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Sounded like someone off camera corrected him at that point so he started over. The second time he just said "actual xbox one kit""getting a look at Forza 5 on the xbox one .......dev kit"
Â
WHY is it still running ...on a dev kit?
pelvist
[QUOTE="ReadingRainbow4"]This. Also, dat prebaked lighting. I did like the fact they were using the F12 Berlinetta (one of my fav Ferraris)The sense of speed just isn't there.
Kaz_Son
Â
doesnt really look too impressive TBH, but i actually always loved racing games, Project Gotham and Gran Turismo were like my favorite racing games.. Â i def would play Forza 5 but there is nothing special about it at all... and i also see jaggies pretty noticeable in the game
On the E3 build the only jaggies were from low quality youtube videos, not the game. I'm downloading the high quality 60 fps 1080p video from gamersyde now and will post some screens from it later.and i also see jaggies pretty noticeable in the game
xboxiphoneps3
[QUOTE="xboxiphoneps3"]On the E3 build the only jaggies were from low quality youtube videos, not the game. I'm downloading the high quality 60 fps 1080p video from gamersyde now and will post some screens from it later. okand i also see jaggies pretty noticeable in the game
HadOne2Many
Does anyone know who's alt. account strawhatlupi is? He is way too stupid and irritating to be this new to System Wars.
[QUOTE="ReadingRainbow4"]This. Also, dat prebaked lighting. I did like the fact they were using the F12 Berlinetta (one of my fav Ferraris) .............BAHHHHHHHHHHHH HAHAHHAHAHAHAAHAH but I just cant tell the speed from a gameplay video online, but I know for a fact If I play it the ""sense"" of speed won't be there. lolThe sense of speed just isn't there.
Kaz_Son
[QUOTE="HadOne2Many"][QUOTE="xboxiphoneps3"]On the E3 build the only jaggies were from low quality youtube videos, not the game. I'm downloading the high quality 60 fps 1080p video from gamersyde now and will post some screens from it later. ok I took some screenshots, but I guess I'll need to create a flickr account to host them if anyone wants to see them in original resolution. Photobucket resized them and added some nasty compression :(.and i also see jaggies pretty noticeable in the game
xboxiphoneps3
Anyway I didn't see any jaggies. There are some other issues like pop in on the rear view mirror and way too much lens flare as well as some color issues and artifacts I think are from recording off screen. Cant wait for some high resolution direct feed footage.
Shadows on interior look great though, as do reflections on the car. Â Track side details are boring, but it is a real world track and is boring like that. Â Helicopter and birds are a nice touch, makes it less sterile.
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I'm loving those reflections,And that interior view looks like GT5, which is a really good thing, i loved the lighting in cockpit, it looks very natural now, shadows are top notch aswell. Â Also too the guy that said laguna seca is boring, No, not at all, it's a very exciting track on and off, but this does not portray it well, for track side action, i'll say shift series does it better to make it feel like an actual gritty race day. Forza and GT need to stop taking such a sterile race envirorment, in turn, it ends up feeling a track day rather then a race, PCARS is also rather sterile on race tracks(track side wise).
I'm loving those reflections,
TorqueHappens08
the dash, wheel, driver hands reflection off the front wind screen is pretty phenominal
[QUOTE="TorqueHappens08"]
I'm loving those reflections,
R3FURBISHED
the dash, wheel, driver hands reflection off the front wind screen is pretty phenominal
I'm really impressed with the lighting now, a massive improvement.Are there any videos of Spa out? Turn 10 announced it, but have they shown it?
