@Pedro: Thanks for all the feedback man, glad you liked it! And good to know you are in Dreams now :)
The demo is about month old, many of your suggestions are now solved. Current build already has a ton of new features like reloads, enemy markers once they detect the player, more weapons, stairs solved, etc.
The moving platforms section does need a redesign. My idea was for people to use the freeze time ability to stop the platforms and explore the areas around, but of course most people won't guess that. If you miss a ride you will have a long wait. I playtest it so many times, that i forget that people will still be learning the controls at that point :/
Yes, you can avoid the last arena XD but i prefer to not add invisible walls so people can freely explore.
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