PS5 to officially do away with loading screens

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BassMan

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#51 BassMan
Member since 2002 • 10901 Posts

@R4gn4r0k said:
@BassMan said:

Even playing games with an NVMe SSD and a powerful CPU on PC does not get rid of load times. So, he is full of shit. Assets and data need to be loaded and processed. That shit takes time and will not be eliminated completely.

A lot of casual gamers don't really see the reality, and people can't always be that informed. Think back to when you were a more casual gamer. With less knowledge about these technical details.

So if sony keeps throwing around buzz words like:

- 8K

- 120fps

- SSD

- no load times

Those things just get stuck in people's head and they create hype, eventhough they will all turn out to be lies (and have turned out to be lies so many times in the past) Sony sells consoles this way.

That is how business is done.

It is all about taking advantage of the weak minded...

Mark Cerny
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KBFloYd

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#52 KBFloYd
Member since 2009 • 22001 Posts

this this will be the next gen leap of the ps5?

load times? lmao

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Kali-B1rd

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#53 Kali-B1rd
Member since 2018 • 2241 Posts
@PAL360 said:

These are great news! Why is everyone so skeptical? This is a confirmation, not a rumour.

What that Sony has magically made up magic tech to avoid loading screens where every big manufacturer has failed?

cmon.

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Sushiglutton

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#54  Edited By Sushiglutton
Member since 2009 • 7294 Posts

@KBFloYd said:

this this will be the next gen leap of the ps5?

load times? lmao

Did you read the original Ps5 reveal Cerny did? He described how faster memory not only means shorter load times but also that you can stream the game world faster. So you will be able to move through a game like Spiderman much faster. I'm sure there are other possible gameplay improvements of that kind.

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robert_sparkes

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#55 robert_sparkes
Member since 2018 • 3508 Posts

THe loading screens haven't bothered me much this gen to be honest. I fully expect them gone next generation.

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X_CAPCOM_X

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#56 X_CAPCOM_X
Member since 2004 • 8763 Posts

Loading screens are not really a problem.

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DocSanchez

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#57 DocSanchez
Member since 2013 • 5356 Posts

Talk is cheap.

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pdogg93

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#58 pdogg93
Member since 2015 • 1694 Posts

@KBFloYd: “ this this will be the next gen leap of the ps5?

load times? lmao“

Oh so Nintendo’s google cardboard with 540p resolution is next gen material? Have a nap

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#59 HalcyonScarlet
Member since 2011 • 8484 Posts

Bit silly, it's a luxury to have that SSD set up, I suppose the budget 500GB ones are more affordable, otherwise with a console, you have about a £400 budget to fit all the hardware in. Is this needed for gaming, because I feel like there other solutions they've skipped. Perhaps some sort of hybrid SSHD.

I'm running games on a 2TB WD Black HDD on the PC and it's really fast. Loading is not much of a thing at all. Eliminating loading seems like a needless ambition in consoles, there's more important places to spend that hardware budget imo.

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#60 PC_Rocks
Member since 2018 • 2674 Posts

@goldenelementxl said:

What is Naughty Dog gonna do now? The climbing and slow walk sequences were there to mask loading screens. Uncharted gonna be 2 hours confirmed?

Ouch!

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pelvist

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#61 pelvist
Member since 2010 • 7487 Posts

Perhaps they plan on using cartridges instead of discs.

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Gatygun

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#62 Gatygun
Member since 2010 • 1657 Posts

Yea total nonsense.

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rzxv04

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#63 rzxv04
Member since 2018 • 686 Posts

@freedomfreak said:

More of this "crawl through shit" masked as a loading screen.

This. Or walk, run, ride through shit.

BUT.. if they actually put budget and if we really have 24-32 GB RAM next gen plus baseline SSD, they can probably put actual gameplay segments in between that keeps the illusion better.

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ronvalencia

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#64 ronvalencia
Member since 2008 • 28255 Posts

@XVision84 said:

Source: https://wccftech.com/sony-ultra-high-speed-ssd-key-to-our-next-gen/

"Our vision is to make loading screens a thing of the past, enabling creators to build new and unique gameplay experiences"

Great news to hear and I'm especially excited to see the impact it has on future open world games.

Sony has connect their HDD into SATA to USD host connector on PS4.

