My interpretation of the floor plan PS5 floor plan:— Locuza (@Locuza_) February 14, 2021
1. Bomba surprise that Sony likely cut down the 256-Bit FP pipes to just 128-Bit.
2. No Infinity Cache/L3$, also not on the Xbox Series.
3. Might have the old Render Backend design, need higher res to say for sure.
4. ... https://t.co/gwrXI903U8pic.twitter.com/Vvmm1hGSM8
Some Youtubers (Mooreslawisdead, Redtech, etc) said they had pretty much confirmed that the PS5 had infinity cache and a host of other RDNA3 features. Well the die shot puts that to rest. (follow the whole thread by the twitter and he breaks down what it has)