Should split-screen be exclusive to PS4 Pro/X1X/PC?

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#1 Posted by flashn00b (3632 posts) -

Considering the relatively lackluster processing power of the PS4 and Xbox One's base models, it makes quite a bit of sense that we don't really see split-screen in modern gaming anymore, much to the point where it seems more commonplace in PC gaming. Would it perhaps be worth it to use the extra processing power of the PS4 Pro, Xbox One X and higher end PCs to add split-screen to games that would otherwise be forced to not have it? (with clear labels of split-screen requiring the PS4 Pro/X1X)

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#2 Posted by MonsieurX (39180 posts) -

What recent game did use split screen?

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#3 Edited by BoxRekt (2004 posts) -

AAA Devs don't develop games specified for mid-gen systems or PC .

keep your shirt on there's no need, next gen is coming.

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#4 Posted by sakaiXx (5916 posts) -

PC have couch coop? Are we back in the 90s?

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#5 Posted by Heirren (2226 posts) -

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#6 Posted by Calvincfb (0 posts) -

Devs should do what they want to.

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#7 Posted by lamprey263 (36180 posts) -

That's really up to the developer, with so many people being online these days it seems less pressing to have it.

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#8 Posted by speedfreak48t5p (13682 posts) -

What about the switch?

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#9 Posted by DragonfireXZ95 (25456 posts) -
@MonsieurX said:

What recent game did use split screen?

Only Gears 4 and State of Decay 2 from my recollection.

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#10 Posted by with_teeth26 (9592 posts) -

Splitscreen on pc is super underrated because you can use Nvidia surround to trick your pc into thinking you have one giant screen with multiple monitors , then you can have multiple people with their own screen running off the same pc.

Works great with rocket league and gears 4

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#11 Posted by Heirren (2226 posts) -

I better question would be: "How would pc gamer fanboys play splitscreen games if it halves the resolution to that of a console, the very resolutio s they cant bare to look at and deem unplayable."

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#12 Posted by xantufrog (11612 posts) -

Hm, and yet it's a blast on my Switch...

Perhaps it's a bit overboard to suggest a game mode is reserved for those who paid for a certain console.

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#13 Edited by xantufrog (11612 posts) -

@heirren: dude, you gotta lay off the trolling - it's not fanwars.

Also, FYI resolution is not reduced by spilt screen... it's only reduced if the system needs to to maintain stable performance.

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#14 Edited by Heirren (2226 posts) -

@xantufrog:

Eh people need to lighten up, it was a joke.

Also each area of the screen would be console res. Thats whats funny.

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#15 Edited by flashn00b (3632 posts) -

Some console games that come to mind where I think split screen would have worked include the PS4's Gundam Versus, Wolfenstein: Youngblood and Rainbow Six: Quarantine. GVS since the Gundam Extreme VS series has had split-screen since the PS2's Mobile Suit Gundam: Federation vs Zeon DX and the other two games because co-op first-person shooter.

Thinking the extra processing power might be worth making split-screen a premium tbh.

@heirren said:

@xantufrog:

Eh people need to lighten up, it was a joke.

Also each area of the screen would be console res. Thats whats funny.

I think the popular gaming solution is still "mid range GPU with a 1080p monitor". If anything, split-screen games would be played at 960x1080 for 2 player, 960x540 for 3 or 4 players. More objects are still being rendered than what current-gen consoles can handle, however.

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#16 Posted by Telekill (8551 posts) -

Couch co-op was left in the dust due to online gaming becoming more prominent. Not because of processing power. Hell, look at Switch. Many of its games are couch co-op. It's a primary reason why I bought one for the family. It's not very powerful but that doesn't matter.

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#17 Posted by Heirren (2226 posts) -

@flashn00b:

Lol this forum had me fooled, then.

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#18 Edited by xantufrog (11612 posts) -

@heirren: but it's the same rendering resolution, image quality, PPI, etc the left half will look no worse than full screen (unless actually changed by the programmers for performance of course, which is indeed often done) - the fact that two people are controlling the action instead of one doesn't change that

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#19 Posted by Vaidream45 (2010 posts) -

Last I checked the Switch was the only system really still giving us split screen games and it has the weakest hardware.

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#20 Posted by lundy86_4 (53634 posts) -

What?

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#21 Posted by Heirren (2226 posts) -

@xantufrog:

Im not following.

Splitting the image in 4 will alter the quality, no?

Keep in mind i really was joking.

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#22 Posted by xantufrog (11612 posts) -

@heirren: I get that. I guess we shouldn't get hung up on it - a lot of times split screen cuts it down the middle, restricting your FOV, but that doesn't really do anything to the image quality in that segment (unless of course they need to drop it). But yeah, I guess with 4 it has be shrunk as well, so in the very least the viewer can't see as much

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#23 Posted by VFighter (5123 posts) -

@flashn00b: The Atari 2600 could do split screen why the he'll do you think the ps4/X1 cant?!? What a derp worthy thread.

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#24 Edited by Litchie (24138 posts) -

If lack of processing power is the reason behind PS4 and Xbox One not having splitscreen, why does Switch? Or most older consoles?

And what does your topic title have to do with your post? Such a weird thread.

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#25 Posted by freedomfreak (51240 posts) -

Xbox still does splitscreen. At least with the games that could make use of it.

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#26 Edited by ronvalencia (28203 posts) -

@flashn00b:

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