Textures, detail, ect. What makes you think it should be since you are the one making the claim.
And your reasoning for that is?
Well I posted the pictures, so that's my evidence. I guess we'll ignore the entire premise of this post.
As for textures and detail, SOE has clearly stated that the textures are just placeholders for a lot of them. Though the game will not have the really small level detail that games like Gears of War and Uncharted have because of the massive scale. Crysis doesn't even have that level of detail on the small scale because the engine is rendering 1-2 kms out.
Planetside 2's draw distance is about 2 kms. I've seen roughly 30-40 tanks on my screen at any given time. Each single lighting sorce cast dynamic light on the environment, which produces some simpley remarkeable images btw. The fact that the game runs at 60fps with over 500 players in the vinicity, with 100+ of them being rendered at once also must be taken into consideration.
I could keep going.First :lol: at you getting so mad at anyone that disagrees with you or at least that is how it seems. I guess you make a thread and only want a bunch of yes men in your thread. We are not talking map size, amount of players, or any that. I will give one example generally on this forum Uncharted is considered better graphics then Halo but Halo has larger maps, more enemies on screen, large vehicle battles, ect but yet Uncharted is still considered better. So why should the things you mention matter for planetside but it does not matter for any other game? If map size is the deciding factor then the upcoming Farcry wins since it also looks better then Planetside and is also a open world game.