New Call of Duty reconstruction technique to make resolution counting impossible and eliminate checkerboarding?

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#1 Posted by BoxRekt (2012 posts) -

Only demoed on PS4 Pro and PC.

New engine going forward and foundation for next generation game development.

Photogrammetry used on the entire game.

Temporal reconstruction used

Cheaper than checkerboarding rendering

60fps

SS Reflections

SS Shadows

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#2 Posted by R4gn4r0k (31586 posts) -

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

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#3 Posted by BassMan (10643 posts) -

@R4gn4r0k said:

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

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#4 Posted by R4gn4r0k (31586 posts) -
@BassMan said:
@R4gn4r0k said:

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

Days Gone for example. Could be a beautiful game, as it has absolutely beautiful assets. Alas, as soon as you step on a bike, you start seeing how blurry the game is, thanks to its reconstructions.

I would rather play the game at 720/60 than blurry 4K reconstructed.

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#5 Posted by Pedro (35601 posts) -

Damn. What would fanboys do if they can't count pixels? Imagine gaming without that knowledge? Its going to be rough. LOL

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#6 Edited by lundy86_4 (53799 posts) -

I doubt it. It seems they were told how things were going to be, and they related it to prior experience. I'm sure it'll still boil down at the end of the day after the game releases.

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#7 Posted by Heirren (2322 posts) -

@R4gn4r0k:

I agree. Per object can work out fine and often enhance the perception of animation, but entire screen blur or the bloom from last gen....doesnt look so great. In short bursts like in MK8 it isnt too distracting...

Reminds me of Star Wars Racer Revenge on ps2....more or less always on, on a 60fps game no less.

This is one advantage of gaming on pc, i believe most games give you control over that but i could be wrong.

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#8 Posted by xhawk27 (11371 posts) -

@BassMan said:
@R4gn4r0k said:

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

Better than Checkerboarding that causes jaggie edges.

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#9 Edited by xhawk27 (11371 posts) -

@Pedro said:

Damn. What would fanboys do if they can't count pixels? Imagine gaming without that knowledge? Its going to be rough. LOL

Yeah what would the Xbox One be if they had this. LOL

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#10 Posted by Heirren (2322 posts) -

@xhawk27:

I disagree. I dont even mind pixels. Aliasing blurs the image to rid the screen of percieved pixels, and reduces sharpness in the process.

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#11 Posted by BassMan (10643 posts) -
@heirren said:

@xhawk27:

I disagree. I dont even mind pixels. Aliasing blurs the image to rid the screen of percieved pixels, and reduces sharpness in the process.

You mean anti-aliasing. I would also rather see some aliasing than a blurry image.

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#12 Posted by Heirren (2322 posts) -

@BassMan:

Yes thank you for correcting that.

There was some technique on the original Playstation which added some strange artifacting to the image, which i think was meant to add a smoothing effect but it always looked bad to me. Square used it a lot.

Starfox on N64 also had this entire screen filter.

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#13 Posted by warmblur (2979 posts) -

Can they reconstruct Bobby Kotick?

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#14 Posted by GoldenElementXL (3418 posts) -

PC it is

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#15 Posted by uninspiredcup (34917 posts) -

Will I be able to get over chest high walls?

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#16 Posted by speedfreak48t5p (13699 posts) -

@uninspiredcup said:

Will I be able to get over chest high walls?

That's too much to ask from Activision.

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#17 Posted by R4gn4r0k (31586 posts) -

@warmblur: he got reconstructed out of animal feces and demon blood.

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#18 Posted by WitIsWisdom (5357 posts) -

All I can say is that at this point the new CoD game looks better than anything I have seen from the franchise in a long time. I've been fooled more than once by CoD games, but I love the way the new engine looks, time to kill looks pretty good, love the actual projectile-based bullets and not hit scan bs, and the focus on competitive modes with one life. At this point it's about a sure buy from me. I know it's CoD so I'm going in with bated breath, but I really am hoping for the best. So far it's looking pretty good to me.

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#19 Edited by KungfuKitten (26790 posts) -

Resolution counting was never much of an issue on my PC's.

I'll await the microtransaction system.

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#20 Posted by BenjaminBanklin (4996 posts) -

@R4gn4r0k said:

Hate reconstruction. Causes massive amounts of blur. Hate anything that causes blurry games.

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#21 Posted by Macutchi (6875 posts) -
@uninspiredcup said:

Will I be able to get over chest high walls?

if there's a button prompt. but it'll be a beautiful photogrammetrically rendered button prompt so every cloud

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#22 Edited by PC_Rocks (2569 posts) -

Only in a cow world temporal reconstruction is a 'new' technique.

Damn the pre-emptive DC of next-gen consoles is already started.