Ryse has better graphics than Killzone: Shadow Fall

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Avatar image for FreedomFreeLife
#1 Edited by FreedomFreeLife (3948 posts) -

FOREST

FACE

RANDOM GAMEPLAY

Avatar image for PinkieWinkie
#2 Posted by PinkieWinkie (1454 posts) -

Lower resolution, lower fps, smaller world/levels

Avatar image for FreedomFreeLife
#3 Posted by FreedomFreeLife (3948 posts) -

Avatar image for Heil68
#4 Edited by Heil68 (57163 posts) -

@PinkieWinkie said:

Lower resolution, lower fps, smaller world/levels

and thus SDC, thank you Sony.

Avatar image for freedomfreak
#5 Posted by freedomfreak (49350 posts) -

FACEEESS

Avatar image for HaloinventedFPS
#6 Edited by HaloinventedFPS (4736 posts) -

The Ryse faces are from a cutscene, all the cutscenes are pre rendered in Ryse

Just thought ill point that out, but yeah Ryse does look better

Avatar image for GrenadeLauncher
#7 Posted by GrenadeLauncher (6843 posts) -

lol still caring about Ryse with a day to go until the year of our Lord twenty fourteen

Put a sock in it

Avatar image for kuu2
#8 Posted by kuu2 (9307 posts) -

Another water is wet thread.

Bloom/Blur/Fogzone looks fine until you notice ever background has fog in it.

Avatar image for Cubs360
#9 Posted by Cubs360 (3771 posts) -

@HaloinventedFPS: they are no pre-rendered. They are real time. Look into it.

Avatar image for Wasdie
#10 Posted by Wasdie (53156 posts) -

Ryse is also running smaller environments and at a lower resolution. It does look good, but they made some obvious sacrifices to get it to run at 30fps.

The CryEngine is one impressive engine too. It's a huge advantage for Crytek because it's a far more mature engine. ShadowFalll was the first game on Guerrilla's new engine for the PS4 which they said they were scrambling to get playable before launch. I would expect their next game to look far better.

Avatar image for seanmcloughlin
#11 Posted by seanmcloughlin (38222 posts) -

@Wasdie said:

Ryse is also running smaller environments and at a lower resolution. It does look good, but they made some obvious sacrifices to get it to run at 30fps.

The CryEngine is one impressive engine too. It's a huge advantage for Crytek because it's a far more mature engine. ShadowFalll was the first game on Guerrilla's new engine for the PS4 which they said they were scrambling to get playable before launch. I would expect their next game to look far better.

/thread

Avatar image for jsmoke03
#12 Posted by jsmoke03 (13696 posts) -

@seanmcloughlin said:

@Wasdie said:

Ryse is also running smaller environments and at a lower resolution. It does look good, but they made some obvious sacrifices to get it to run at 30fps.

The CryEngine is one impressive engine too. It's a huge advantage for Crytek because it's a far more mature engine. ShadowFalll was the first game on Guerrilla's new engine for the PS4 which they said they were scrambling to get playable before launch. I would expect their next game to look far better.

/thread

for such a rush job, kz looks freaking awesome. wish they had a little bit better gameplay but it wasnt terrible. ryse does look pretty....

Avatar image for Messiahbolical-
#13 Posted by Messiahbolical- (5604 posts) -

You can say it looks better, but that wont make it any less of a terrible game. At leas Shadow Fall's campaign is good/fun at times and it has a good online mode. Ryse has nothing going for it other than visuals, which aren't that impressive when you consider the FPS it's running at, the size of the environments/draw distance, and the overall amount of things going on at once. As well as the fact that CryEngine 3 has been around for a long time while Guerilla had to rush their new engine to make it in time for launch. I'll wait for the next Guerilla game to see if Guerilla has truly fallen off from their "console graphics king" throne or not. Launch titles don't typically show the full extend of what a console is capable of or how good a development team can be working on that console.

Avatar image for Gue1
#14 Edited by Gue1 (12171 posts) -

Ryse looks kind of blurry though and the frame-rate is atrocious. On top of it the crushed blacks make the shadows be too dark and the lighting is much more superior on Killzone. The levels are much bigger too on Killzone.

Avatar image for id_mew
#15 Posted by id_mew (562 posts) -

From the pictures Ryse looks blurry and has lower rez textures.

To me, Shadow Fall looks better from the pics you posted...

Avatar image for Cyberdot
#16 Posted by Cyberdot (3928 posts) -

Wow, those trees in Killzone: Shadow Fall looks bad, and lol at the resolution in Ryse.

Console games rocks!

Avatar image for cainetao11
#17 Edited by cainetao11 (30878 posts) -

GREAT TC!!! KZSF is probably 10 times more fun to play.

Avatar image for hoosier7
#19 Posted by hoosier7 (4166 posts) -

It's funny the way Lems will happily ignored the difference in scale and linearity between Ryse and KZ but get all teary eyed when the same happens when people start comparing DR3 to last gen games.

