Replacing Xbox One hard drive makes system run faster, modder shows
New video details how to replace hard drive for Microsoft's new system; doing so will void your warranty.
Replacing the Xbox One's 500GB hard drive with a larger capacity SSD will make the system run faster overall, YouTube user "Brian Williams" claims in a new video posted below. The PlayStation 4 also runs faster with a new hard drive, we found in our own analysis last month.
It should be noted that while the Xbox One's hard drive can be swapped out, doing so will void your warranty. For the sake of comparison, the video shows speeds for the Xbox One's on-board Samsung OEM 500GB hard drive, as well as a Seagate 1TB hybrid SSHD and a Samsung 500GB EVO SSD.
"Brian Williams" demonstrates in the video that booting to the main Xbox One home screen is about 10 percent faster with a new hard drive. What's more, the system was able to load one level of Call of Duty: Ghosts 20 percent faster once the on-board hard drive was removed and replaced.
Getting the Xbox One to work with a new hard drive also requires formatting and installing the replacement drive. Since the Xbox One does not officially support swapping in a new hard drive, there are no official instructions on how to do so, though "Brian Williams" has also provided a guide for this.
Unlike the Xbox One, the PlayStation 4 freely allows users to replace the system's on-board 500GB hard drive, so long as certain requirements are met. Both the Xbox One and PS4 do not support external storage, at least not right now.
Get ready for Xbox One.
The all-in-one entertainment system. Where the best games, multiplayer, and your favorite movies, music, sports and live TV come together in one place.
Available November 22, 2013
In building the Xbox One, Microsoft started from scratch to create something that suggests, more than anything else, that it's an entertainment device. It's features a broad, imposing squared-off frame that some have likened to a VCR player, while others say its sharp edges and sparing details bring it in line with the look of modern consumer devices.
"New Xbox One hardware is sleek and modern and complements any décor," Scott Dallmeyer, senior industrial designer on the Xbox One, told Wired.
"The console is shaped in the 16:9 aspect ratio and employs a horizontal orientation optimized for its high-speed Blu-ray disc player. It is moulded in a deep and rich liquid black colour and includes a distinctive beveled edge."
"We wanted [Xbox One] to really fit in with the things that are in your living room or your game room. We wanted this to be very quiet, very confident, but still very capable."
You cannot stand the console up vertically, as you could with the Xbox 360.
Not quite black and not completely chrome, Xbox One uses a specific Microsoft tint called "dark chrome". The console's finish is equally split between glossy and matte.
The console's top panel, meanwhile, is divided into two halves; the left is plain with a glossy
finish, while the right is dominated by corrugated air vents.
The face panel retains simplicity throughout. A small, silver Xbox Logo (sitting behind the glass panel, on the bottom right) will shine a crisp, bright white when turned on.
Xbox One disc and cable inputs
Replacing the traditional disc tray is an automatic optical drive similar to the original PlayStation 3's. A slit at the face of the console will eat a disc and spit it out on command.
A neatly squared-off area on the back, beneath a strip of vents, houses a collection of ports, including power; HDMI in; HDMI out; two USB 3.0 slots; a Gigabit Ethernet port; and - presumably - the input for Microsoft's new Kinect.
Xbox One was designed to be the most advanced gaming console ever, and the best entertainment console. To make that possible, we did something unprecedented. For the first time ever, we created a state-of-the-art gaming OS and fused it with a powerful Windows OS. So you get the best of both worlds, without compromise. Forget about having to switch inputs to watch TV or play a game. Now you can run a host of apps right alongside your game without any loss of performance.
Xbox One system performance
CPU and GPU
The beating heart of Xbox One is said to be an AMD-developed 8-core CPU running at 1.6GHz, based on the PC-based x86 chip architecture. During the reveal, Microsoft chose not to delve too deeply into the capabilities of its GPU, but did claim it provides "eight times" the graphical power of the Xbox 360.
The chip powering the console is an AMD GPU, which according toDigital Foundry, offers "12 compute units providing a total of 768 threads at 800MHz, and 1.2 teraflops" depending on the unconfirmed clock-speed.
