It's not console power, it's abut server power and way how software is build on them, all console mostlike would handle massive MMO... bah, it does not take same amount of processing power as offline game would take because most of logic thta operates the game sits on server. People might not get idea of this, but multiplayer game is nothing more then client that displayer game state that server transmit, it does not process other player movement (well maybe it fo to optimize), just display what server is telling client to display.Same as websites dont take any processing power from you just because all the stuff behind it happens on server. Ofcorse situation changes when server runs on player console (P2P), then a console power limitation truly kicks in, other way it's not a issue.
If im not mistaken, it's not 256 players in one area, they are seperated by zones are they not? I read somewhere its 256 in the game, but each "zone" is only say 20-36(making up numbers) each.. obviously doesnt mean it isnt fun, but deceptive.
http://www.youtube.com/watch?v=H_FEbTO8udg
Note that only one mode in MAG is 256 player
http://www.youtube.com/watch?v=T2xXFdpiKDc
Also note that those videos shows only one team :p
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