Avatar image for kinectthedots
#20 Posted by kinectthedots (3383 posts) -

Ryse looks great, too bad XB1 has to struggle to much to acomplish it tho.

Crytek cut back on the game alot to get the results you see, they originally announced it would be 1080p then they had to nurf it down to 900p and the game never exceeds 30fps. The xb1 can acheive impressive graphcs but it is going to struggle with games in the future if even graphics pros Crytek had to cut back so much on such a small game.

Avatar image for Ghost120x
#21 Edited by Ghost120x (5112 posts) -

Ryse is very linear and shallow. Of course it should look better.

Avatar image for mrxboxone
#22 Posted by MrXboxOne (799 posts) -

This has been discussed many times. Everyone knows Ryse has better graphics. Every single gaming site agrees.

Avatar image for FerdMertz
#23 Posted by FerdMertz (1034 posts) -

This thread has some misinformation. I own and have beaten both, check my GT if you choose Babylon Burning no space on PS4.

-first off, the levels in Killzone are just as small and linear as Ryse. With very few exceptions Killzone feels more like Doom than the past Killzone games.

-second, someone said that Ryse has framerate issues. It has been my experience that statement is completely false. State of Decay for consoles has framerate issues. You guys need to realize that these sites like Digital Foundry are looking for hits. Just because a game drops from 30 fps down to 22 fps a small handful of times doesn't mean a game has framerate issues. That is quite simply a site using console wars hyperbole to drum up hits, nothing more.

Avatar image for PAL360
#24 Posted by PAL360 (28472 posts) -

Difference directions and priorities. Ryse does look more reallistic, but Shadow Fall performs better (1080p at about 45fps).

Avatar image for I_can_haz
#25 Edited by I_can_haz (6511 posts) -

LOL Ryse. Still playing that 900p/20fps blurry mess? Nice cherry picking of screenshots for Killzone Shadow Fall from E3. Why don't you use the latest build for your comparison OP? Here, lemme help you. I dare you to post Ryse screesnhots from actual gameplay that isn't a prerendered cutscene that looks as good as these screens I just posted.

Nice try lem

Avatar image for Basinboy
#26 Posted by Basinboy (12793 posts) -

A bad game is bad.

Aliens: Colonial Marines has better graphics than Tetris

Catch my drift?

Avatar image for lostrib
#27 Posted by lostrib (49999 posts) -

who the **** cares?

Avatar image for PAL360
#28 Edited by PAL360 (28472 posts) -

^Nice screens! Here some micro-detail:

Avatar image for Chutebox
#29 Posted by Chutebox (42268 posts) -

@PinkieWinkie said:

Lower resolution, lower fps, smaller world/levels

Don't forget less effects.

Avatar image for Dreams-Visions
#30 Posted by Dreams-Visions (26576 posts) -

they're both pretty.

Avatar image for delete-simplyfatal
#31 Edited by delete-SimplyFatal (1122 posts) -

Who cares, both games are bad. FLAME SHIELD ON!

Avatar image for messedupworld
#32 Posted by messedupworld (101 posts) -

@FerdMertz said:

This thread has some misinformation. I own and have beaten both, check my GT if you choose Babylon Burning no space on PS4.

-first off, the levels in Killzone are just as small and linear as Ryse. With very few exceptions Killzone feels more like Doom than the past Killzone games.

-second, someone said that Ryse has framerate issues. It has been my experience that statement is completely false. State of Decay for consoles has framerate issues. You guys need to realize that these sites like Digital Foundry are looking for hits. Just because a game drops from 30 fps down to 22 fps a small handful of times doesn't mean a game has framerate issues. That is quite simply a site using console wars hyperbole to drum up hits, nothing more.

thread/

Avatar image for ReadingRainbow4
#33 Posted by ReadingRainbow4 (18733 posts) -

But, I don't think that's true at all.

Avatar image for jun_aka_pekto
#34 Posted by jun_aka_pekto (21580 posts) -

@PAL360: Nice images. How did you capture them?

Avatar image for Murderstyle75
#35 Posted by Murderstyle75 (4412 posts) -

Not sure how launch game comparisions are relevant to anything.

I'm beginning to think that every lemming on System Wars is 12 to 20 years old and has never really seen a launch before. None of these games mean jack shit when it comes to comparing the quality of a console.

Avatar image for Jakandsigz
#36 Posted by Jakandsigz (6341 posts) -

Both the gameplay screens looks like you are playing on a 1998 maganvox crt.

Avatar image for PAL360
#37 Posted by PAL360 (28472 posts) -

@jun_aka_pekto said:

@PAL360: Nice images. How did you capture them?

Thanks. Using the share button.

Avatar image for ReadingRainbow4
#38 Posted by ReadingRainbow4 (18733 posts) -

Why is ryse so blurry? not only is the image overly soft but it looks like it's barely running any anisotropic filtering.

