Nvidia had their GTC conference in China today with the newest batch of games announced to support ray tracing are all from Chinese developers. Good to see Nvidia still putting pressure on getting games to use ray tracing. Nvidia has said that several of these titles will also be becoming to North America and Europe although technically some already are.
For starters Rings Of Elysium is announced to be getting ray traced support but no exact date. It a F2P Battle Royale on Steam that is doing fairly well. I play it with friends occassionally. A good alternative if you don't feel like paying for PUBG and want some other mechanics the game. You see a video for Season 6 trailer doesn't have RTX though.
Then there is the tactical space shooter Boundary. For those that loved Shattered Horizon this could be the closest thing to a revival. Boundary was last shown at Gamescom this year. Here is footage and the image below demonstrating RTX.
Bright Memory: Infinite was already revealed to support RTX but here is new trailer from Nvidia themselves and some comparison photos.
Project X is an action shooter from Mihoyo currently known for Honkai Impact series and the upcoming controversial supposed BOTW rip off Genshin Impact. The game is said to be using next gen anime style rendering and advanced interactive physics on spherical open world. Unfortunately only attendees got to see footage so for the rest of us we'll likely have to wait for Chinajoy next year. Anyway I can't wait to see what it looks like. Genshin Impact already nails the anime art style if they can go beyond that it would be amazing. I wonder if they'll surpass Arc Systems in having the best looking 3D anime games.
Convallaria is a fast paced battle royale with RPG elements. 100+ players go into open world dungeons to fight each other. Game is due 2020. Interesting enough I thought this was PS4 exclusive since Sony was helping develop/publish it since its apart of their China Hero Project. Here is some screenshots with ray tracing on below. Also game trailer
F.I.S.T. is an action platformer. I'm keeping an eye on this one it looks cool but the sound effects could use some work.
Xuan Yuan Sword 7 is also supporting ray tracing. I was expecting and hoping for this since Softstar's other upcoming gaming Sword and Fairy 7 is going to be using ray tracing. No ray tracing in video below but it gives a good idea of how good the graphics are without it already.
Here is their other game Sword and Fairy 7 RTX trailer
I hope Nvidia get's Wangyuan Shengtang to adopt ray tracing too, their games are already incredible looking and easily the best looking Chinese games on the market right now (Gujian 3 and Faith Of Danschant).
There is also some new Mincecraft RTX footage, seriously it looks good enough to make me want to play the game.
Also back in November New Blood Interactive announced that they're implementing RTX into Amid Evil. They will use the 3 main forms of RTX which is shadows, lights and reflections. They released a screenshot too.
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