Onlive is the Future of Gaming

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EggHeadMan

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#1 EggHeadMan
Member since 2011 • 723 Posts

Like it or not Onlive and Cloud gaming is the future. Onlive is off to a better start than the PS3 with a library of over 100 games.

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super600

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#2 super600  Moderator
Member since 2007 • 33103 Posts

You have to deal with loads of lag on Onlive I heard.

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Inconsistancy

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#3 Inconsistancy
Member since 2004 • 8094 Posts

Thanks, it's the future (probably), but not the near future, we've had a trillion of these threads. Rutsuki, or whoever he is, would like you, methinks.

Problems: Latency, Bandwidth, Graphics, Resolution, Input Lag, INADEQUATE INFRASTRUCTURE.

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TailBlood

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#4 TailBlood
Member since 2011 • 944 Posts

Like I said in the other thread. Online isn't a system so talking about it is breaking the SW rule. There is no defenition of onlive. Onlive is dirt. A system can't co-exist without fanboys. There aren't any terms for onlive fanboys, because online is dirt.

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EggHeadMan

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#5 EggHeadMan
Member since 2011 • 723 Posts

You have to deal with loads of lag on Onlive I heard.

super600

technology will only get better, and that lag will be no more

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cain006

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#6 cain006
Member since 2008 • 8625 Posts

Not Rikusaki, why are you making an onlive thread?

But I do believe that cloud computing is the future. In like 10 years or so, Onlive (or a company like onlive) could have a pretty good hold on the gaming market.

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rpgs_shall_rule

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#8 rpgs_shall_rule
Member since 2006 • 1943 Posts

Like it or not Onlive and Cloud gaming is the future. Onlive is off to a better start than the PS3 with a library of over 100 games.

EggHeadMan

That would be (a tiny portion of) the PC library... which started like what, more than a decade before the PS3.

Also, everything OnLive does, other platforms do better.

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Inconsistancy

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#9 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="EggHeadMan"]

Like it or not Onlive and Cloud gaming is the future. Onlive is off to a better start than the PS3 with a library of over 100 games.

rpgs_shall_rule

That would be (a tiny portion of) the PC library... which started like what, more than a decade before the PS3.

Also, everything OnLive does, other platforms do better.

Yes, currently, the infrastructure and tech isn't there yet, but it will be one day, and it'll likely overtake dedicated platforms for gaming...
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CuRle_

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#10 CuRle_
Member since 2011 • 258 Posts
Is this Rikusaki's other account?
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Tezcatlipoca666

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#11 Tezcatlipoca666
Member since 2006 • 7241 Posts

Is this Rikusaki's other account?CuRle_

That is exactly what crossed my mind when I read the topic...

Onlive might get some market share in the future, probably from the console side, but it won't overtake everything else. That's absurd.

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EggHeadMan

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#12 EggHeadMan
Member since 2011 • 723 Posts

Is this Rikusaki's other account?CuRle_
nope. Me and Riku are Onlive buddies who will lead the way for onLive. I envy the day onLive is considered superior to the PC

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CuRle_

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#13 CuRle_
Member since 2011 • 258 Posts

[QUOTE="CuRle_"]Is this Rikusaki's other account?EggHeadMan

nope. Me and Riku are Onlive buddies who will lead the way for onLive. I envy the day onLive is considered superior to the PC

That will be.... NEVER.
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eboyishere

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#14 eboyishere
Member since 2011 • 12681 Posts

1. how much are you and riku getting paid to support onlive?

2. yea the future....like 2 or 3 gens in the future

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AdrianWerner

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#15 AdrianWerner
Member since 2003 • 28441 Posts

OnLive isn't a future, it's a technological dead end that will never become popular.

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dxmcat

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#16 dxmcat
Member since 2007 • 3385 Posts

Once everyone has FIOS, well then maybe.

But until crap connections and especially bandwidth caps go away, nope.

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EggHeadMan

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#17 EggHeadMan
Member since 2011 • 723 Posts

1. how much are you and riku getting paid to support onlive?

2. yea the future....like 2 or 3 gens in the future

eboyishere

we're not getting paid anything, just access to the future of this industry

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RandomWinner

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#18 RandomWinner
Member since 2010 • 3751 Posts

I agree. It has its issues, but damn is it a cool concept. TBH, I either can't get on onlive or it works flawlessly. It never lags or it won't let me use it :).

Its a few years early, but if it survives, I think it is the future. Being able to play technically amazing games on an ordinary PC is a concept that could potentially attract many.

