I haven't posted on Gamespot in a while, and I haven't posted on System Wars in much, much longer... but I remember from a while ago that on this site, especially here on System Wars, a common argument was that certain games (or the consoles they were on) were "kiddy" and therefore not for adults. Why, exactly?
The main form I'd see this argument in was stuff like "look how many E-rated games Gamecube has, that console's obviously for kids, other consoles have more mature games"; but ESRB ratings are supposed to be a measure of how appropriate the games are for kids, not how inappropriate they are for adults. And why exactly would "appropriate for kids" imply that something is less mature? Would those who apply this to video games apply it to, let's say, movies, and imply that it's immature for adults to watch G-rated Disney movies too?
That particular argument, of course, since applied to Nintendo would seem to most often be put forth by fanboys of non-Nintendo systems, but even some Nintendo fanboys' counterarguments shared the same underlying flaw; such as the sarcastic "more kiddy kidtendo games" posts that showed screenshots of its most graphic, violent games... but does graphic violence really imply maturity? I'd think there's more to maturity than that...
matthayter700
Ironically, the only period in my life when I specifically desired violent games was when I was around 10 years old. For a kid, violence in games and movies was kind of a taboo, and we all know that forbidden fruits taste the best.
I think it's rather pathetic, though, that people seem to equal graphic violence with maturity. Maturity shines through in gameplay, not in how much blood you shed. In this sense, many M-rated games can actually be rather childish, as they offer mindless, cheap violence to cover up the lack of decent gameplay. Sophisticated gameplay will shine through despite of its cosmetics. Those cosmetics can also be deceiving. Obviously this goes for classic examples of cartoony fluff meeting violent outbursts such as with Conker's Bad Fur Day, but also for the Paper Mario games, which are seemingly cute, but contain incredible amounts of depth in terms of both gameplay and writing. Often these games will contain references or jokes which will only be understood by a more mature audience.
That being said, I think the connotation between violence and maturity has been constructed by teenagers who are in some way insecure about their own maturity, and look to compensate it by playing supposedly mature games. All in all, people who purposely avoid great games because they feature 'cartoony' graphics are only disadvantaging themselves.
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