PS3 still edging out the PC in graphics? *PROFF*

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ClassicRockFTW

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#1 ClassicRockFTW
Member since 2012 • 1106 Posts
  • 1600MHz on90 nmprocess (shrunk to65 nmin 2008[4]and to40 nmin 2010[5])
  • Based onNV47Chip previously based on the 7800 GTX (Nvidia GeForce 7800 Architecture)
    • 300+ million transistors
    • Multi-way programmable parallelfloating-pointshaderpipelines
      • Independentpixel/vertex shaderarchitecture
      • 24 parallel pixel-shader ALU pipes clocked @ 550MHz
        • 5 ALU operations per pipeline, per cycle (2 vector4, 2 scalar/dual/co-issue and fog ALU, 1 Texture ALU)[citation needed]
        • 27floating-point operationsper pipeline, per cycle[citation needed]
      • 8 parallel vertex pipelines @550MHz
        • 2 ALU operations per pipeline, per cycle (1 vector4and 1 scalar, dual issue)[citation needed]
        • 10 floating-point operations per pipeline, per cycle[citation needed]
      • Floating Point Operations: 400.4 Gigaflops (24 * 27 Flops * 550 + 8 * 10 Flops * 550)
        • 74.8 billion shader operations per second (24 Pixel Shader Pipelines*5 ALUs*550MHz) + (8 Vertex Shader Pipelines*2 ALUs*550MHz)
    • 24 texturefilteringunits (TF) and 8 vertex texture addressing units (TA)
      • 24filteredsamples per clock
        • Maximumtexelfillrate: 13.2 GigaTexels per second (24 textures * 550MHz)
      • 32 unfiltered texture samples per clock, ( 8 TA x 4 texture samples )
    • 8Render Output units/ pixel rendering pipelinesMaximumDot productoperations: 56 billion per second (combined with Cell CPU)
      • Peak pixel fillrate (theoretical): 4.4 Gigapixel per second
      • MaximumZsample rate: 8.8 GigaSamples per second (2 Z-samples * 8 ROPs * 550MHz)
    • 128-bit pixel precision offers rendering of scenes withHigh dynamic range rendering(HDR)
    • 256MBGDDR3 RAM at 700MHz
      • 128-bit memory bus width
      • 22.4GB/s read and write bandwidth
    • CellFlexIO bus interfaceSupport forPSGL(OpenGL ES 1.1 +Nvidia Cg)
      • 20GB/s read to the Cell andXDRmemory
      • 15 GB/s write to the Cell and XDR memory
    • Support forS3TCtexture compression[6]

And now consider a mid-range graphics card (high end GPU's are unfair to match as technology moves on) such as the hd 7850 which is clocked at 900mhz and has less transsitors than the rsx you can see why,If the ps3 was built a year or two later perhaps it would match hd 7950 graphics due to its highly optamized archtecture. Think about it folks, with a ps3 you have essentially a god machine when it was released and now a mid range PC in todays standards
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Ghost120x

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#3 Ghost120x
Member since 2009 • 6058 Posts
Proff?
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Badosh

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#4 Badosh
Member since 2011 • 12774 Posts
Dafuq did I just read?
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mems_1224

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#5 mems_1224
Member since 2004 • 56919 Posts
Hey Shadow
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lundy86_4

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#7 lundy86_4
Member since 2003 • 61478 Posts

(high end GPU's are unfair to match as technology moves on)ClassicRockFTW

Whelp.

Not only was this thread stupid enough, but you actually made it worse. Congratulations!

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speedfreak48t5p

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#8 speedfreak48t5p
Member since 2009 • 14416 Posts

This is on par with Shadowmoses's dumbest threads.

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-Unreal-

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#9 -Unreal-
Member since 2004 • 24650 Posts

I'll just cut and paste some specifications for this hardware and compare them with some specifications of this hardware and prove how the first is better even though I have absolutely no fvcking idea what I'm talking about or what any of it means.

ClassicRockFTW

Okay whatever gives your sea faring vessel buoyancy.

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lostrib

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#10 lostrib
Member since 2009 • 49999 Posts

Fix your spelling. And please use text color we can actually read

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MercenaryMafia

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#11 MercenaryMafia
Member since 2011 • 2917 Posts
lol @ the TC
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Zophar87

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#12 Zophar87
Member since 2008 • 4344 Posts

Considering you just bashed Windows in a thread I just read. I'm inclined to call you a troll..

..or stupid..

..both?

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Vaasman

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#13 Vaasman
Member since 2008 • 15569 Posts

You may want to look into getting a lobotomy.

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ClassicRockFTW

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#14 ClassicRockFTW
Member since 2012 • 1106 Posts

Considering you just bashed Windows in a thread I just read. I'm inclined to call you a troll..

..or stupid..

..both?