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Kashiwaba

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#19 Kashiwaba
Member since 2005 • 8059 Posts

Riku rejoice you got a new partner here :P

Anyway Onlive is the far future its still too early for it to take off just accept this truth.

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AtlasBizarre

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#20 AtlasBizarre
Member since 2010 • 828 Posts

[QUOTE="eboyishere"]

1. how much are you and riku getting paid to support onlive?

2. yea the future....like 2 or 3 gens in the future

EggHeadMan

we're not getting paid anything, just access to the future of this industry

you must be getting **** loads of cash.

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MetroidPrimePwn

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#21 MetroidPrimePwn
Member since 2007 • 12399 Posts

Is this Rikusaki's other account?CuRle_

No.

Rikusaki puts some amount of effort into his threads, you have to give him that. This one had one line in the first post.

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CuRle_

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#22 CuRle_
Member since 2011 • 258 Posts
The way I see it, by the time Onlive has advanced enough to replace todays conventional gaming platforms, todays conventional gaming platforms will have also greatly improved and will not be matchable for Onlive. Just as PC technology will always be ahead of console technology, consoles and PCs will always be ahead of cloud gaming.
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EggHeadMan

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#23 EggHeadMan
Member since 2011 • 723 Posts

The way I see it, by the time Onlive has advanced enough to replace todays conventional gaming platforms, todays conventional gaming platforms will have also greatly improved and will not be matchable for Onlive. Just as PC technology will always be ahead of console technology, consoles and PCs will always be ahead of cloud gaming.CuRle_
Just Wait ;)

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lordreaven

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#24 lordreaven
Member since 2005 • 7239 Posts

You mean to pay $10 a monthto access it, then pay $60 for the game I wish to play? THEN buy DLC? And I don't even own a physical copy?Thats called a scam.

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Bebi_vegeta

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#25 Bebi_vegeta
Member since 2003 • 13558 Posts

Are you crazy my ISP won't give me enough bandwidth... 100Gb/month...

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ronvalencia

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#26 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="EggHeadMan"]

Like it or not Onlive and Cloud gaming is the future. Onlive is off to a better start than the PS3 with a library of over 100 games.

Onlive's reduce priacy claims was already mitigated by MMO model. With MMO model, the service provider doesn't have invest the same level of infrastructure as Onlive model.
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Jynxzor

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#27 Jynxzor
Member since 2003 • 9313 Posts

Like it or not Cloud gaming is the future.

EggHeadMan

Fixed that for you, and Cloud gaming wont be viable for many years to come. The largest consumers for this type of market don't even have strong enough internet to make the best use of it half the time.

Let alone the shaky ground net nuetrality is on, and net providers wanting to cap and bill your internet usage more than ever before. Cloud "Everything" has some massive hurdles to jump over before they become a viable system for any medium let alone gaming.

*edit*

When Could gaming is viable companies with far larger pockets will either consume Onlive or crush it underfoot. Microsoft and Sony are working on their own Cloud computing tech as we speak. Onlive is a massive ploy to be in on a new tech bubble and be bought up for millions, but at the abysmal pace it's going no one will want to invest in them when the big-boys come to town.

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LegatoSkyheart

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#28 LegatoSkyheart
Member since 2009 • 29733 Posts

Can I play Onlive Games Offline? No?

Sad.

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EggHeadMan

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#29 EggHeadMan
Member since 2011 • 723 Posts

Can I play Onlive Games Offline? No?

Sad.

LegatoSkyheart

online gaming is the future. you should start getting used to it

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mitu123

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#30 mitu123
Member since 2006 • 155290 Posts

If it can do:

Maxed settings

1080p

60FPS

Mods

Bigger library

Solid connection

Then maybe it could be worth it.

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deactivated-5e9357e99ffb8

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#31 deactivated-5e9357e99ffb8
Member since 2007 • 1255 Posts

I would never adopt this type of gaming. My bandwidth cap would break in hours.

