So i'm sure most of you have played No Man's Sky by now, and, like me, have been very disappointed in how much of the core game was stripped out of the final product. This leaves us wondering why this might have happened. Time constraints? Technical constraints? Flat out lies?
I have some new information which I read in an article the other day which suggest the developers were wanting to develop for the Xbox One as well, and did so for a while, but due to the Xbone's serious lack of power, they had to stop production, hence wasting a ton of precious time and resources. This is incredible to me. Xbox One has literally been so bad that it caused another super-hyped game to fall on it's face. I'd be interested to hear what all your thoughts are, and if the Xbox One will compromise the integrity of any more games moving forward.
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