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I_P_Daily

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#65 I_P_Daily
Member since 2015 • 13222 Posts

C'mon guys Sony has eliminated gameplay from their games so I believe they can eliminate loading screens too :)

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#66 Pedro
Member since 2002 • 35802 Posts

@xantufrog said:

That's not possible.

Technically it is. :)

I see AI handling the offloading and loading of data in future games. There is no reason why this task should be left to mere mortals. :)

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FinalFighters

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#67 FinalFighters
Member since 2013 • 3244 Posts

yeah well i believe Mark cerny over you armchair engineers

im sure Sony and AMD teamed up to make this possible and maybe this is the "secret sauce" AMD was taking about.

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#68 SecretPolice
Member since 2007 • 35360 Posts

@i_p_daily said:

C'mon guys Sony has eliminated gameplay from their games so I believe they can eliminate loading screens too :)

Savage. lol :P

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#69 tormentos
Member since 2003 • 29250 Posts

@i_p_daily:

Yeah ms games are the greatest gameplay wise.lol

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#70 Howmakewood
Member since 2015 • 5989 Posts
@pelvist said:

Perhaps they plan on using cartridges instead of discs.

Cartridges arent exactly fast and games dont read from disc while playing, they are just for installs

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2mrw

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#71  Edited By 2mrw
Member since 2008 • 5870 Posts

And less fan noise please

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#72  Edited By DaVillain-  Moderator
Member since 2014 • 39034 Posts

@freedom01 said:

I doubt the possibility of getting rid of loading screens, but they will be able to shorten it. Maybe in the future loading screen will be gone, but for now, they are here to stay.

I think both games like God of War 4 and Horizon: Zero Dawn done it right the first time and even Jak & Dexter: The Precursor Legacy did a good job with barley loading screens and that was impressive on PS2. We know they'll be loading screens, developers just got to learn how to get around this issue. Of course, when you die in the game, expect to see loading screen which is fine.

@mandzilla said:

@davillain-: Well you are da villain after all. ?

I suck as a villain :(

I'm too lazy taking over the world for that matter.

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#73 uninspiredcup
Member since 2013 • 35992 Posts

Won't happen.

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Ant_17

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#74 Ant_17
Member since 2005 • 12935 Posts

Only 1st party will benefit it.

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#75 tormentos
Member since 2003 • 29250 Posts

@pelvist:

Loading games from ssd is basically se same as using a cartridge.

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#76  Edited By speedytimsi
Member since 2003 • 1046 Posts

I don't think loading times are really in Sony's territory. I'm pretty sure if it's their 1st party games they can somewhat control it. But for 3rd party games i dunno. Having shit devs like Anthem will basically ruin everything.

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#77 freedom01  Moderator
Member since 2004 • 3430 Posts
@davillain- said:
@freedom01 said:

I doubt the possibility of getting rid of loading screens, but they will be able to shorten it. Maybe in the future loading screen will be gone, but for now, they are here to stay.

I think both games like God of War 4 and Horizon: Zero Dawn done it right the first time and even Jak & Dexter: The Precursor Legacy did a good job with barley loading screens and that was impressive on PS2. We know they'll be loading screens, developers just got to learn how to get around this issue. Of course, when you die in the game, expect to see loading screen which is fine.

Speaking of PS2, Rogue Galaxy also did a good job with minimum loading screen.

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#78 APiranhaAteMyVa
Member since 2011 • 4133 Posts

Thank you Sony

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ni6htmare01

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#79 ni6htmare01
Member since 2005 • 3817 Posts

Their first parties maybe.. I'm not sure about the 3rd parties games.

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#80  Edited By musicalmac  Moderator
Member since 2006 • 25028 Posts

Who needs traditional storage? Just give the next Xbox 2tb ram. Boom. Sorry Sony.

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#81 Ten_Pints
Member since 2014 • 3939 Posts

You get loading screen even on PC with an ssd, maybe they mean their first party games

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#82 pelvist
Member since 2010 • 7487 Posts
@howmakewood said:
@pelvist said:

Perhaps they plan on using cartridges instead of discs.

Cartridges arent exactly fast and games dont read from disc while playing, they are just for installs

500GB to 2TB/sec isnt fast? Flash memory has improved quite a lot since the 16-bit era.

