At last, it is here. No Man's Sky VR arrives in just under two weeks. This is going to be a huge system seller for PSVR, Vive, etc. VR fans have been asking for this since day one, and Hello Games listened. Props to them. The update also includes a whole new level of multiplayer support (fingers crossed--online VR crossplay baby!!!), and a mysterious "third pillar" that is being kept for a surprise--but is supposed to be HUGE. Sean Murray has already said that over a million VR headset owners also own NMS, which means that the multiplayer community for NMS VR is going to be lit right off the bat.
Hype level 1000. My purple-haired head is going to explode.
Can't. Freakin'. Wait.
Here's what critics have said about the VR update (universally loved, basically)--
“No Man’s Sky is the virtual reality game I have waited my entire life to play” – GamesRadar
“Murray hesitantly promoting the latest update to No Man’s Sky and us doing our best not to lose our cool. That, I’m afraid to say, is far easier said than done; No Man’s Sky is absolutely phenomenal when experienced in virtual reality. I’m sorry, Sean – this is where I cordially invite everybody to join me aboard the hype train, and there is no turning back this time.”
“No Man’s Sky feels like a totally different game in VR” – IGN
“I can’t really describe how it felt. Teetering just above the planet’s surface, it didn’t feel like No Man’s Sky anymore. It felt lonely, exciting, and honestly a little scary. That’s No Man’s Sky VR in a nutshell. Taking something you once knew and experiencing it in a completely different light.”
“No Man’s Sky VR brings personal scale to an endless galaxy” – PCGamesN
“Where many other VR games (with rare, excellent exceptions) have felt limited, the grandness inherent to No Man’s Sky rips those limitations apart”
“No Man’s Sky and VR are the perfect match” – PCGamer
“I spent fifteen minutes with No Man’s Sky VR, and it wasn’t nearly enough. Whatever voodoo is required to make a game feel just right in VR, Hello Games seems to have nailed it.”
“No Man’s Sky in VR feels like a whole new game” – The Verge
“I’ve played well over a hundred hours of No Man’s Sky since the game first debuted in 2016. I’ve touched down on countless planets, swam beneath alien oceans, and ran from a hostile robotic police force. But nothing I’ve done up until now has felt as thrilling as jumping into the cockpit of a ship, pulling down the glass enclosure with my hands, and pushing the throttle to blast off into the sky.”
“No Man’s Sky is absolutely stellar in VR” – Eurogamer
“It’s amazing, of course. There are few games better suited to the full immersion of virtual reality, and I’m delighted to say that, from my short experience: there’s that thrilling sense of being there, feet planted on some alien planet, scanning the horizons and getting drunk on the endless possibilities out there.”
“No Man’s Sky in VR is a blast” – Polygon
“This is VR at its most compelling, putting me in fantastical places and giving me viewpoints that I can never expect to attain in real life.”
“No Man’s Sky VR is the purest way to explore the universe” – Engadget
“If the goal of No Man’s Sky is to make players feel, full-stop — then VR is the best way to play. This sense of scale and immersion simply can’t translate on a 2D screen.”
“Hands-On: No Man’s Sky VR Is A World Of Limitless Possibilities” – UploadVR
“No Man’s Sky in VR is, without question, poised to immediately become the largest and most expansive VR game to date once the Beyond update releases.”