Discussing the making of the Xbox One, Greg Williams, the general manager of silicon development at Microsoft, said the console "does not target the highest-end graphics". It is instead built "in an intelligent" way for "broad entertainment play".
Play with peak performance.
Xbox One is the perfect balance of power and performance. In addition to Xbox One’s revolutionary architecture, the combination of its CPU, GPU and ESRAM is like having a supercomputer in your living room. But raw power is nothing without speed.
So the Xbox One uses its power more effectively, creating lightning fast experiences unlike anything you’ve had before.
System RAM and three operating systems
Xbox One appears to house 8GB of DDR3 memory, though how much of this is allocated to the operating systems is not clear (It is rumoured to be as high as 3GB). What is confirmed is that the console co-habits three operating systems, each catered to a specific task.
The first is powered by the kernel of Windows 8 and is used to power applications such as Skype, Live TV services, and other non-gaming software.
Meanwhile, the second operating system is a custom framework optimised for games tasks and processes. This will provide developers more direct access to the console's hardware.
And the third is said to serve as a connective tissue between the two, integrating both OSes and commanding "deep and instant" control of the hardware. In addition to allowing users to switch between applications and games quickly, the somewhat complicated three-part operating system also allows the Xbox One to perform many tasks in the background.
Xbox One hard drives, networking, and display resolutuion
An internal hard disc carries 500GB of space, enough to store roughly ten full games (on the assumption that each game fills a 50GB Blu-ray disc to full capacity).
Albert Penello, senior director of product planning at Microsoft, has said the internal drive cannot be replaced. However, external storage solutions can be used through the console's fast USB 3.0 port, and these are effectively capable of everything the internal storage allows.
For networking, it has been confirmed the Xbox One will carry a Gigabit Ethernet port and 802.11N Wi-Fi. It is also believed the system will support Wi-Fi Direct, which is a standard that allows devices to connect to each other without going through a router, though this has not been confirmed.
The system will not support the old standard resolution, though Microsoft communications executive Larry Hryb said it will allow 3D stereoscopy and 4K resolution standards.
Xbox One Backwards compatibility
The Xbox One will not be compatible with Xbox 360 games, be it disc based or XBLA downloads. The system architectureis so different that all 360 games would need to be coded to directly work with the Xbox One system.
"We designed Xbox One to play an entirely new generation of games - games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud," a Microsoft spokesperson said.
here is a possible solution that could, in theory, be found through cloud computing. Microsoft servers hosting Xbox 360 games could stream content to Xbox One, much in the same way Sony wants to stream legacy PlayStation content to PS4. Although Microsoft has established a significant network infrastructure, it has not mentioned such a content policy.
However, the company has pledged to continue supporting its Xbox 360 customers: "We care very much about the investment you have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future."
As real as real life.
Immerse yourself in cinematic worlds that look like real life, with characters that feel more human. Advanced AI technology and the processing power of Xbox One make game worlds come alive.
And thanks to the power of the cloud, what you do in a game can stay that way persistently. Xbox One’s unique architecture allows creators to build realistic, cinematic experiences of the highest fidelity possible.*
Always ready when you are.
Xbox One was designed for today’s fast-paced lifestyle. It wakes up instantly when you say, “Xbox On,” and even turns on your TV. Downloads and updates happen behind the scenes, so you can jump right in.
And when you need to pause, your games are suspended right where you left off, so you can resume instantly
Use the tablet or phone you already own.
Get more from games and entertainment with unique cross-screen experiences. With the free Xbox SmartGlass app for Windows 8, Windows Phone, Android and iOS, you can use your tablet or phone to extend,
enhance and control what’s playing on your Xbox One. Plus, the combination of controller, Kinect and Xbox SmartGlass technologies unlock new opportunities for developers to bring you more innovative games.*
The Xbox One controller
Experience the action like never before with the Xbox One Wireless Controller. New Impulse Triggers deliver fingertip vibration feedback, so you can feel every jolt and crash in high definition.* Redesigned thumbsticks and an all new D-pad provide greater precision. And the entire controller fits more comfortably in your hands. With over 40 innovations, it’s simply the best controller Xbox has ever made.