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#83 Gatygun
Member since 2010 • 1657 Posts

They can already reach this in current gen even on a 5400 rpm harddrive.

When speed increases so will data.

So yes he's technically right. However it means not much for PS5 games loading screens are here to stay.

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mandzilla

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#84 mandzilla  Moderator
Member since 2017 • 4245 Posts

@davillain-: Ahh, lazy eh? I can relate ?

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enzyme36

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#85 enzyme36
Member since 2007 • 4308 Posts

Every game suddenly has a bunch of elevators to get to the next chapter.

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#86 Pedro
Member since 2002 • 35802 Posts

@i_p_daily said:

C'mon guys Sony has eliminated gameplay from their games so I believe they can eliminate loading screens too :)

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#87 Howmakewood
Member since 2015 • 5989 Posts
@pelvist said:
@howmakewood said:
@pelvist said:

Perhaps they plan on using cartridges instead of discs.

Cartridges arent exactly fast and games dont read from disc while playing, they are just for installs

500GB to 2TB/sec isnt fast? Flash memory has improved quite a lot since the 16-bit era.

meanwhile Switch reads slower than sd cards(which get up to 100mb/s on the interface its using)

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#88 getyeryayasout
Member since 2005 • 12664 Posts
Loading Video...

Yeah. I want that.

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#89 Raining51
Member since 2016 • 1145 Posts

Somewhere on some distant place Silicon Knights is listening and repositioning themselves....

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#90 emgesp
Member since 2004 • 7832 Posts

Yeah not happening.

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SuperfluousReal

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#91 SuperfluousReal
Member since 2019 • 361 Posts

Over ambitious again Sony, did they not learn from The CELL?

Loading is not something you can just skim around, even if it's masked like it was in Resident Evil on PS1 with a door animation.. an illusion is still BS to the claim.

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rzxv04

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#92  Edited By rzxv04
Member since 2018 • 686 Posts

@R4gn4r0k said:
@BassMan said:

Even playing games with an NVMe SSD and a powerful CPU on PC does not get rid of load times. So, he is full of shit. Assets and data need to be loaded and processed. That shit takes time and will not be eliminated completely.

A lot of casual gamers don't really see the reality, and people can't always be that informed. Think back to when you were a more casual gamer. With less knowledge about these technical details.

So if sony keeps throwing around buzz words like:

- 8K

- 120fps

- SSD

- no load times

Those things just get stuck in people's head and they create hype, eventhough they will all turn out to be lies (and have turned out to be lies so many times in the past) Sony sells consoles this way.

That is how business is done.

Or a feeling of underhanded technicalities:

exaggeration = possibly more grounded

8K = UI, crapy 3D/beautiful 2D games in 8KCB/8K

120 FPS = similar to above or reprojection for VR

SSD = possibly a special cache system not the entire HDD or SATA 6gbps/NVME X1 speed

no load times = better load times/almost no load times/better illusion of load times.

They might not technically lie but it may feel that way.

If next gen base system targets 4K CB with 24 GB total RAM, decent CPU and baseline 1TB x4 NVME, it may happen on may games if they improve from GOW4 and MGSV baselines both with almost no cuts and not as archaic load times like almost every game today. There will still probably that long initial load though but hopefully under 1min and rare-5 second load times at worst.

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#93 ProtossRushX
Member since 2007 • 5707 Posts

I believe Mark cerny, and The power of the ps5 and sony means we can forget about loading screens for next gen, I dunno if xbox or pc can keep up

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#94  Edited By rzxv04
Member since 2018 • 686 Posts

@ProtossRushX said:

I believe Mark cerny, and The power of the ps5 and sony means we can forget about loading screens for next gen, I dunno if xbox or pc can keep up

Earlier rumors said that next gen xbox will have NVME (SSD). Seems the next gen duos will put ssd one way or another and raise baseline of AAA development that has a fast storage as a baseline.

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#95 R4gn4r0k
Member since 2004 • 31884 Posts

@rzxv04 said:

Or a feeling of underhanded technicalities:

exaggeration = possibly more grounded

8K = UI, crapy 3D/beautiful 2D games in 8KCB/8K

120 FPS = similar to above or reprojection for VR

SSD = possibly a special cache system not the entire HDD or SATA 6gbps/NVME X1 speed

no load times = better load times/almost no load times/better illusion of load times.

