[QUOTE="ShadowMoses900"]
I don't have an answer either, some suggest making better games but that doesn't really work. People are simply going to pirate, the best devs can do I think is try to put some anti-piracy software in their games. I remember a long time ago if someone pirated a game, the devs would do something to it where a certain feature didn't work right.
R4gn4r0k
Yeah a more recent example of that was Batman: Arkham Asylum where you couldn't fly or something with the pirated version, so you couldn't advance. But that, just like DRM, can be removed by the hacking scene. So in the end it doesn't even bother most pirates. It's an inventive system, but I don't know if it'll stop many from pirating.
I think a service like steam is a good way to fight piracy. It allows for a lot of ways to pay for games and there are a lot of sales, so people can buy games at the price they want to. Just make it as easy as possible for people to buy your game (no jumping through hoops), and at the right price they will.
And than there are people that will never, ever buy the game no matter how good the service or how low the price. We can't change the industry for them.
Honestly, without Steam I think PC Gaming would be dead in this day and age. It generates the most revenue for the PC gaming market. Unfortunately there is little anyone can do. Piracy is going to happen, the best devs can do is to estimate how much they think it will get pirated and try to compensate for that.
Fortunately there are good people who don't pirate. But I don't think people that pirate games are bad per se, I know a couple people who pirate and while I hate what they do, they are good people in real life.
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