Given the popularity of the 360 controller, Microsoft has decided against making drastic changes to the Xbox One pad. The approach here has been to streamline, making many small adjustments. For example; the directional pad, one of the few sticking points on the Xbox 360 controller, has been rebuilt with a more traditional plus-sign design.
Microsoft says the controller will supposedly feature "over 40 design innovations", though only a few have been made apparent.The most popular innovation so far is the localised feedback features. Shoulder triggers, for example, will rumble individually when a player fires a gun, or if a car veers onto a bumpy off-road. An in-game explosion will result in a rumble beginning from the centre of the pad and spreading out to the fingers.
The layout has remained faithful to the 360 arrangement, but the stick and button placement is said to have been slightly tightened. The shoulder buttons and triggers are now standing next to each other.
"Everything is clustered together so it's easier to reach," Dallmeyer claimed.
Another obvious change to the controller's form is on its back, with the protruding battery pack now removed. The pad still eats AA batteries (and, presumably, charger packs) but the compartment is now concave instead of convex.
The Xbox guide button now sits at the roof of the controller, instead of at the centre. Gone are the 'start' and 'select' buttons and in their place are two ambiguous replacements. CVG editor Andy Robinson, who went to see the controller, says one of the buttons appears to command what is viewed (the system can switch between TV, games and other apps seamlessly). The other button's function is unknown, though it is likely a TV guide button, or some kind of instant menu system.
At the base of the controller is an expansion port (likely USB) which "allows high-speed data transfer", a Microsoft rep told CVG. There appears to be a micro-USB port at the top of the device, likely used for charging.
It is believed that the Xbox One controller communicates to the system via WiFi Direct, though Microsoft has not confirmed this.
- The greatest gamepad – now even better
- · The Xbox One Wireless Controller features over 40 improvements to the award-winning Xbox 360 Wireless Controller.
- · Feel the action like never before with Impulse Triggers. New vibration motors in the triggers provide precise fingertip feedback bringing weapons, crashes, and jolts to life for a whole new level of gaming realism.*
- · New expansion port with high speed data transfer enables clearer chat audio when using a compatible headset.**
- · Newly designed D-pad is responsive to both sweeping and directional movements.
- · Thumbstick improvements enable better grip and accuracy.
- · Trigger and bumpers are designed for quicker access.
- · Grips and contours have been designed to fit a wider range of hand sizes comfortably.
- · Batteries fit inside the controller body, allowing your hands more room to naturally grip the controller.
- · Contents: Wireless Controller and AA Batteries (2).
- · 30ft wireless range
- · Connect up to 8 Wireless Controllers at once to your console.
- · Menu and View buttons for easy navigation.
- · Seamless profile and controller pairing. Infrared LEDs in the controller can be sensed by the Kinect sensor.
- · Expansion port for add-on devices like the Chat Headset.
- · Compatible with Xbox One Play and Charge Kit and Xbox One Chat Headset.
- More immersive, more precise, more comfortable
"Microsoft has more titles in development now than at any time in Xbox's history," said Phil Spencer, corporate VP of Microsoft Game Studios.
EA games deal
At its Xbox One conference, Microsoft detailed a "broad strategic partnership" with Electronic Arts. Andrew Wilson, vice president of EA Sports, confirmed that EA will have FIFA, NBA Live, Madden NFL and UFC games for the Xbox One within "the next twelve months".
EA's sports games will be powered by 'Ignite', a new engine that "blurs the line between real and virtual".
"These new EA Sports games will deliver massive innovations in human intelligence, true player motion and living worlds. Adding to its commitment to Xbox One, EA Sports also announced the promise of exclusive content to be revealed in the coming months," a press release stated.
Ghosts timed exclusives
Infinity Ward also made an appearance at the Xbox One reveal. The studio showed off the first Call of Duty: Ghosts trailer,
and went on to confirm the extension of a DLC partnership with Microsoft which will deliver Ghosts DLC to Xbox One players earlier than on any other platform.
