The GPU is not the sole measuring stick of a console's performance, and you know it. I am not saying that the PS4's GPU is, at least on paper, 50% more powerful. I am saying that the GPU is one of many aspects to overall console performance; and using just GPU numbers to determine one console's strength over another is fallacious.
CPU = Tied
Ram = PS4
Straight Forward design = PS4
No i am using the 20 to 30 FPS + better effects Tomb Raider has on PS4,the 100%+ resolution + dynamic effects MGS5 has on PS4,the 15 to 30 FPS + better effect Sniper elite 3 has on PS4 and so on that is what i am using as measurement because that dictate a gap actually bigger than 50%.
Infamous doesn't look better, is empty, and boring after one play, unlike Ryse.
It does look better is not empty has way more particle effect,the best AA solution ever seen on console,is 1080p and runs over 30FPS.
Ryse is not even comparable is a constricted game,when you can barely move,you are confined to extremely enclosed pathways,is 900p and still can keep up a lock 30FPS.
Be on denial lemming Infamous >>> Ryse in every way possible.
In no way does it average 50fps when there are section that drops it to the low 30s.
Maybe you should learn what average is,games on PC have a minimum frame to that doesn't mean the minimum is sustained for long periods,or that the average is close to the minimum,average is where the game spend most of its time,if we go by your analogy then the game is 60FPS because quite many times it is 60FPS.
So no even the 680GTX can run it at 60FPS.? Because on this test is drops to 38 FPS,and on 1680x1050...
Average is what count and is mostly 50 and up,by your argument not even PC is there..lol