I know, hitman 2 (2002) was great, to some even better, but codename 47 introduced many new features to gaming, it was one of the biggest landmarks in gaming, yet it is missed by many people.
It introduced ragdoll effects for instance, and while it was not only important for realism, it was also important for gameplay. I will never forget when I dragged my first victim to a sewer and dumped it there. Not by a premade animation, no dragging the body across the street and then let gravity do its work when I dragged it into the sewer.
Changing of clothing and how the ai handles this, revolutionary but because it was needed in the first levels to pass them. this was deemed too difficult for some and they didn't realize what a masterpiece this was.
Because it was not the only way to play this game, you could play hitman rambo style if you wanted too. Well not exactly just run and shoot, but the game had such deep mechanics , you could kill everyone if you knew how to use it.
The lean animation for instance was amazing in firefights, you could use pretty much anything as cover, and protect yourself while shooting enemies, and no this was not some premade animation like you see in rdr2 and gta V.
and during this instance the game also showed how well it did bullet physics and damage, I will never forget using a tree for cover and see bullets shooting off chunks of wood while I cover and shoot.
The music , the story, the setup of the missions were all very well done and the game has never been topped imo, but the second one surely did match it.
I don't know what this hitman 3 will be but frankly , hitman 1 could not give me same vibe the first two games gave me, maybe I should have played further than the first level, never tried 2. I certainly try 3 in vr tho.