Forza 5 and Quantum Break
Meanwhile, Forza 5 is in development at series creator Turn 10, which has "taken the best of Xbox One to redefine the series". Microsoft pledged that the game will be available on launch day.
"Built from the ground up to take advantage of Xbox One and the infinite power of the cloud, no game better delivers the sensation of being behind the wheel," read a press release.
Another exclusive title, Quantum Break, is the latest game in development at Max Payne and Alan Wake studio, Remedy.
"Quantum Break is a revolutionary entertainment experience that blurs the line between gaming and TV by integrating drama and gameplay into one seamless, uniquely immersive experience. How you play the game impacts the show, and the show informs how you play the game."
Following the event, Remedy's Sam Lake released a video saying the studio will return to Alan Wake "when the time is right".
Broad third-party support
Since the Xbox One reveal, a number of already announced multiplatform
titles have been confirmed for Xbox One. The list includes Assassin's Creed: Black Flag and Watch Dogs from Ubisoft, which also pledged to have additional new IPs and digital titles ready for Xbox One's first year; Bungie's Destiny; Battlefield 4 from DICE and EA; and Eidos-Montreal's Thief.
Crytek's website has also confirmed that Ryse, last shown at E3 2011, will be exclusive to Xbox One.
The all-new Kinect, at your command.
We’ve completely re-engineered Kinect to take full advantage of all that Xbox One can do. It’s more precise. More responsive. More intuitive. Its unparalleled voice, vision, and motion technology lets you reach into games and entertainment like never before. Automatically sign in when you enter the room. Accelerate through a game with subtle gestures. Or navigate through your favorite TV shows with the sound of your voice. It’s an entirely new Kinect for a new generation of entertainment.
While Microsoft has demonstrated early versions of the Xbox One user interface and base operating system in the past, previous demos have been carefully choreographed affairs operated completely by company representatives. So I was very excited to get my first actual hands-on (and voice-on) test of the Xbox One's underlying platform at a Microsoft-hosted event last week (even if it was partially guided by two Xbox representatives who sometimes took control or suggested what I should try).
While an hour is hardly enough time to get a comprehensive feel for all of the console's system-level controls and features, I came away from the demo surprisingly enthusiastic about the multitasking and voice control features that I had come in rather pessimistic about.
Kinect Real Vision technology dramatically expands its field of view for greater line of sight. An all-new active IR camera enables it to see in the dark. And using advanced 3D geometry, it can even tell if you’re standing off balance.
Voice is the new controller
The most notable thing about my hour-or-so hands-on demo was how little I actually used a handheld controller. Practically every feature described in this piece was activated by saying "Xbox" followed by a simple command. Yes, a similar feature is already available to anyone with a current-generation Kinect hooked up to their Xbox 360, but it's clear that voice controls are much more fully integrated into the Xbox One interface.
On the Xbox 360, you are generally limited to giving voice commands that correspond to menu options you see on the screen—"If you can see it, say it," as Microsoft marketing puts it. On the Xbox One, there's no such limitation to what you can do with your voice. If I want to load up Internet Explorer, I can say, "Xbox, go to Internet Explorer" from anywhere on the system menu and bring up the Web browser.
Not only that, but voice controls are now a system-level process that runs in the background while you're using an app or game. You can call out, "Xbox, snap friends" while playing a game to bring up your friends list on theside of the screen, without even pausing. Then there are the handy app-specific shortcuts activated by voice commands. "Xbox, watch Comedy Central" let me jump straight to watching the channel even from another app, for instance.
The idea of never having to use a controller to search through menus and sub-screens to find my apps and games seemed pretty appealing after just a few minutes of talking my way through a variety of Xbox One functions. There is a slight, noticeable voice recognition pause of roughly half a second after saying each command, but it didn't seem to get in the way much during the demo (and it seemed shorter than the similar pause on the Xbox 360, in any case).
