There seems to be a lack of interest/discussion surrounding fighting games in this community and in the mainstream. Fighting game communities tend to be very tight, but secluded in their own bubbles. It's difficult to jump into most fighting games long after release because by then, everyone is way better than you and you end up getting bodied in online play. For me, this creates a catch 22 in that I prefer to wait for later editions that include most or all of the DLC because I'm not trying to pay $150+ to experience the full game.
The above videos have created a bit of a stir online, and I can understand why. Max discusses the current state of fighting game monetization, which typically involves you paying $60 for the base game, and having to buy season/character passes piecemeal, dramatically increasing the cost of the final product. I think he makes a great case for fighting games going F2P, which could remove the barrier of entry and actually grow the space (worth noting Killer Instinct was the first to try this about 10 years ago). I personally love the genre and wish more new players would check it out.
So System Wars, what do you think? Do you enjoy fighting games? What do you think of the way they're currently monetized? Should fighting games go F2P?
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