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CRUSHER88

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#32 CRUSHER88
Member since 2003 • 2037 Posts
Its a cool idea. I tried it, its not where I would like it to be right now. If they can keep OnLive up for a few more years and keep improving, then it could be great.
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enterawesome

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#33 enterawesome
Member since 2009 • 9477 Posts
Is Rikusaki your coworker at Onlive? :P
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eboyishere

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#34 eboyishere
Member since 2011 • 12681 Posts

Is Rikusaki your coworker at Onlive? :Penterawesome

what ever brings home the bacon ;)

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majoras_wrath

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#35 majoras_wrath
Member since 2005 • 6062 Posts

[QUOTE="CuRle_"]Is this Rikusaki's other account?EggHeadMan

nope. Me and Riku are Onlive buddies who will lead the way for onLive. I envy the day onLive is considered superior to the PC

What a complete and utter shock. You guys are worse then the Jehovahs Witnesses knocking on my door at 8 in the morning.
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MetroidPrimePwn

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#36 MetroidPrimePwn
Member since 2007 • 12399 Posts

You mean to pay $10 a monthto access it, then pay $60 for the game I wish to play? THEN buy DLC? And I don't even own a physical copy?Thats called a scam.

lordreaven

You don't have to pay to use the service. There's a $10 a month component to the service called the Playpack which allows you unlimited access to a library of something like 70 older titles for as long as you're subscribed to the service. You don't have to subscribe to that to purchase games from OnLive.

Not a huge fan of OnLive myself, but the Playpack is a pretty decent deal since it's basically like Netflix instant streaming for games.

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geraldwillkill

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#37 geraldwillkill
Member since 2005 • 1134 Posts

What about mods?

What if the service gets hacked like PSN did and you can't play games at all?

What about bandwidth caps for the millions of people out there?

What about the lag you get in multiplayer?

What about LAN gaming to get the closest zero lag experience?

I could come up with plenty of questions, I mean onlive sounds like a great idea but its too far ahead of it's time. If Onlive would let me download my games to play offline or install them on my pc for a better experince then I would start to consider using it. Plus, I got a 15Mbps connection and Onlive looks and plays like crap.

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mirgamer

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#38 mirgamer
Member since 2003 • 2489 Posts

[QUOTE="CuRle_"]The way I see it, by the time Onlive has advanced enough to replace todays conventional gaming platforms, todays conventional gaming platforms will have also greatly improved and will not be matchable for Onlive. Just as PC technology will always be ahead of console technology, consoles and PCs will always be ahead of cloud gaming.EggHeadMan

Just Wait ;)

When that future arrives, come tell us about it. Until then, do feel free to pay and beta test an unproven concept for us. lol

I'm glad with people like you around, I don't have to invest my own money on a concept that may or not work out in the future :)

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Jynxzor

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#39 Jynxzor
Member since 2003 • 9313 Posts
[QUOTE="EggHeadMan"]

[QUOTE="CuRle_"]Is this Rikusaki's other account?majoras_wrath

nope. Me and Riku are Onlive buddies who will lead the way for onLive. I envy the day onLive is considered superior to the PC

What a complete and utter shock. You guys are worse then the Jehovahs Witnesses knocking on my door at 8 in the morning.

It's worse than you think. These guys "could even be one guy" could very well be undercover marketers. Considering the Hype train Riku created for GT5 here I wouldn't doubt it. So think of them as Jehovahs who actually get payed to knock on your door.
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silversix_

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#40 silversix_
Member since 2010 • 26347 Posts
Everyone is laughing at this thing but it still gets fanboys? What are the strong points of ONlive to be fanboy for, lags? The thing won't take over anything but you may dream that it could one day.
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Rikusaki

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#41 Rikusaki
Member since 2006 • 16634 Posts

What about mods?

Absolutely. Hell, you cen even run the full SDK within the service and share your creations with the community.

What if the service gets hacked like PSN did and you can't play games at all?

Many things get hacked. OnLive would be much more difficult to hack than PSN. There are multiple data centers spread throughout the country. If one is down, another is still up.

What about bandwidth caps for the millions of people out there?

Shouldn't be a problem. I am a very heavy user and Comcast doesn't seem to care.

What about the lag you get in multiplayer?

The data centers have a 10 gigabit connection to the internet with sub-10ms latency. I am talking about OnLive's connection to the internet, not yours. Remember, the game is running over there. The only lag you get is input lag from you to the machine running the game.

What about LAN gaming to get the closest zero lag experience?

That's what OnLive does for smaller multiplayer games such as Borderlands. It's a LAN network within and between data centers.

I could come up with plenty of questions, I mean onlive sounds like a great idea but its too far ahead of it's time. If Onlive would let me download my games to play offline or install them on my pc for a better experince then I would start to consider using it. Plus, I got a 15Mbps connection and Onlive looks and plays like crap.

geraldwillkill

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USBxDVD

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#42 USBxDVD
Member since 2011 • 520 Posts

OnLive is terrible. It lags like hell for someone with a decent connection. The graphics are compressed and blurry. Controls are unresponsive as if there is input lag. Even the menu is in sub-HD. Its a total mess at the moment.