Accuracy and recognition weren't significant issues, either. In the hour I spent with the Xbox One, I only counted two times where someone had to repeat themselves because the system didn't hear a command, and there were no instances of the system misinterpreting what was said. In fact, the Kinect was sensitive enough that Engineering Manager Jeff Henshaw had to whisper instructions to me ("Try saying [*whisper*] 'Xbox, go home'") so the system wouldn't accidentally pick up his words. It remains to be seen, of course, if this performance can hold up in a noisy living room and not the idealized, faux living room that Microsoft set up.
Skeleton detection and automatic login
Aside from voice, the most significant system-level feature enabled by the Kinect is the ability of the Xbox One to log a user in automatically based only on their visuals. The first time you set up the system, it takes you through a 30-second process where you log in to your Microsoft account. Kinect then builds a personal profile it will associate with that account based on facial recognition but also the camera's basic skeletal model of your body. This process forms a unique biometric ID that the Kinect uses to automatically identify a user, logging them in to Xbox Live and bringing up a personalized menu that includes their recent apps and favorite items.
Find the perfect match.
Smart Match uses advanced algorithms to pair you with the right players, and gives you more control over who you play with.
No waiting in lobbies.
Tired of waiting around in game lobbies for matches to start? Keep playing, watching TV or surfing the web while matchmaking happens behind the scenes.
Unleash the power of the cloud. Games hosted in the cloud on Xbox Live gain performance, neutralize host advantage and minimize cheating.
Are cheats and jerks ruining your multiplayer experiences? An extensive new reputation system helps keep annoying players out of your games.
A service you can count on.
Play on Xbox Live, the proven multiplayer service, powered by over 300,000 servers.
Your games keep playing, even when you're not.
Just because you’re not playing doesn’t mean your games have to stop.
With Living Games technology and the power of the cloud, game worlds can be persistent. So the things you do in a game will stay that way.
Plus your games are in sync with the real world, which means the latest stats can be automatically fed into your sports games. Advanced AI even allows your friends to play against your shadow when you’re not available. With Xbox One, the game never stops.
Watch Cloud Powered Gaming on Xbox One
Suspend and resume gameplay instantly.
Gamers have busy lives. Thanks to the power of the cloud, start right where you left off, even in the middle of a battle or race.
Artificial intelligence that adapts.
Games can learn to play like you and your friends, so you always have worthy opponents, even when your friends are offline.**
Capture your greatness.
Why let that once-in-a-lifetime goal go unnoticed? Amp up your bragging rights with Game DVR by capturing your favorite highlights.
Game DVR keeps a rolling record of your most recent gameplay so you never miss a moment.*
Show off your best moves.
Add flare to your recorded clips with Upload Studio including voice over, skins, slow motion and other amazing features. Share your minimovie masterpieces on social networks and Xbox Live. Become a legend among your friends, or even the world.*
A new generation of Xbox Live.
Unleash the power of the cloud with a new generation of Xbox Live. It also connects you to thousands of games, songs, TV shows, movies, and sports. More importantly, it’s a scalable source of power that will grow stronger over time. Best of all, your games and profile are stored in the cloud,
so every Xbox One console behaves like your very own. And because it’s all one service, your Xbox Live Gold membership will work on both Xbox 360 and Xbox One.
Your games stay in sync with the real world.
Imagine the player stats in your sports game being updated automatically based on the weekend’s results. It’s now possible with Xbox One. Thanks to the power of the cloud, game worlds stay in sync with the real world.***
Play without the wait.
With Xbox One, you can start playing within minutes as games install. And, when you're connected to Xbox Live, updates can install seamlessly in the background, so your games and entertainment won’t be interrupted.
Now anyone in your home can access most Xbox Live Gold benefits on your Xbox One, including multiplayer and entertainment apps.
Get the most from Xbox One with Xbox Live Gold
Home Sweet Home Screen
Everyone can have their own personalized Home screen, for instant access to their favorite games and entertainment.
Plus, sign into Xbox Live on any Xbox One, and your Home screen, digital games, content, profile and saves come to you.
Do two things at once.