__
And here's a car I can't wait to drive in Forza 5:
Game just looks like more of the same, looks like a 360 game, and they really need to work on the sense of speed. Hopefully the driving is better more up to GT standards.Â
Eddie-Vedder
Good lighting in this with the way it hits that metalic paint, and very smoothe modeling, that is what can make a racing game look next gen, the smootheness of the model plays a massive roll conveying the illusion of a real car, if it's jaggy, you automatically know it's a game, and that looks, incredibly smoothe. Looking at the envirorment and car over again, i think i'm looking a real car lol, But you can use what i said as a reference. Â Unless that is forza 5, then i am completely blown away.Are there any videos of Spa out? Turn 10 announced it, but have they shown it?
__
And here's a car I can't wait to drive in Forza 5:
R3FURBISHED
Good lighting in this with the way it hits that metalic paint, and very smoothe modeling, that is what can make a racing game look next gen, the smootheness of the model plays a massive roll conveying the illusion of a real car, if it's jaggy, you automatically know it's a game, and that looks, incredibly smoothe.[QUOTE="R3FURBISHED"]
Are there any videos of Spa out? Turn 10 announced it, but have they shown it?
__
And here's a car I can't wait to drive in Forza 5:
TorqueHappens08
I don't know if its what you think - but thats not from Forza 5. Thats a picture of the MkVII Golf R -Â http://www.vwvortex.com/news/volkswagen-news/volkswagen-golf-r-first-official-photos-and-information/
I'm just saying I want to drive it.
I was more referring to the scenery itself (not as pretty as Mugello for example), poor word choice on my part. I'm on the opposite coast and have never been to Laguna Seca, but I've been to Daytona a few times for the Rolex 24 and yes they have a lot to learn about race day atmosphere.Also too the guy that said laguna seca is boring, No, not at all, it's a very exciting track on and off, but this does not portray it well, for track side action, i'll say shift series does it better to make it feel like an actual gritty race day. Forza and GT need to stop taking such a sterile race envirorment, in turn, it ends up feeling a track day rather then a race, PCARS is also rather sterile on race tracks(track side wise).
TorqueHappens08
Good lighting in this with the way it hits that metalic paint, and very smoothe modeling, that is what can make a racing game look next gen, the smootheness of the model plays a massive roll conveying the illusion of a real car, if it's jaggy, you automatically know it's a game, and that looks, incredibly smoothe.[QUOTE="TorqueHappens08"]
[QUOTE="R3FURBISHED"]
Are there any videos of Spa out? Turn 10 announced it, but have they shown it?
__
And here's a car I can't wait to drive in Forza 5:
R3FURBISHED
I don't know if its what you think - but thats not from Forza 5. Thats a picture of the MkVII Golf R -Â http://www.vwvortex.com/news/volkswagen-news/volkswagen-golf-r-first-official-photos-and-information/
I'm just saying I want to drive it.
Yea lol, i see that now, But games are getting to the point, it's kinda a challenge to tell if it's real or not.Yea lol, i see that now, But games are getting to the point, it's kinda a challenge to tell if it's real or not.
TorqueHappens08
First time I saw it I thought it was CGI as well. I'm a big VW fan, so the new R is a car I very much would like to drive
[QUOTE="TorqueHappens08"]I was more referring to the scenery itself (not as pretty as Mugello for example), poor word choice on my part. I'm on the opposite coast and have never been to Laguna Seca, but I've been to Daytona a few times for the Rolex 24 and yes they have a lot to learn about race day atmosphere. Yes, these games are missing the grit factor and the energy of a raceday, Lots of track side action should be going on but, It can also come down to limitations, 60 FPS with those graphics would take a massive hit if the whole track side action was dynamic, i don't think we will see things like until later in the next gen when they really tap into the power.Also too the guy that said laguna seca is boring, No, not at all, it's a very exciting track on and off, but this does not portray it well, for track side action, i'll say shift series does it better to make it feel like an actual gritty race day. Forza and GT need to stop taking such a sterile race envirorment, in turn, it ends up feeling a track day rather then a race, PCARS is also rather sterile on race tracks(track side wise).
