Awesome Video From CES 2011: http://www.youtube.com/watch?v=nXoFlSYakuo&feature=player_embedded#!
http://www.ripten.com/2011/01/08/nvidia-tegra-a-game-changer-in-mobile/
Mobile gaming is a niche market that, until recently, was mostly comprised of card games and Tetris spin-offs. The graphics made 8-bit look good. Apple changed all that with the original iPhone, which was capable of pumping out some pretty decent graphics. The trend has continued, with each successive iOS device bringing more graphics power to the table, and better games that take advantage of that power.
Android, on the other hand, has been pretty much left in the dust when it comes to gaming. Sure, there are some interesting games out there for the Android platform, but until recently it seems like most serious game developers looked solely to iOS when looking to bring a mobile game to market. That's started changing in just the past 6 months, with flagship titles like Angry Birds finally making the leap to the Droid. With some of the big reveals at CES out of the way, it looks like that is a trend that will continue; and from the looks of it, Apple's got a real problem on their hands.
The Nvidia Tegra GPU is a huge leap forward for mobile gaming, providing unparalleled performance for graphics on a mobile phone. The results are unreal. Galaxy on Fire 2, a space sim and one of the best games in the Apple App Store, has been ported over to the Android platform to take advantage of the Tegra GPU. On the way, They've added 4x higher-res textures, 6 times the poly count, OpenGL ES 2.0 shaders, and all that running at a cool 1280×800 resolution with no slowdown. The game looks amazing, and definitely goes beyond anything we've seen up until now on a mobile device.
It is also rumored that the PSP2 will have the Tegra 2 chip
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