Why choose between two things you love when you can do both at the same time? Xbox One lets you quickly jump from TV to a movie to a game.
And then snap them side by side to do two things simultaneously. Music and games. Skype voice calls and live sports. Split your screen, not your time.
The NFL on Xbox One.
Xbox One is changing the game and transforming the way fans experience the NFL from the living room. Stay connected to all the latest NFL news, video highlights, scores & stats from the around the League, anytime you want. And with built-in NFL.com
Fantasy Football, you can even follow your Fantasy updates in real-time while watching live TV broadcast games. Xbox One is proud to be the Official Game Console of the NFL.
Be together even when you are apart.
Skype has been specially designed for Xbox One. Chat with friends on your TV in stunning HD. Use Skype in Snap mode to chat while you watch TV.
Or participate in group video Skype calls with up to three people around the world, all from the comfort of your living room.*
Find Popular Shows.
Xbox One lets you discover what TV shows and movies are popular among your friends and tells you what's trending in your region.
It’s a great way to stay on top of what's happening now.
Work out smarter with famous trainers.
Experience the world’s best workouts with instant, personalized feedback on Xbox Fitness.
Train with Jillian Michaels, Tracy Anderson, P90X®, INSANITY® and more. Get unlimited access free with Xbox Live Gold for a limited time. Only on Xbox One.
The new way to watch TV.
Connect your cable or satellite box to Xbox One and watch all your favorite television shows right through the console.** The OneGuide has all your favorite channels. All your favorite shows. All with the sound of your voice. You can even create your own favorites list by selecting the TV channels and apps that you watch most. Gone are the days of switching inputs to watch TV or play a movie. Xbox One can do it all.
By connecting the Xbox One to a cable or satellite set-top box, users will be able to navigate and watch live TV. However, the expanded features of set-top boxes, from buying movies or accessing interactive data, may not be accessible.
TV shows can be found on Xbox One using voice and motion controls, by accessing a personal favourites area, or through a trending section that presents data on what is popular at the time with the Xbox community.
Additionally a feature called "Snap Mode" allows users to run multiple programmes simultaneously on the same screen. In effect, Snap makes it possible to mix gameplay with movie or TV or applications such as Skype.
These features are initially going to be exclusive to US users, but Microsoft has said it is "anticipating a global launch over time".
The company has stated: "Our goal is to enable live TV through Xbox One in every way that it is delivered throughout the world, whether that's television service providers, over the air or over the Internet, or HDMI-in via a set top box (as is the case with many providers in the US).
"The delivery of TV is complex and we are working through the many technologies and policies around the world to make live TV available where Xbox One is available."
For the UK, satellite group Sky has said it will "explore opportunities" for making its content available on Xbox One in the UK.
Buh...Does it has teh Stream Appz?
Given Microsoft’s early positioning of the Xbox One as an all-around entertainment device, it isn’t surprising that the Xbox One will have more video streaming apps than the PlayStation 4. In fact, the quote accompanying today’s app announcement shows that Microsoft is still very dedicated to making the Xbox one an “all-in-one” living room solution:
“We set out to make Xbox One the all-in-one games and entertainment hub for your home. The one system that offers the best games next to the best entertainment experiences and apps,” said Marc Whitten, Xbox chief product officer. “Along with offering a stellar app portfolio from around the world, Xbox One takes the next step by offering them in a way that is seamless and easy to use.”
Like the PlayStation 4, the Xbox One in the U.S. will have all the major video streaming services day-one, including Netflix, Hulu Plus, Amazon Instant, VUDU, Crackle, and Redbox Instant. Where the PS4 has the NBA and NHL, the Xbox will have an NFL streaming app, ESPN, and Univision Deportes.
In addition to those services, the Xbox One will have a variety of niche streaming apps. CWTV, FOX NOW, FVNOW, Machinima, MUZU TV, Target Ticket, TED, Verizon FiOS, and Twitch will all have their own apps on the new console. HBO GO was also listed, but is labeled as “coming soon,” implying that it may miss this “first wave” of apps.