HadOne2Many
[QUOTE="Eddie-Vedder"]
Game just looks like more of the same, looks like a 360 game, and they really need to work on the sense of speed. Hopefully the driving is better more up to GT standards.Â
X_CAPCOM_X
[QUOTE="R3FURBISHED"]
[QUOTE="TorqueHappens08"] Good lighting in this with the way it hits that metalic paint, and very smoothe modeling, that is what can make a racing game look next gen, the smootheness of the model plays a massive roll conveying the illusion of a real car, if it's jaggy, you automatically know it's a game, and that looks, incredibly smoothe.
TorqueHappens08
I don't know if its what you think - but thats not from Forza 5. Thats a picture of the MkVII Golf R -Â http://www.vwvortex.com/news/volkswagen-news/volkswagen-golf-r-first-official-photos-and-information/
I'm just saying I want to drive it.
Yea lol, i see that now, But games are getting to the point, it's kinda a challenge to tell if it's real or not. kind of does look CGI[QUOTE="X_CAPCOM_X"][QUOTE="Eddie-Vedder"]
Game just looks like more of the same, looks like a 360 game, and they really need to work on the sense of speed. Hopefully the driving is better more up to GT standards.Â
HadOne2Many
The one thing in GT that isn't as well represented as in Forza is braking - you can get in my car in the game, MkV GTI (though my car will have more power than in the game due to tuning and bolt-on mods that aren't available in-game) in GT heaving braking causes a substantial amount of shudder and wobble which is not present in real world drivingÂ
All I have for brake upgrades in my car is high quality street pads and SS brake lines.
[QUOTE="Kaz_Son"][QUOTE="ReadingRainbow4"]This. Also, dat prebaked lighting. I did like the fact they were using the F12 Berlinetta (one of my fav Ferraris) .............BAHHHHHHHHHHHH HAHAHHAHAHAHAAHAH but I just cant tell the speed from a gameplay video online, but I know for a fact If I play it the ""sense"" of speed won't be there. lolThe sense of speed just isn't there.
WilliamRLBaker
I never said the game looked bad (no games this gen will,) just that the sense of speed was really lacking.
Chill out William.
[QUOTE="X_CAPCOM_X"][QUOTE="Eddie-Vedder"]
Game just looks like more of the same, looks like a 360 game, and they really need to work on the sense of speed. Hopefully the driving is better more up to GT standards.Â
HadOne2Many
[QUOTE="pelvist"]Sounded like someone off camera corrected him at that point so he started over. The second time he just said "actual xbox one kit""getting a look at Forza 5 on the xbox one .......dev kit"
Â
WHY is it still running ...on a dev kit?
HadOne2Many
No, he was talking about the end of the last demo still being played on that monitor srceen being the reason he will start over.
[QUOTE="TorqueHappens08"]I was more referring to the scenery itself (not as pretty as Mugello for example), poor word choice on my part. I'm on the opposite coast and have never been to Laguna Seca, but I've been to Daytona a few times for the Rolex 24 and yes they have a lot to learn about race day atmosphere. I have. The reason I do not like real world tracks is because they are done to death in every racer but also because some places, even real life places like Laguna Seca are fairly bland. There is really nothing there.Also too the guy that said laguna seca is boring, No, not at all, it's a very exciting track on and off, but this does not portray it well, for track side action, i'll say shift series does it better to make it feel like an actual gritty race day. Forza and GT need to stop taking such a sterile race envirorment, in turn, it ends up feeling a track day rather then a race, PCARS is also rather sterile on race tracks(track side wise).