Avatar image for Nengo_Flow
#39 Posted by Nengo_Flow (10644 posts) -

I'm sorry but I can hear over that 4.0

Avatar image for SonySoldier-_-
#40 Posted by SonySoldier-_- (1186 posts) -

The devs had to make the world tiny, lower the resolutions and frames per second in Ryse.

XBone isn't powerful enough to make Ryse how the devs originally envisioned it to be. Huge open world, 1080P, 60FPS while keeping the good graphics.

But like the other person mentioned, its about to be 2014. We should be talking about exciting new games coming out instead of bringing up bad games that flopped in 2013.

Avatar image for jun_aka_pekto
#41 Edited by jun_aka_pekto (21580 posts) -

@PAL360 said:

@jun_aka_pekto said:

@PAL360: Nice images. How did you capture them?

Thanks. Using the share button.

Ahhh. So that feature does work. Outstanding.....

Avatar image for PAL360
#42 Edited by PAL360 (28472 posts) -

@jun_aka_pekto said:

@PAL360 said:

@jun_aka_pekto said:

@PAL360: Nice images. How did you capture them?

Thanks. Using the share button.

Ahhh. So that feature does work. Outstanding.....

It works pretty well. Recording vids too.

https://www.youtube.com/watch?v=AuAwPMhu4Co

Avatar image for Phazevariance
#43 Posted by Phazevariance (11888 posts) -

Uncharted 2/3 were linear games with best graphics yet being linear didn't matter then. Oh how cows love to change the rules to apply to their whim when ever they see fit.

Avatar image for ReadingRainbow4
#44 Posted by ReadingRainbow4 (18733 posts) -

@Phazevariance said:

Uncharted 2/3 were linear games with best graphics yet being linear didn't matter then. Oh how cows love to change the rules to apply to their whim when ever they see fit.

even with it having the advantage of being much more linear, ryse also sports a lower resolution and generally doesn't look as good as KZ.

Avatar image for uninspiredcup
#45 Posted by uninspiredcup (23000 posts) -

But Crysis 3 looks better than either.

Avatar image for foxhound_fox
#46 Posted by foxhound_fox (96070 posts) -

I started playing Killzone 2 a little earlier and it's campaign is boring as ****. I'm not sure what people like about these games. Skirmish is always welcome though. I love fighting bots. Instant fodder. A pain in the ass I can't use a custom button mapping though. Using the right stick to zoom/iiron-sight is so unintuitive it hurts.

Avatar image for FerdMertz
#47 Posted by FerdMertz (1034 posts) -

@ReadingRainbow4: I'll say it again, KZ is every bit as linear as Ryse. Also it doesn't generally look better. The truth of the matter is they both look good and both have some equally jaw dropping moments graphically. To say otherwise is splitting hairs. I never once thought to myself "wow you can really tell Ryse is missing a few pixels and fps". It's a wash.

Avatar image for kuu2
#48 Edited by kuu2 (9307 posts) -

@FerdMertz said:

This thread has some misinformation. I own and have beaten both, check my GT if you choose Babylon Burning no space on PS4.

-first off, the levels in Killzone are just as small and linear as Ryse. With very few exceptions Killzone feels more like Doom than the past Killzone games.

-second, someone said that Ryse has framerate issues. It has been my experience that statement is completely false. State of Decay for consoles has framerate issues. You guys need to realize that these sites like Digital Foundry are looking for hits. Just because a game drops from 30 fps down to 22 fps a small handful of times doesn't mean a game has framerate issues. That is quite simply a site using console wars hyperbole to drum up hits, nothing more.

Love it!!

Avatar image for kuu2
#49 Posted by kuu2 (9307 posts) -
@I_can_haz said:

LOL Ryse. Still playing that 900p/20fps blurry mess? Nice cherry picking of screenshots for Killzone Shadow Fall from E3. Why don't you use the latest build for your comparison OP? Here, lemme help you. I dare you to post Ryse screesnhots from actual gameplay that isn't a prerendered cutscene that looks as good as these screens I just posted.

Nice try lem

How did they get fog inside the building. Yikes.

Corridor shooter confirmed. LOL at Bloom/Blur/FogZone being open and nonlinear. Cows are delusional.

Avatar image for silversix_
#50 Posted by silversix_ (26347 posts) -

the only none bullshot pic of Ryse you've posted is the first pic of the forest and you can clearly see how blurry this game really is. You can't see any details cuz dat vaseline layer of smexy next gen 900p is present. KZ:SF looks significantly better in crispness (rez), textures, lighting and particle effects. Ryse isn't superior to KZ anywhere but maybe and that's just a big maaaaaybe faces. You never see Crytek create a game that looks uglier than their last game, Xbone is the first to receive an uglier AND worst game than their last title, Crysis 3.