GameSpy: There are many rumors that Nintendo has been working on a new way to render amazingly lifelike graphics without actually rendering anything using new graphics technology. Are there any truth to any of these rumors and what can we look forward to?
Martin Hollis: Well…(smiles) I really can’t go too much into any of that kind of stuff. Nintendo has almost been overkill about not letting any screenshots or trailers leaked to the press. But as to what you are referring to like NURBS or depth-mapped cube maps or the spec of the technology, Nintendo will make those announcements along side our trailer at E3 06’. Just be ready to be completely shocked…I can guarantee that the smokescreen will be blown away come next E3.
GameSpy: Some gaming fans are claiming that Nintendo will not show a screenshot or trailer because the graphics are simply not on par with the other two consoles. Is this speculation without merit or could this be the case?
Martin Hollis: As I said before I really can’t comment on the graphics technologies of the console’s hardware. But rest assured that Nintendo has never manufactured the weakest powered hardware and that won’t change this go around. As to the speculation…did Nintendo not show off the DS’s graphics because they were afraid that it would look underpowered in comparison to the PSP…no. Nintendo was not afraid in the least to showcase the DS’s graphics. Even though they were certainly not as grand as the PSP. Nintendo is definitely not holding back the graphics because they don’t look as good. They just at least for the time being…want for the controller and innovative features to be the prime focus, so the press and what not doesn’t get too hung up on polygon count or dynamic lighting or bump mapping. So the claim that they aren’t releasing screenshots or trailers because they are ashamed of the graphics power is completely absurd.
The entire interview can be found here: http://forums.gamespot.com/gamespot/show_messages.php?board=314159282&topic=23680336&page=0