HadOne2Many
It already is better. Not saying GT isn't good, but Forza is better and closer to real life. I could start listing specific examples of why but even then I doubt you or Eddie-Vedder there would read it. Some people are just so stuck in the mentality that GT perfection in the driving department that they assume anything that feels different than GT is less realistic. I will leave you with this though. Get in a car you have experience driving in real life on GT with your racing wheel. Turn off all assists except those you use in real life. Then take that car on the Ring and drive it at everday speeds (just like you would on your way to work). Notice how unnecessarily difficult it is to keep the car under total control even at low speeds. Cars are not difficult to drive, actually quite the opposite. They are difficult to drive at the limit, but under normal circumstances it is very easy. Not so much in GT 5. When you are done with that, sit down with Forza 4 and your racing wheel. Perform the same test on the same car. The result will most likely shock you.[QUOTE="HadOne2Many"][QUOTE="X_CAPCOM_X"]
Forza isn't about simulation; it's about ease of access, so I don't think it will ever really play like GT. ÂX_CAPCOM_X
[QUOTE="X_CAPCOM_X"][QUOTE="HadOne2Many"] It already is better. Not saying GT isn't good, but Forza is better and closer to real life. I could start listing specific examples of why but even then I doubt you or Eddie-Vedder there would read it. Some people are just so stuck in the mentality that GT perfection in the driving department that they assume anything that feels different than GT is less realistic. I will leave you with this though. Get in a car you have experience driving in real life on GT with your racing wheel. Turn off all assists except those you use in real life. Then take that car on the Ring and drive it at everday speeds (just like you would on your way to work). Notice how unnecessarily difficult it is to keep the car under total control even at low speeds. Cars are not difficult to drive, actually quite the opposite. They are difficult to drive at the limit, but under normal circumstances it is very easy. Not so much in GT 5. When you are done with that, sit down with Forza 4 and your racing wheel. Perform the same test on the same car. The result will most likely shock you.HadOne2Many
So it seems you are no longer forced to start from the bottom of the car list and work your way up.
http://www.gamespot.com/events/gamescom-2013/forza-5s-career-mode-is-about-exploring-cars-not-the-life-of-an-eccentric-billionaire-6413420/
Forza 5's career mode is no longer focused on starting with cheap cars and working your way up the economic ladder. Instead, it's a sort of choose-your-own-adventure novel spanning numerous styles and eras throughout the history of motorsports. You can begin in any of eight leagues, divided into categories such as exotics, vintage, and sport compact. But within those eight leagues are 42 much more specialized events. Sound confusing? We'll explain.
Take the sport compact league for example. Housed within this umbrella you'll find events such as hot hatches or rally sport. Turn 10 describes these events as mini-career modes in themselves--each spanning enough races to last roughly 90 minutes--which have been designed to let you progress all the way through with a single car. Sure, you can still mix up with different cars that fit the event restrictions, but you're no longer forced to say goodbye to a car that you've grown attached to once those more powerful models begin filling the starting grid.
Once you've completed an event, you can choose any other you'd like--there's no predefined event arc. Turn 10 wants players to be able to immerse themselves within a family of cars, then jump to whatever strikes their fancy once that event is complete. You can bounce from demanding supercars to sensible coupes right back up to hulking American muscle--the order doesn't matter. Add in Top Gear commentary spread through each event and you're not only learning how these different families of cars handle, but also hearing Jeremy Clarkson, Richard Hammond, and James May explain the cultural significance at the same time.
Turn 10 wants players to be able to immerse themselves within a family of cars, then jump to whatever strikes their fancy once that event is complete. You can bounce from demanding supercars to sensible coupes right back up to hulking American muscle--the order doesn't matter.
R3FURBISHED
well sounds like they've ruined the "career" mode, seriously how hard is it to give you a sense of progression, maybe start as privateer and then join a team or build your own. They seem to have gone in the exact opposite direction i was hoping and practically abandoned the idea that you're actually a racing driver who has to work his way up the ladder.