Zophar87

Gentoo>>>>>>>>Windoze

Get over it

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Zophar87

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#15 Zophar87
Member since 2008 • 4344 Posts

[QUOTE="Zophar87"]

Considering you just bashed Windows in a thread I just read. I'm inclined to call you a troll..

..or stupid..

..both?

ClassicRockFTW

Gentoo>>>>>>>>Windoze

Get over it

So you're admitting you're a troll..

..or stupid..

..both?

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ronvalencia

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#16 ronvalencia
Member since 2008 • 29612 Posts

And now consider a mid-range graphics card (high end GPU's are unfair to match as technology moves on) such as the hd 7850 which is clocked at 900mhz and has less transsitors than the rsx you can see why,If the ps3 was built a year or two later perhaps it would match hd 7950 graphics due to its highly optamized archtecture. Think about it folks, with a ps3 you have essentially a god machine when it was released and now a mid range PC in todays standardsClassicRockFTW

PS3's NVIDIA RSX is hardly an optimized architecture compared to Geforce 8 series.

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scoots9

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#17 scoots9
Member since 2006 • 3505 Posts

Your post is entirely unreadable on the black background.

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fernandmondego_

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#18 fernandmondego_
Member since 2005 • 3170 Posts
  • 1600MHz on90 nmprocess (shrunk to65 nmin 2008[4]and to40 nmin 2010[5])
  • Based onNV47Chip previously based on the 7800 GTX (Nvidia GeForce 7800 Architecture)
    • 300+ million transistors
    • Multi-way programmable parallelfloating-pointshaderpipelines
      • Independentpixel/vertex shaderarchitecture
      • 24 parallel pixel-shader ALU pipes clocked @ 550MHz
        • 5 ALU operations per pipeline, per cycle (2 vector4, 2 scalar/dual/co-issue and fog ALU, 1 Texture ALU)[citation needed]
        • 27floating-point operationsper pipeline, per cycle[citation needed]
      • 8 parallel vertex pipelines @550MHz
        • 2 ALU operations per pipeline, per cycle (1 vector4and 1 scalar, dual issue)[citation needed]
        • 10 floating-point operations per pipeline, per cycle[citation needed]
      • Floating Point Operations: 400.4 Gigaflops (24 * 27 Flops * 550 + 8 * 10 Flops * 550)
        • 74.8 billion shader operations per second (24 Pixel Shader Pipelines*5 ALUs*550MHz) + (8 Vertex Shader Pipelines*2 ALUs*550MHz)
    • 24 texturefilteringunits (TF) and 8 vertex texture addressing units (TA)
      • 24filteredsamples per clock
        • Maximumtexelfillrate: 13.2 GigaTexels per second (24 textures * 550MHz)
      • 32 unfiltered texture samples per clock, ( 8 TA x 4 texture samples )
    • 8Render Output units/ pixel rendering pipelinesMaximumDot productoperations: 56 billion per second (combined with Cell CPU)
      • Peak pixel fillrate (theoretical): 4.4 Gigapixel per second
      • MaximumZsample rate: 8.8 GigaSamples per second (2 Z-samples * 8 ROPs * 550MHz)
    • 128-bit pixel precision offers rendering of scenes withHigh dynamic range rendering(HDR)
    • 256MBGDDR3 RAM at 700MHz
      • 128-bit memory bus width
      • 22.4GB/s read and write bandwidth
    • CellFlexIO bus interfaceSupport forPSGL(OpenGL ES 1.1 +Nvidia Cg)
      • 20GB/s read to the Cell andXDRmemory
      • 15 GB/s write to the Cell and XDR memory
    • Support forS3TCtexture compression[6]

And now consider a mid-range graphics card (high end GPU's are unfair to match as technology moves on) such as the hd 7850 which is clocked at 900mhz and has less transsitors than the rsx you can see why,If the ps3 was built a year or two later perhaps it would match hd 7950 graphics due to its highly optamized archtecture. Think about it folks, with a ps3 you have essentially a god machine when it was released and now a mid range PC in todays standardsClassicRockFTW
I would read all that but due to the tittle, I have concluded that this post is full of stupidity.
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IAmNot_fun

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#19 IAmNot_fun
Member since 2010 • 3336 Posts

[QUOTE="ClassicRockFTW"] I am a completely fcking stupid retardfr3ddiemercury

I know.

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IAmNot_fun

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#20 IAmNot_fun
Member since 2010 • 3336 Posts

Your post is entirely unreadable on the black background.

scoots9
Ironically, that seems to be the OP's only saving grace
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yellosnolvr

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#21 yellosnolvr
Member since 2005 • 19302 Posts
im going to say 7.6/10 for this one. this was put together pretty cleverly
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Mozuckint

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#22 Mozuckint
Member since 2012 • 831 Posts

You may want to look into getting a lobotomy.

