Thanks to the brilliant thinking of many c*cksucking greedy corporations, Regional Pricing is when you end up paying more than in the US.
Theoretically, it should be viceversa since the US is the strongest and wealthiest electronic consumer in the world. Other countries, whose people's income is less, should be paying... well... less, right? RIGHT?
But most of the time, we, non-Americans, end up paying more. How does it usually happen?
For example, us, Canadian bros.
Historically, 1USD = 1.01 CAD.
But then the financial crisis of 2007–2008 happened, also known as Real State Bubble, provoked by the greed of c*cksucking US banks. As a result, the global world economy slumped.
A CAD, as many other currencies, fell in value.
In 2008, 1USD = 1.30 CAD
So the game corporations said, "Nah Canadians. Your money is no longer as good as it was. You are poorer now, so please pay 80 CAD for your games"
80CAD = 61USD, so technically we still would pay more than in the US, but whatever...😒
Years later, the Canadian economy started recovering, so nowadays, 1USD = 1.21 CAD, but the game still cost 80CAD. So now, we pay 66USD plus taxes
So, what will happen if the US dollar value is keep dropping? Are we supposed to pay 70-80USD for our games in the future? The c*cksucking corporate game dev is always eager to adjust their prices UP for a region, but they are really slow to set them back DOWN.
F*ck your regional pricing, i would rather pay a regular USD prices converted by the current exchange.
1) If you are Non-American, please share your sad story and tell us how much money you pay for your games
2) If you are an American, APPOLOGIZE FOR YOUR COUNTRY 😠😠😠😠😠