Should NX use nunchucky Wii controls?

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uninspiredcup

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#1  Edited By uninspiredcup
Member since 2013 • 58856 Posts

I must admit my friends, I hated them, but having got use to them Super Mario Galaxy and Resident Evil 4, they seem superior to tradtional controls.

Should NX waggle?

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jcrame10

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#2 jcrame10
Member since 2014 • 6302 Posts

@uninspiredcup:

**** No

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#3 DJ-Lafleur
Member since 2007 • 35604 Posts

I'd much rather see the tablet return than the motion control stuff TBH.

That being said, I'm not really against either the Wii controllers or Wii U controllers returning as optional controllers to the NX.

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Telekill

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#4 Telekill
Member since 2003 • 12061 Posts

**** no.

It's an automatic no buy for me if Wii or any other motion controls are the NX's primary control setup. I'll also point out that my phone's auto correct is always putting the word moron in place of motion when I try using swipe. I believe there is no coincidence there.

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Dixonganesh

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#5 Dixonganesh
Member since 2016 • 129 Posts

I wish I could pair wiimotes to my ps4 they are so good...i prefer wiimotes+nunchuck to traditional controllers in fact...

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MirkoS77

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#6 MirkoS77
Member since 2011 • 17657 Posts

No. Traditional control scheme.

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Vaidream45

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#7 Vaidream45
Member since 2016 • 2116 Posts

No gimick controllers this time plz!

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TheEroica

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#8 TheEroica  Moderator
Member since 2009 • 22632 Posts

The nunchuck controller was the worst thing I've ever seen. Just pure dislike for that thing.

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uninspiredcup

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#9  Edited By uninspiredcup
Member since 2013 • 58856 Posts

@dixonganesh: I must agree with this sentiment. The Resident Evil 4 Wii controls outdo even the mouse and keyboard for precision, while also being more immersive.

Overall: the future.

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-ParaNormaN-

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#10  Edited By -ParaNormaN-
Member since 2013 • 1573 Posts

Definitely. They had it for the Wii U as a secondary option. Also if the NX is going to add the Wii to the virtual console, it's only natural to keep the motion controls as a secondary option since newcomers will want to buy them for the Wii games that will be on the eShop.

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raugutcon

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#11 raugutcon
Member since 2014 • 5576 Posts

As a secondary option ----> yes

As a primary :

Loading Video...

Hell, screw the gimmick "tablet" too please.

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Mr_Huggles_dog

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#12 Mr_Huggles_dog
Member since 2014 • 7805 Posts

For the love of Christ no.

I really hope it's just a normal controller.

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Ant_17

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#13 Ant_17
Member since 2005 • 13634 Posts

No, not even optinal cause i'm tired of the NES feel outside its motion controls.

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Mercenary848

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#14 Mercenary848
Member since 2007 • 12139 Posts

I think I am one of the few people who like the nunchuck.

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xCocoTheMonkeyx

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#15 xCocoTheMonkeyx
Member since 2011 • 425 Posts

Are you fucking crazy? God no!

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#16 Pedro
Member since 2002 • 69364 Posts

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#17 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

I think it's safe to say waggle sticks have seen their day come and gone.

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YearoftheSnake5

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#18 YearoftheSnake5
Member since 2005 • 9716 Posts

No, but I would like to see the Wiimote and Nunchuck as an option in some games. Particularly shooters. That controller doesn't work well for every type of game. The NX needs a traditional controller for developers to work from and other options in case they want to do something different.

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BobRossPerm

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#19 BobRossPerm
Member since 2015 • 2886 Posts

RE4 on Gamecube is where it's at.

No I just want a traditional joypad as a controller.

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PrincessGomez92

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#20 PrincessGomez92
Member since 2013 • 5747 Posts

Yes, way better than "traditional controls".

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#21 xantufrog  Moderator
Member since 2013 • 17875 Posts

I wonder why people hate them so much. I found them to be weird, so there was a period where "skillwise" it (I) was inferior to standard controllers. But once I got used to them they were fine. Now, the gimmicky motion stuff rarely worked as well as it should. But more traditional gameplay like Mario Galaxy used them effectively and in a fairly nuanced way that was fine. Honestly, it wouldn't sell or deter me from an NX. Games and modern features are what I need to see.

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#22  Edited By Renegade_Fury
Member since 2003 • 21700 Posts

I'd like to have them as an option so that by some slim chance I can play a remake or sequel of Rodea and Metroid Prime Trilogy someday.

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lamprey263

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#23 lamprey263
Member since 2006 • 44548 Posts

Gonna be hard to pull off motion controls on a hybrid; won't happen.

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conkertheking1

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#24 conkertheking1
Member since 2009 • 876 Posts

The focus should be on something else, but backwards compatibility is never a bad idea

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locopatho

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#25 locopatho
Member since 2003 • 24259 Posts

Gamers rejected that gimmicky garbage many years ago, in all it's forms. Kinect, Move and Wiimote are all dead. Motion controls failed.

