New Call of Duty reconstruction technique to make resolution counting impossible and eliminate checkerboarding?

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BoxRekt

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#1 BoxRekt
Member since 2019 • 2071 Posts

Only demoed on PS4 Pro and PC.

New engine going forward and foundation for next generation game development.

Photogrammetry used on the entire game.

Temporal reconstruction used

Cheaper than checkerboarding rendering

60fps

SS Reflections

SS Shadows

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R4gn4r0k

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#2 R4gn4r0k
Member since 2004 • 31701 Posts

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

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BassMan

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#3 BassMan
Member since 2002 • 10740 Posts

@R4gn4r0k said:

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

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R4gn4r0k

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#4 R4gn4r0k
Member since 2004 • 31701 Posts
@BassMan said:
@R4gn4r0k said:

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

Days Gone for example. Could be a beautiful game, as it has absolutely beautiful assets. Alas, as soon as you step on a bike, you start seeing how blurry the game is, thanks to its reconstructions.

I would rather play the game at 720/60 than blurry 4K reconstructed.

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Pedro

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#5 Pedro
Member since 2002 • 35692 Posts

Damn. What would fanboys do if they can't count pixels? Imagine gaming without that knowledge? Its going to be rough. LOL

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lundy86_4

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#6  Edited By lundy86_4
Member since 2003 • 54015 Posts

I doubt it. It seems they were told how things were going to be, and they related it to prior experience. I'm sure it'll still boil down at the end of the day after the game releases.

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Heirren

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#7 Heirren
Member since 2017 • 2327 Posts

@R4gn4r0k:

I agree. Per object can work out fine and often enhance the perception of animation, but entire screen blur or the bloom from last gen....doesnt look so great. In short bursts like in MK8 it isnt too distracting...

Reminds me of Star Wars Racer Revenge on ps2....more or less always on, on a 60fps game no less.

This is one advantage of gaming on pc, i believe most games give you control over that but i could be wrong.

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xhawk27

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#8 xhawk27
Member since 2010 • 11401 Posts

@BassMan said:
@R4gn4r0k said:

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

Better than Checkerboarding that causes jaggie edges.

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xhawk27

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#9  Edited By xhawk27
Member since 2010 • 11401 Posts

@Pedro said:

Damn. What would fanboys do if they can't count pixels? Imagine gaming without that knowledge? Its going to be rough. LOL

Yeah what would the Xbox One be if they had this. LOL

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Heirren

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#10 Heirren
Member since 2017 • 2327 Posts

@xhawk27:

I disagree. I dont even mind pixels. Aliasing blurs the image to rid the screen of percieved pixels, and reduces sharpness in the process.

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BassMan

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#11 BassMan
Member since 2002 • 10740 Posts
@heirren said:

@xhawk27:

I disagree. I dont even mind pixels. Aliasing blurs the image to rid the screen of percieved pixels, and reduces sharpness in the process.

You mean anti-aliasing. I would also rather see some aliasing than a blurry image.

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Heirren

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#12 Heirren
Member since 2017 • 2327 Posts

@BassMan:

Yes thank you for correcting that.

There was some technique on the original Playstation which added some strange artifacting to the image, which i think was meant to add a smoothing effect but it always looked bad to me. Square used it a lot.

Starfox on N64 also had this entire screen filter.

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warmblur

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#13 warmblur
Member since 2017 • 3197 Posts

Can they reconstruct Bobby Kotick?

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GoldenElementXL

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#14 GoldenElementXL
Member since 2016 • 3494 Posts

PC it is

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uninspiredcup

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#15 uninspiredcup  Online
Member since 2013 • 35516 Posts

Will I be able to get over chest high walls?

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speedfreak48t5p

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#16 speedfreak48t5p  Online
Member since 2009 • 13710 Posts

@uninspiredcup said:

Will I be able to get over chest high walls?

That's too much to ask from Activision.

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R4gn4r0k

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#17 R4gn4r0k
Member since 2004 • 31701 Posts

@warmblur: he got reconstructed out of animal feces and demon blood.

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WitIsWisdom

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#18 WitIsWisdom
Member since 2007 • 5416 Posts

All I can say is that at this point the new CoD game looks better than anything I have seen from the franchise in a long time. I've been fooled more than once by CoD games, but I love the way the new engine looks, time to kill looks pretty good, love the actual projectile-based bullets and not hit scan bs, and the focus on competitive modes with one life. At this point it's about a sure buy from me. I know it's CoD so I'm going in with bated breath, but I really am hoping for the best. So far it's looking pretty good to me.

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KungfuKitten

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#19  Edited By KungfuKitten
Member since 2006 • 26842 Posts

Resolution counting was never much of an issue on my PC's.

I'll await the microtransaction system.

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BenjaminBanklin

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#20 BenjaminBanklin
Member since 2004 • 5100 Posts

@R4gn4r0k said:

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

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Macutchi

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#21 Macutchi
Member since 2007 • 6904 Posts
@uninspiredcup said:

Will I be able to get over chest high walls?

if there's a button prompt. but it'll be a beautiful photogrammetrically rendered button prompt so every cloud

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PC_Rocks

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#22  Edited By PC_Rocks
Member since 2018 • 2593 Posts

Only in a cow world temporal reconstruction is a 'new' technique.

Damn the pre-emptive DC of next-gen consoles is already started.