Need to clear out that ugly blur? Want a bit of depth of field to hide the hideous sprites far away? Need a bit of extra lighting or fine tuning for exposure? Don't want to mess with installing and configuring a reshade, or want to play in DX12?
Freestyle allows much of that freedom, without having to resort to using DX11 and going through the process of installing a reshade. Freestyle is a new Nvidia filter that allows you to use it while in game, including sharpening, clarity, exposure, DoF, and much more.
While it's relatively simple once you get the basics of a reshade down, it can be fairly daunting the first time you leap into configuring it. With a plethora of options, it's quite powerful, but the downfall is you can't play in directx12 mode, and it may not work with some games fully; AC Odyssey being one example, you have to be in fullscreen windowed for it to work, while fullscreen crashes the game if you launch it with a reshade.
Freestyle isn't as powerful as reshade; you can't add anti-aliasing to a game, for example. But, you can use it with DX12 games, which is a huge plus for games like Shadow of the Tomb Raider and Metro Exodus.
Example of using the filter versus regular gameplay:
As you can see, I cleared up the blur, increased clarity quite a bit, and added a little color to the muted palette.
If you want to use the new Freestyle mode, make sure you have the newest Geforce Experience; after that, launch a supported game, and hit Alt+F3. It's that easy.
There are three profiles to use, so you can quickly switch to others on the fly.
@BassMan: Have you seen this yet?