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osan0

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#26 osan0
Member since 2004 • 17810 Posts

yes as the main controller setup.

it should be refined and improved of course..the wiimote and nunchuck were kinda like the nes pad of motion controls.

better ergonomics, more functionality built in and so on. a wiimote 2.0

the traditional controller is a limited dinosaur.

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locopatho

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#27 locopatho
Member since 2003 • 24259 Posts

@osan0 said:

the traditional controller is a limited dinosaur.

Is it 2007 again?

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#28 emgesp
Member since 2004 • 7848 Posts
@uninspiredcup said:

I must admit my friends, I hated them, but having got use to them Super Mario Galaxy and Resident Evil 4, they seem supwrior to tradtional controls.

Should NX waggle?

No thanks Miyamoto.

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#29 osan0
Member since 2004 • 17810 Posts

@locopatho: must be.

that setup has always been a compromise and there have been no major enhancements to it since the first dualshock on the PS1. that was the case in 07 and it still is now.

its just used a lot because its what people know after decades of practice. but for the games being made today its a compromise.

the steam controller is another big improvement and is an example of out of the box thinking in an area that really needs it.

the wiimote was a solid start.

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#30 locopatho
Member since 2003 • 24259 Posts

@osan0: Yet to see anything that can be done with motion controls that can't be done better with a normal pad.

The IR was the best thing about the Wiimote, I'd like to see that return for RTS and point and click on console.

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#31 thehig1
Member since 2014 • 7537 Posts

The controls stopped me playing any nintendo games that generation.

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#32 osan0
Member since 2004 • 17810 Posts

@locopatho: accuracy in FPSs for a start...the steam controller has shown this (the trackpads are also far better for accuracy even without motion controls). as has the gamepad in splatoon.

sword fighting..flicking the analogue stick is a compromise.

of course when i say the wiimote and nunchuck i do mean the whole setup..not just the motion control aspect. but having both adds an extra tool to the developers toolbox. the IR was also an excellent addition indeed. even just having the ability to move hands independently (even just to rest them at your sides while playing) is an improvement.

there were issues with implementation on the first wiimote (poor quality sensors at launch, especially on the nunchuck for example) but the basic idea was sound. it just needs to be more fleshed out and more feature complete (without adding pointless bloat).

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#33  Edited By DaVillain  Moderator
Member since 2014 • 56040 Posts

This Controller or GTFO. Nunchucky was sooo 2006.

Dubbed "The UFO" controller.

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#34 locopatho
Member since 2003 • 24259 Posts

@osan0:

Improvements are possible but the Wiimote (IR aside) simply didn't have them. "sword fighting..flicking the analogue stick is a compromise." but still far better than motion.

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#35 osan0
Member since 2004 • 17810 Posts

@locopatho: no the wiimote didnt have them but i dont think anyone is suggesting that nintendo just dig up the old wiimote and nunchuck for the NX and just call it a day.

also red steel 2 makes me strongly disagree with you on sword fighting. the game just wouldnt have worked on a traditional controller without some serious compromises. the game was fantastic and made the whole concept of that controller shine.

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#36 locopatho
Member since 2003 • 24259 Posts

@osan0 said:

no the wiimote didnt have them but i dont think anyone is suggesting that nintendo just dig up the old wiimote and nunchuck for the NX and just call it a day.

also red steel 2 makes me strongly disagree with you on sword fighting. the game just wouldnt have worked on a traditional controller without some serious compromises. the game was fantastic and made the whole concept of that controller shine.

If you find 1 to 1 motion movement epic fun then fair enough. I don't see why a stick, with it's 360 movement, different degrees of force, and clicking for thrusting, can't do the same though. And more accurately to be honest.

Red Steel 2 was fun enough but wasn't exactly a super tight, challenging combat system either. I found it more of a novelty.

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#37 superbuuman
Member since 2010 • 6400 Posts

@YearoftheSnake5 said:

No, but I would like to see the Wiimote and Nunchuck as an option in some games. Particularly shooters. That controller doesn't work well for every type of game. The NX needs a traditional controller for developers to work from and other options in case they want to do something different.

^ Agree...Nintendo's pro controllers are great..stick with that as the standard. :P

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#38 Gaming-Planet
Member since 2008 • 21064 Posts

For VR, yes. Something similar I suppose but don't let it be part of the bundle. Keep it simple.

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#39  Edited By PimpHand_Gamer
Member since 2014 • 3048 Posts

I liked the simplicity of Wii controllers, maybe if they used analogue on the controller itself instead of nunchucks and of course they need pin point accuracy.

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#40 LegatoSkyheart
Member since 2009 • 29733 Posts

Everything we've heard about the NX seems to lean that it won't use ANYTHING that was from the Wii era.