They might not technically lie but it may feel that way.

If next gen base system targets 4K CB with 24 GB total RAM, decent CPU and baseline 1TB x4 NVME, it may happen on may games if they improve from GOW4 and MGSV baselines both with almost no cuts and not as archaic load times like almost every game today. There will still probably that long initial load though but hopefully under 1min and rare-5 second load times at worst.

Yeah it's just business speech, boasting about stuff... They are not technically lies yes.

But they do hope a lot of these terms and 'buzzwords' will stick around. Like 1080p and 4K this gen. When hardly any game was 1080p at the start of the gen, and 4K at the start of the mid gen upgrade.

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#96 rzxv04
Member since 2018 • 686 Posts

@R4gn4r0k said:
@rzxv04 said:

Or a feeling of underhanded technicalities:

exaggeration = possibly more grounded

8K = UI, crapy 3D/beautiful 2D games in 8KCB/8K

120 FPS = similar to above or reprojection for VR

SSD = possibly a special cache system not the entire HDD or SATA 6gbps/NVME X1 speed

no load times = better load times/almost no load times/better illusion of load times.

They might not technically lie but it may feel that way.

If next gen base system targets 4K CB with 24 GB total RAM, decent CPU and baseline 1TB x4 NVME, it may happen on may games if they improve from GOW4 and MGSV baselines both with almost no cuts and not as archaic load times like almost every game today. There will still probably that long initial load though but hopefully under 1min and rare-5 second load times at worst.

Yeah it's just business speech, boasting about stuff... They are not technically lies yes.

But they do hope a lot of these terms and 'buzzwords' will stick around. Like 1080p and 4K this gen. When hardly any game was 1080p at the start of the gen, and 4K at the start of the mid gen upgrade.

We're still even at buzzword 30 FPS. Most 30 FPS target games aren't even rock solid 30.

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#97 SuperfluousReal
Member since 2019 • 361 Posts

@rzxv04 said:
@R4gn4r0k said:
@rzxv04 said:

Or a feeling of underhanded technicalities:

exaggeration = possibly more grounded

8K = UI, crapy 3D/beautiful 2D games in 8KCB/8K

120 FPS = similar to above or reprojection for VR

SSD = possibly a special cache system not the entire HDD or SATA 6gbps/NVME X1 speed

no load times = better load times/almost no load times/better illusion of load times.

They might not technically lie but it may feel that way.

If next gen base system targets 4K CB with 24 GB total RAM, decent CPU and baseline 1TB x4 NVME, it may happen on may games if they improve from GOW4 and MGSV baselines both with almost no cuts and not as archaic load times like almost every game today. There will still probably that long initial load though but hopefully under 1min and rare-5 second load times at worst.

Yeah it's just business speech, boasting about stuff... They are not technically lies yes.

But they do hope a lot of these terms and 'buzzwords' will stick around. Like 1080p and 4K this gen. When hardly any game was 1080p at the start of the gen, and 4K at the start of the mid gen upgrade.

We're still even at buzzword 30 FPS. Most 30 FPS target games aren't even rock solid 30.

If i'm still rock solid at 30.. that's an achievement.

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#98 R4gn4r0k
Member since 2004 • 31884 Posts

@rzxv04 said:

We're still even at buzzword 30 FPS. Most 30 FPS target games aren't even rock solid 30.

I'd rather have 1080/60 for next gen than trying to go for 4K and failing and delivering botched results.

Remember the start of this gen? Many games went sub 30 fps to keep up with the resolution: Battlefield, Assassin's Creed, ...

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#99 killerfist
Member since 2005 • 20122 Posts

I'll believe it when I see it.

Maybe we'll see low quality unskippable cutscenes because it's loading in the background. Hooray..

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#100  Edited By mrbojangles25
Member since 2005 • 44788 Posts

A worthy (and lofty) goal. I seriously doubt it.

If they do manage to do it, it will probably be with some cheap tricks like they did in God of War. Which imo is actually worse than a loading screen, because you're essentially being lied to about there not being a loading screen when in fact there essentially is, and instead they have you do some menial toil while you wait for the next segment to load.

All I hear about PS5 is big big promises.