If only you hypocrite lems would use the same scrutiny on your garbage games lol. It's hilarious to see you talk shit about a top series like uncharted, but prop up a mediocre broken game like recore. Unbelievable
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If only you hypocrite lems would use the same scrutiny on your garbage games lol. It's hilarious to see you talk shit about a top series like uncharted, but prop up a mediocre broken game like recore. Unbelievable
God forbid people find value in different things, like video games which are built primarily of gameplay and not cinematics.
@endofaugust: Heaven forbid that people find the gameplay to be trash.
The gameplay is not its problem, it's actually a fantastc platformer and decent open world adventure. The problems as have been highly documented are the bugs which sound like they are being hammered out and the progression structure of the game.
You would know this had you actually played the game or bothered researching criticism for it.
When you don't have anything else, release a definitive version of a game from last year. Thanks Microsoft.
Only NyaDC seems excited for it.
The definitive edition of a trash game.
Did you play it when you turned lem, or are you just doing your cow duty???
lmao savage
that flip flopping scrub
remember he also had a mental breakdown and cried and ran away from the forums for a few months.
can't take anything he says seriously
@endofaugust: I had the game dynamitexop/nyadc, so assuming made an ass out of you.
Sure you did, and even so it wouldn't change the fact that your criticism is out of place.
Played the demo for a bit. The whole lock on aiming was boring as hell. Felt like I was playing Red Dead Redemption. No challenge.
Played the demo for a bit. The whole lock on aiming was boring as hell. Felt like I was playing Red Dead Redemption. No challenge.
Shooting is not supposed to be challenging, the point of the lock on system is so your traversal and movement is not compromised while you're shooting.
Played the demo for a bit. The whole lock on aiming was boring as hell. Felt like I was playing Red Dead Redemption. No challenge.
Shooting is not supposed to be challenging, the point of the lock on system is so your traversal and movement is not compromised while you're shooting.
Yeah, well, it was boring as shit. How do ya like them apples?
Played the demo for a bit. The whole lock on aiming was boring as hell. Felt like I was playing Red Dead Redemption. No challenge.
Shooting is not supposed to be challenging, the point of the lock on system is so your traversal and movement is not compromised while you're shooting.
Yeah, well, it was boring as shit. How do ya like them apples?
I don't particularly care, but if you're going to say something at least have understanding of why things are the way they are.
Played the demo for a bit. The whole lock on aiming was boring as hell. Felt like I was playing Red Dead Redemption. No challenge.
Shooting is not supposed to be challenging, the point of the lock on system is so your traversal and movement is not compromised while you're shooting.
Yeah, well, it was boring as shit. How do ya like them apples?
I don't particularly care, but if you're going to say something at least have understanding of why things are the way they are.
Okay? I guess having an opinion on a game is wrong.
Shooting is not supposed to be challenging, the point of the lock on system is so your traversal and movement is not compromised while you're shooting.
Yeah, well, it was boring as shit. How do ya like them apples?
I don't particularly care, but if you're going to say something at least have understanding of why things are the way they are.
Okay? I guess having an opinion on a game is wrong.
This has nothing to do with an opinion, the fact that you didn't understand the role the shooting and lock on system plays means you didn't understand the mechanics of the game.
You're harping on the shooting for not being challenging when it's not supposed to be in the first place. The shooting and lock on are intricately tied into the movement and traversal mechanics of the game feeding off of each other. The reason it was built this way is so movement, traversal and platforming could be focused on and uncompromised while also being able to attack targets.
You don't have to like this, but it's pretty clear that you didn't understand this.
This one looked super interesting, bit bummed it didn't turn out all that hot. Hopefully everyone who enjoyed the original will like this as well.
Shooting is not supposed to be challenging, the point of the lock on system is so your traversal and movement is not compromised while you're shooting.
Yeah, well, it was boring as shit. How do ya like them apples?
I don't particularly care, but if you're going to say something at least have understanding of why things are the way they are.
Okay? I guess having an opinion on a game is wrong.
This has nothing to do with an opinion, the fact that you didn't understand the role the shooting and lock on system plays means you didn't understand the mechanics of the game.
You're harping on the shooting for not being challenging when it's not supposed to be in the first place. The shooting and lock on are intricately tied into the movement and traversal mechanics of the game feeding off of each other. The reason it was built this way is so movement, traversal and platforming could be focused on and uncompromised while also being able to attack targets.
You don't have to like this, but it's pretty clear that you didn't understand this.
Oh, I understand it, but I don't give a shit. However, you can just not lock on and play that way. It actually makes it a bit more to my liking, however, you do have to lock on just to use the core extractor.
It's just not challenging, so either accept that, or don't. I don't give a shit.
@davillain-: It is a fun as watching paint dry, don't do it. The main character and environment are dull and the combat is repetitive.
I'll still buy it. It does look like a fun game, I just took this off my list back when all the reviews got negative feedbacks. I need to add this to my windows 10 collection anyways.
Remaster Phantom Dust
Remaster Age of Empires
Delay Crackdown
I see nothing wrong with this, especially the delay of Crackdown which is obviously needed and those two remasters of loved games.
So you have to pay $20 to get the finished game?
LOL no it was finished, it was just mediocre. Great platforming challenges, meh combat and the world isn't all that inspired. Potential is there.
The definitive edition of a trash game.
Did you play it when you turned lem, or are you just doing your cow duty???
lmao savage
that flip flopping scrub
remember he also had a mental breakdown and cried and ran away from the forums for a few months.
can't take anything he says seriously
Oh I remember and I remind him all the time, I was even calling him masterchiefswag lol.
It's funny how he thought that if he left the forums for a few months that everyone would forget, the flip flopper lol.
So you have to pay $20 to get the finished game?
LOL no it was finished, it was just mediocre. Great platforming challenges, meh combat and the world isn't all that inspired. Potential is there.
My understanding is that in the original release there's a slot for a robot that you never get and parts of levels that are unreachable without that robot
Never looked especially interesting, and the new trailer for it didn't exactly pique my interest. $20 is pretty reasonable though.
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