I hate the idea of my games being on an account. I think any normal human being would want a fail proof physical copy of their game. If you ever get banned from OnLive or Steam, all your games go. You lose everything.

Its very possible that OnLive and digital downloads will be the future but any intelligent gamer would hope for the opposite. Digital just means more control over the consumer. Its hidden behind the illusion of simplicity which is also a huge negative. Were being conditioned as consumer into thinking simpler equals better. And the masses are eating the BS up.

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agpickle

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#43 agpickle
Member since 2006 • 3293 Posts

I'm gonna bring this up again since you guys ignored it in the last thread.

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Iantheone

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#44 Iantheone
Member since 2007 • 8242 Posts
This guy is seeming to be the next Riku (Or even it is him with an alt) :O
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Vari3ty

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#45 Vari3ty
Member since 2009 • 11111 Posts

Like it or not Onlive and Cloud gaming is the future. Onlive is off to a better start than the PS3 with a library of over 100 games.

EggHeadMan

Yeah, we all get that cloud gaming is "the future". Come back in 2025 when we actually have fast enough internet speeds and solid network infrastructure, and there aren't bandwidth caps all over the place. Maybe then cloud gaming can actually happen.

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hypoty

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#46 hypoty
Member since 2009 • 2825 Posts

You pay monthly fee's to take everything good about PC gaming and throw it in the trash, all while making it even more restricted than console gaming. Who is Onlive's target demographic anyway.

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USBxDVD

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#47 USBxDVD
Member since 2011 • 520 Posts

I'm gonna bring this up again since you guys ignored it in the last thread.

agpickle

I can confirm that Assassins Creed looks exactly like that. It lagged like hell and looks worse than the console versions. People who defend OnLive make me laugh.

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Vari3ty

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#48 Vari3ty
Member since 2009 • 11111 Posts

You pay monthly fee's to take everything good about PC gaming and throw it in the trash, all while making it even more restricted than console gaming. Who is Onlive's target demographic anyway.

hypoty

People who only care about "the future". Seriously, nobody gives a d*** about OnLive because it's too early. I agree that while this may be feasible in the future, cloud gaming is not going to take over for AT LEAST a decade, if not more. I know I'm not going to waste 10 years of my life testing a service that really is still in beta.

And really,as someone else mentioned here, OnLive doesn't stand a chance. Sure, it may have been first out of the gate, but when Microsoft and Sony and Apple and even possibly Google all set up their owncloud gaming services, it is game over for OnLive. 10 years from now, OnLive probably won't be around, and if it is it will be living in the shadow of the other companies.

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ChubbyGuy40

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#49 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="geraldwillkill"]

What about mods?

Absolutely. Hell, you cen even run the full SDK within the service and share your creations with the community.

What if the service gets hacked like PSN did and you can't play games at all?

Many things get hacked. OnLive would be much more difficult to hack than PSN. There are multiple data centers spread throughout the country. If one is down, another is still up.

What about bandwidth caps for the millions of people out there?

Shouldn't be a problem. I am a very heavy user and Comcast doesn't seem to care.

What about the lag you get in multiplayer?

The data centers have a 10 gigabit connection to the internet with sub-10ms latency. I am talking about OnLive's connection to the internet, not yours. Remember, the game is running over there. The only lag you get is input lag from you to the machine running the game.

What about LAN gaming to get the closest zero lag experience?

That's what OnLive does for smaller multiplayer games such as Borderlands. It's a LAN network within and between data centers.

I could come up with plenty of questions, I mean onlive sounds like a great idea but its too far ahead of it's time. If Onlive would let me download my games to play offline or install them on my pc for a better experince then I would start to consider using it. Plus, I got a 15Mbps connection and Onlive looks and plays like crap.

Rikusaki

OnLive doesn't support mods and it never will.

It doesn't even need to be hacked. Some little s*** using a LOIC or even DOS can bring down the whole thing for everybody. Once again, there goes all the games. Not just access to one.

Bandwidth caps and not to mention USA has some of the worst internet connections around. The connection required to get some really crappy compressed 720p stream costs a lot per year. Then you have to be 10ft from the server or else you get lag.

Connect to even more servers to connect to ever more servers. Oh yeah, that's absolutely wonderful...

Don't know what kind of connection you have, but having 4 people do constant 720p streams would choke out even my cable connection.