosts4ever: I had a different username back then. :) Uh, do I remember it? I'm getting old. I do recall changing it to AhHereSteve but I don't remember what it was before that.

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#43  Edited By uninspiredcup
Member since 2013 • 58904 Posts

@jumpaction said:

@ghosts4ever:

2D Mario was the first of its kind to introduce the composite genre of action platformers by way of making the jump not just the primary mechanic of advancing through a level but also as a means of defeating enemies.

This is not to say that Sonic wasn't innovative

These comparisons are always very odd. I guess it's to be expected given Sonics marketing power.

Alex The Kidd (1986), against Super Mario Bros (1985) introduced rudimentary RPG mechanics, you could interact with NPC's, play mini games, buy items from a shop, optional power-ups from an inventory.

The player could optionally use vehicles in the level, with levels designed in layered tiers, land, air and water, again providing versatility to the game-play.

Alex The Kidd also featured puzzle solving in the later stages.

This was a platformer in 1986. Yet... nobody gives a shit about Alex The Kidd, poor old Alex focused on gameplay rather than marketing.

Criminal? Yep.

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#44  Edited By Renegade_Fury
Member since 2003 • 21700 Posts

@jumpaction: I'm still drinking my coffee, so this might come off a little like rambling, but to be blunt: everything. On a gameplay level, for 2D, controlling Sonic feels natural, while controlling Mario feels stiff. In 3D, speedrunning in Sonic gives me that thrill to always come back and try again in order to improve, while in Mario, once I beat a stage I never have the yearning to go back unless it's something like the Perfect Run or Champion's Road. Level design: Sonic is significantly more rewarding for skilled players that know how to use speed and momentum to their advantage, while Mario levels are more about gimmicks, are short in not a good way, and look the same. Art: Sonic is colorful, sharp, and always is graphically impressive, and art art style I mean come on:

do I have to explain? :P Music: Another one I shouldn't have to explain, but Sonic is king in this department even in games like '06 while where at best in Mario games they'll be catchy, but will have them on repeat. Mario World has like what 3 pieces total? Then if you want to go there, on a character level, I like Sonic's laid-back, adventurous, and cocky attitude over Mario's generic goody two shoes one of just being servant of the princess, lol. So yeah, whether you want to examine element by element or the whole package, Sonic is better to me. That doesn't mean I don't like Mario, because I do have countless of his games including spinoffs, but if you want me to compare them against each other, the blue blur is my guy.

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#45 princeofshapeir
Member since 2006 • 16652 Posts

it's an insult to compare a travesty of a franchise like sonic to mario. even sunshine is a more enjoyable experience than the best 3d sonic game.

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#46  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@uninspiredcup: That sounds amazing. Why have I never played Alexx The Kidd. Criminal is right! :O


@Renegade_Fury: Thank you. :)

I do disagree with you on the gameplay front though. I always felt Mario had better game-feel than Sonic. When things slow down, the emphasis on physics based platforming feels really unresponsive and unpredictable. I feel like I have a better handle of Mario's jump in both a slow and fast context. Sonic's accelerated movement doesn't work for me when he's decelerated because you're given so little momentum to maneuver his jump between platforms.

The level design is more rewarding for skilled players though and that's integrated into the multi-route design, but Mario for me has always been enticing regardless of skill level. I also think you're maybe ignoring some of the gimmicks found in Sonic games like pushing blocks, weighing scales, ramps and even teleporters. :P I would say Sonic out-gimmicks Mario actually.

Mario may have more levels designed around a different idea but the idea is always centered around Mario's jump. Sonic typically has visual gimmicks that are just there to give the player a rush or a visual sensation.

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#47 jg4xchamp
Member since 2006 • 64037 Posts

@uninspiredcup said:

These comparisons are always very odd. I guess it's to be expected given Sonics marketing power.

Alex The Kidd (1986), against Super Mario Bros (1985) introduced rudimentary RPG mechanics, you could interact with NPC's, play mini games, buy items form a shop, optional power-ups from an inventory.

The player could optionally use vehicles in the level, with levels designed in layered tiers, land, air and water, again providing versatility to the game-play.

Alex The Kidd also featured puzzle solving in the later stages.

This was a platformer in 1986. Yet... nobody gives a shit about Alex The Kidd, poor old Alex focused on gameplay rather than marketing.

Criminal? Yep.

Now this I can get behind, Alex The Kidd is the shit.

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#48 SecretPolice
Member since 2007 • 44049 Posts

Only if Sage comes underneath the umbrella of MS first party devs which should have happened long ago during OG Xbox dayzzz. :P

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#49  Edited By Jag85
Member since 2005 • 19543 Posts

@jumpaction said:

@Jag85:

I completely disagree on all areas expect graphics and music. :P

Mechanics were floaty and inconsistent when slowed down, lead-room was bad, level design is only engaging when you are good at the game (lots of gimmicks for poor players and many ramps that stunt the game down to a snails pace), hit detection was poor and the enemy placement felt random. Too many leaps of faith, too little reaction time, design revolved around level memorization than skill with the mechanics, the sprites are too big and the color palette too similar (sometimes projectiles are hard to view against the high detailed backgrounds)

2D Mario > 2D Sonic. All day. :)

Sonic had deeper mechanics with superior physics, the level design had more depth and complexity, the hit detection was just right, the enemy placement was well-placed so that you tread carefully the first time yet can get speed boosts from them on repeat playthroughs, the reaction time was consistent with movement speed, level memorization is only necessary for faster lap times on repeat playthroughs, the sprite size was just right, and it had a wider colour palette.

2D Sonic > 2D Mario

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uninspiredcup

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#50  Edited By uninspiredcup
Member since 2013 • 58904 Posts

@jumpaction said:

@uninspiredcup: That sounds amazing. Why have I never played Alexx The Kidd. Criminal is right! :O

It's odd given how every Master System came with it preinstalled.

But I guess outside of Europe most people, espcailly Americans associate Sega with the Genesis.

To be fair, the mini game (rock, paper scissors) was kinda shit, if you failed you failed the level. But the game itself absolutely pushed the genre.