Vaasman
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lowe0

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#23 lowe0
Member since 2004 • 13692 Posts
Hardly. Nvidia did a pretty good job of screwing Sony, selling them their last generation architecture as a stop gap when multi Cell failed to pan out.
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speedfreak48t5p

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#24 speedfreak48t5p
Member since 2009 • 14416 Posts

This applies to TC quite well:

image.png

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Amster_G

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#25 Amster_G
Member since 2009 • 4329 Posts

I don't understand the fetish of making yourself look like a total moron...

TC, how did that obsession start?

dr.-drew-pinsky.gif

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speedfreak48t5p

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#26 speedfreak48t5p
Member since 2009 • 14416 Posts

I don't understand the fetish of making yourself look like a total moron...

TC, how did that obsession start?

Amster_G
He was inspired by shadowmoses. :lol:
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Silverbond

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#27 Silverbond
Member since 2008 • 16130 Posts

Agreed TC.

PS3 = GOAT

SW just can't accept facts

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Chutebox

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#28 Chutebox
Member since 2007 • 50556 Posts

The **** is this?

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MonsieurX

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#29 MonsieurX
Member since 2008 • 39858 Posts
Keeps getting better and better
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hrt_rulz01

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#30 hrt_rulz01
Member since 2006 • 22374 Posts

[QUOTE="ClassicRockFTW"] I am a completely fcking stupid retardfr3ddiemercury

I know.

Lol...
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Gue1

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#31 Gue1
Member since 2004 • 12171 Posts

not again with this idiot fake hermit or whatever the hell you are.... -__-

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HaloPimp978

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#32 HaloPimp978
Member since 2005 • 7329 Posts

Very pointless thread TC.

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IgGy621985

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#33 IgGy621985
Member since 2004 • 5922 Posts

Load of crapClassicRockFTW

You give Cows a really bad reputation with this crap.

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KarateeeChop

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#34 KarateeeChop
Member since 2010 • 4666 Posts

10/10, would read again.

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vashkey

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#35 vashkey
Member since 2005 • 33781 Posts

This is on par with Shadowmoses's dumbest threads.

speedfreak48t5p
It's funny AND true! XD
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jer_1

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#36 jer_1
Member since 2003 • 7451 Posts

Do people actually use the light theme on this site? I frigging wouldn't dare.

On topic: Riiiiiiiiiiiiight.

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omenodebander

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#38 omenodebander
Member since 2004 • 1401 Posts

wut?

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the_bi99man

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#39 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="ClassicRockFTW"]

I'll just cut and paste some specifications for this hardware and compare them with some specifications of this hardware and prove how the first is better even though I have absolutely no fvcking idea what I'm talking about or what any of it means.

-Unreal-

Okay whatever gives your sea faring vessel buoyancy.

Nice.

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PhazonBlazer

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#40 PhazonBlazer
Member since 2007 • 12013 Posts

Well as they say, the proff is in the podding.

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navyguy21

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#41 navyguy21  Online
Member since 2003 • 17425 Posts
Dafuq did I just read? Badosh
Proff
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Tessellation

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#43 Tessellation
Member since 2009 • 9297 Posts

.

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fr3ddiemercury

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#44 fr3ddiemercury
Member since 2012 • 494 Posts

.

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Tessellation

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#45 Tessellation
Member since 2009 • 9297 Posts

I don't understand the fetish of making yourself look like a total moron...

TC, how did that obsession start?Amster_G

he is a cow.. moronic runs in his blood :cool:

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ronvalencia

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#46 ronvalencia
Member since 2008 • 29612 Posts

Hardly. Nvidia did a pretty good job of screwing Sony, selling them their last generation architecture as a stop gap when multi Cell failed to pan out.lowe0
You can't blame NVIDIA for Sony's selection. It's up to Sony(customer) to select the GPU IP and pay accordingly..

During Xbox1 era, MS paid NVIDIA for it's latest Geforce design with dual vertex unit improvements.

NVIDIA sells a range of GPUs. Sony gimped the GPU side for CELL. Sony could spend little on the CPU side and spend big on NVIDIA's Geforce 8 type GPU e.g. 64 CUDA core version.

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Gue1

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#47 Gue1
Member since 2004 • 12171 Posts

[QUOTE="Amster_G"]

I don't understand the fetish of making yourself look like a total moron...

TC, how did that obsession start?Tessellation

he is a hermit.. moronic runs in his blood :cool:

fixed

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MakeMeaSammitch

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#48 MakeMeaSammitch
Member since 2012 • 4889 Posts

cows...smh smh

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PinnacleGamingP

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#49 PinnacleGamingP
Member since 2012 • 5120 Posts
youd think hermits would be more mad about this but no its easily the lammings
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kickass1337

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#50 kickass1337
Member since 2011 • 149 Posts
youd think hermits would be more mad about this but no its easily the lammingsPinnacleGamingP
i'd vote u for the worst thread creator