Also, in case watching TV is too boring, Microsoft has expanded its gaming achievements to the realm of video. Xbox One owners can now “achieve badges or rewards for the media they consume.”
Other countries where the Xbox One will launch before next summer also have their own list of available apps. The UK, for example, will have options such as 4oD, blinkbox, and Demand 5. The full list for each country can be seen on Microsoft’s announcement page.
The Chat Headset looks almost identical to the one for Xbox 360.
It features one earpiece with a microphone boom sticking out. The audio/mute controls have been moved back to the end of the cord, where the unit attaches to the controller.
Again, this product will look very familiar to those who had the recharge kit for the Xbox 360. Included is the rechargeable battery pack and a cableto connect the controller to the Xbox One for playing while charging. The Xbox Website claims that the controller will be able to
charge while the console is on standby mode, and that controllers will take "less than 4 hours" to get fully charged.
Microsoft has partnered with a few different accessories manufacturers to make products for the Xbox One. One of those partners is Turtle Beach, who has made two different headsets. They appear to be similar, both featuring a microphone as well as the ability to plug directly into the Xbox One Controller.
These headsets are also said to be able to plug into any other device, so you will not need to have multiple headsets for different devices. The model names are the EarForce XO SEVEN and the EarForce XO FOUR
Microsoft also has worked with Polk for another headset as well as a SurroundBar. The headset, the Polk 4 Shot, will have the ability to work across different modes with "the push of a button."
It also features a retractable boom for the microphone as well. The N1 SurroundBar is a BlueTooth enabled speaker that offers high-quality sound and has four different settings (Racing, FPS, Music, Cinema).
Microsoft has also partnered with Mad Catz for the Arcade FightStick Tournament Edition 2 fighting stick. This fight stick is reported to be highly customizable and as
a "design philosophy stemmed from a community of fighting game fans and the world’s best gamers."
Developed in close collaboration with Microsoft, this 7:10 scale replica of the emblematic Ferrari 458 Italia wheel is fully dedicated to Xbox One, including Binder ID and Xbox One Guide button.
Designed for true racers, it features metal gas and brake pedals, and gear sequential paddle shifters. This new generation wheel will deliver unrivalled feelings in Forza Motorsport 5 and future racing games on Xbox one: Racing sensations at a level never seen before.
"Microsoft repeals controversial Xbox One DRM policies"
Microsoft announced, due to feedback from the Xbox and gaming community they have changed “certain policies” regarding their controversial digital-rights management features of the upcoming Xbox One.
The details are listed on the Xbox news site, which is being hammered left and right, resulting in errors when trying to load.
Play Xbox One games online or offline.
Your Xbox One doesn’t need to be connected for you to enjoy offline features of games. In fact, you can take the Xbox One anywhere and play any disc-based Xbox One game on it.
The only times you need an online connection are for initial set-up of Xbox One, and to get the latest system and title updates before you start playing some games.
Share, trade-in, resell, gift, & rent game discs to your heart’s content.
Use Xbox One’s disc-based games just like you do today – there are no limitations to using and sharing them: it works like it does today on Xbox 360.
If you’d rather get your games digitally, you can purchase from Xbox Live and get instant access to playing.
You control your privacy.
You decide how personalized Xbox One is to you and your family, including privacy settings, manual or automatic sign-in, and how data is used. And when you play games or enjoy apps
that use sensitive personal data, such as videos, photos, and facial expressions, no one except you can access it, without your express permission.
Easily turn Xbox One and Kinect on or off.
To turn off your Xbox One, just say “Xbox Off.” This puts Xbox One into standby mode where it’s only listening for the voice command, “Xbox On.” 6 You can also turn off your
Kinect through the system settings, or you can simply unplug it. Xbox One does not require a Kinect to be plugged in for the system to function.
Your Gamertag and Gamerscore follow you to Xbox One.
No need to worry: you can bring your Xbox Live Gamertag and Gamerscore with you to Xbox One. Your Gamerscore will be automatically updated once you have connected to Xbox Live.
"An internet connection will be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360."