With Navi 5700 XT capping out at 9.75 TFLOPS with 40 CU (Xbox One X 40 and PS4 Pro 36) what are the chances of PS5 and Xbox Scarlet pushing beyond 9.75 TFLOPS and a greater number of CUs?
In addition to this, MS claims that will have hardware accelerated ray tracing. Navi, currently doesn't support dedicated hardware accelerated ray tracing but compute shading via shaders. Is MS claiming this method to be hardware accelerated? Are they going to have a custom solution for hardware ray tracing?
Is next gen going to be all about the SSD and CPU?