Good lighting in this with the way it hits that metalic paint, and very smoothe modeling, that is what can make a racing game look next gen, the smootheness of the model plays a massive roll conveying the illusion of a real car, if it's jaggy, you automatically know it's a game, and that looks, incredibly smoothe. Looking at the envirorment and car over again, i think i'm looking a real car lol, But you can use what i said as a reference. Â Unless that is forza 5, then i am completely blown away. That's a real life car. Those photos are of the new Golf R MkVII. Over 300BHP for a hot hatch. Golfs are my favorite car, and I dig this except for the wheels.Love the meanie looking headlights. Is this going to be in Forza? They just released this car yesterday I can't see it making it in time.[QUOTE="R3FURBISHED"]
Are there any videos of Spa out? Turn 10 announced it, but have they shown it?
__
And here's a car I can't wait to drive in Forza 5:
TorqueHappens08
they seem to have forgotten to fit the actual tyre onto the rims, what is that a rubber band?!! seriously i can't imagine how bad the ride is in that!Are there any videos of Spa out? Turn 10 announced it, but have they shown it?
__
And here's a car I can't wait to drive in Forza 5:
R3FURBISHED
[QUOTE="ReadingRainbow4"]This. Also, dat prebaked lighting. I did like the fact they were using the F12 Berlinetta (one of my fav Ferraris) what's so bad about pre-baked lighting?The sense of speed just isn't there.
Kaz_Son
[QUOTE="X_CAPCOM_X"][QUOTE="HadOne2Many"] It already is better. Not saying GT isn't good, but Forza is better and closer to real life. I could start listing specific examples of why but even then I doubt you or Eddie-Vedder there would read it. Some people are just so stuck in the mentality that GT perfection in the driving department that they assume anything that feels different than GT is less realistic. I will leave you with this though. Get in a car you have experience driving in real life on GT with your racing wheel. Turn off all assists except those you use in real life. Then take that car on the Ring and drive it at everday speeds (just like you would on your way to work). Notice how unnecessarily difficult it is to keep the car under total control even at low speeds. Cars are not difficult to drive, actually quite the opposite. They are difficult to drive at the limit, but under normal circumstances it is very easy. Not so much in GT 5. When you are done with that, sit down with Forza 4 and your racing wheel. Perform the same test on the same car. The result will most likely shock you.HadOne2Many
Yeah, when I see people pretend to know more than they do it does strike a nerve. I have performed the test in my example, on multiple cars. I have hundreds of hours in both GT and Forza, and thousands in real life sports cars featured in both games. I think that makes me more qualified to weigh in on the topic than most of the people on this board. And I know all about GT academy. It is a great thing, giving those who show driving talent in the game the opportunity to drive a race car in real life. However that could be done with any sim racing game with realistic handling and real world tracks. It is an advertising program, just like the Forza Motorsport Showdown show that ran on the Speed channel a few years back. Turn 10/Microsoft also sponsors race cars and have drivers who have gone on record touting their game as a great learning tool. In fact most every driving instructor out there says sim racing is a great way to get in practice for a new track before heading to the real thing. Of course nothing replaces the real thing, but to tout GT as better just because of an advertising program is silly. Like I said I can provide actual facts and examples to show the areas GT is lacking, but no matter what I say you won't listen.[QUOTE="HadOne2Many"][QUOTE="X_CAPCOM_X"]
Whoa did I strike a nerve?
You're being all sorts of levels of condescending and presumtious here. Besides, I'm not going to be able to test that, buddy; I don't have a signficant amout of supercars in my garage...
Regardless of what you think, actual drivers prefer GT. It's kind of been established by their racing team and such... Just check out GT Academy for a start.
Forza is fun to play, but it's meant to be just that: fun. It's definitely not a bad thing.X_CAPCOM_X
Am I the only one hoping for Surfer's Paradise and Long Beach? Gimme the classic CART tracks.Â
Yeah, IndyCar still has an event at Long Beach, but still...
As cool as the Golf R is, I can't wait for my go-to hot hatch in Forza, the Fiat 500 Abarth.Are there any videos of Spa out? Turn 10 announced it, but have they shown it?
__
And here's a car I can't wait to drive in Forza 5:
R3FURBISHED
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