Ports/multiplats look worser on the PS3....
Okay so many have come to the conclusion, which is most likely true, the paticular games ported over were primary built around the 360 hardware, with certain code..which when ported over doesn't take advantage of the PS3, THATS TRUE.
but people seem to forget that the reason for this is because of the more complex hardware...devs will need to spend more time AND money to actually get the better results if not equal, depending on the skill level with devs. this obviously changes over time with devs becoming more familar. But most devs won't risk it and just make the usaul bad port..
Why do you think xbox ports of PS2 games always looked better on the xbox? better hardware and more importantly EASIER HARDWARE to work with.
since most claim the PS3 has the more raw power, it would have been nice to see this trend follow through with the PS3....but thats the price you pay with complex hardware, and the fact that MS made sure to throw in a Tuff cutom built GPU.
Thats why exclusive PS3 titles look stunning, since those first party/3rd party devs work on ONE console only...and try and max it out. etc.
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